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Doobes has reported that _LIGHTMAPGEN groups can be intermittently left attached to some lamps. This is similar to a UnicodeDecodeError we were having before in which a cached Blender object pointer became trashed somehow. I think in this case our cached copy of the light group is no longer equal to what is found in bpy.data.groups, so the removal fails... Or something along those lines. So, we now find the group again from the list and erase that. As a final sanity test, on blend file save, we nuke all _LIGHTMAPGEN groups.pull/43/head
Adam Johnson
8 years ago
1 changed files with 16 additions and 6 deletions
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