50 Commits (8d3387c330cae9bef8561706850398f446fd61f3)

Author SHA1 Message Date
Adam Johnson e5eba455f3
Simplify log indentation management. 1 year ago
Jrius e5a1e720f7 Vertex color cleaning: ignore convex loops 3 years ago
Jrius a193e60644 Avoid BMesh Blender crash 3 years ago
Jrius 8c6e49ea50 Smarter handling of BMesh. Sharp edges are ignored only if auto-smooth 3 years ago
Jrius fc77f67ecc Vertex color smoothing, preserving sharp edges 3 years ago
Adam Johnson 0435a943b6
Move uv select all per @Jrius. 3 years ago
Adam Johnson 0f5f9f34c8
Regenerate lightmap UVs on ephemeral meshes. 3 years ago
Adam Johnson dc93d93b32
Apply suggestion from CR. 3 years ago
Adam Johnson d22b7170b7
Fix mesh manager chicken/egg problem. 3 years ago
Adam Johnson 1c21295432
Apply suggestions from CR. 3 years ago
Adam Johnson 6af1a40072
Don't touch my UV maps! 3 years ago
Adam Johnson 15bbcc3d89
Fix #266. 3 years ago
Adam Johnson 304f23bd00
Don't touch my Col layer! 3 years ago
Adam Johnson 9517c06741
Remove incorrect crash hack. 3 years ago
Adam Johnson 8634cf3e89
Simplify lightmap packing. 3 years ago
Adam Johnson b2859a3a41
Don't track lightmaps by name. 3 years ago
Adam Johnson f52669e78f
Allow persistent baked lighting. 3 years ago
Adam Johnson 61b0178e05
Fix spurious autocolor generation. 3 years ago
Adam Johnson 16b0ebdc15
Fix potential blender crash during export. 4 years ago
Adam Johnson 67d05f7da5
Use artist light group settings for vcols. 5 years ago
Adam Johnson c0cdf46460
Generalize the lightmap modifier 6 years ago
Adam Johnson 4779c8c710
Centralize lightmap render layer settings 6 years ago
Adam Johnson dfeb0114de
Optimize lightmap dict access 6 years ago
Adam Johnson 07e73f7792
Fix export crash introduced by #110 6 years ago
Adam Johnson 90a3a97705
Fix #108 6 years ago
Adam Johnson 5f671fb8e4
Add warning message about small lightmap passes 6 years ago
Adam Johnson 803f0dd62d
Fix #106 6 years ago
Adam Johnson b8414394da
Fix lightmap baking with "Receive Transparent" 6 years ago
Adam Johnson f6182b05b5
Update LM preview to apply modifiers as well 7 years ago
Adam Johnson 5e067388b3
Suppress "Use Vertex Color Paint" for lightmaps 7 years ago
Adam Johnson 31dacce6b2
Fix hidden UVs not being lightmapped 7 years ago
Adam Johnson 448d855a1e
Fix #62 7 years ago
Adam Johnson b6418a557b
Update Render mods to new ID props 7 years ago
Adam Johnson 4842731a44
Better long-running progress report behavior 7 years ago
Adam Johnson 98d5480024
Implement rudimentary progress reporter 7 years ago
Adam Johnson 6a3b09b747
Refactor export logging 7 years ago
Adam Johnson c6ea93fe3b Actually fix leftover light groups 8 years ago
Adam Johnson 7e53b165c3 Attempt to fix leftover light groups 8 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 8 years ago
Adam Johnson f54bba5a7c Only hide meshes (not lamps -- OOPS!) 8 years ago
Adam Johnson 7e387fda48 Don't bake shadows for objects with no drawables 8 years ago
Adam Johnson 04d7af8827 Tighten up static light baking object select algo. 8 years ago
Adam Johnson 46a094057f Lightmap Mod: Don't expose tracebacks to the user 8 years ago
Adam Johnson ffd0e6ed8a Be more careful about toggling renderability 8 years ago
Adam Johnson 80ad230863 Log objects that won't be baked 8 years ago
Adam Johnson deb80dfd17 Add render layer selection to lightmap modifier 8 years ago
Adam Johnson 17c26ac3f4 Lightmap/Autocolor garbage collection 8 years ago
Adam Johnson 2b3656af39 Refactor lighting code to limit bake_image calls 8 years ago