226 Commits (3e09bff06f60ae22e5ca4cce9433c2a5cebeb75e)

Author SHA1 Message Date
Adam Johnson 38eb0686ef Ensure detail textures use alpha blending 9 years ago
Adam Johnson 734fbadda8 Fix moronic typos 9 years ago
Adam Johnson df056603ec Implement Layer SDL Animations 9 years ago
Adam Johnson eefb40a30a Allow Z-flag toggling 9 years ago
Adam Johnson 5c398b28f3 Apply synch options to LayerAnimations 9 years ago
Adam Johnson 98f8613e29 Fix LayerAnimation export 9 years ago
Adam Johnson c6ea93fe3b Actually fix leftover light groups 9 years ago
Adam Johnson 7e53b165c3 Attempt to fix leftover light groups 9 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 9 years ago
Adam Johnson 4c0b7cb515 Limit all meshes to 0x8000 vertices 9 years ago
Adam Johnson 6ed81d2794 Improve stenciling support. NOTE: BREAKING CHANGE 9 years ago
Adam Johnson 319b43814f Implement detail fading for Plasma Layers 9 years ago
Adam Johnson ba93c77260 Export shadow masters 9 years ago
Adam Johnson 5f8e57ef6b Implement Omni Light animations 9 years ago
Adam Johnson 0d73893ac5 Limit CoordInterface creation for animated objects to xform animations 9 years ago
Adam Johnson 33810c37d1 Implement spot cone animations 9 years ago
Adam Johnson e8c71eb121 Port matrix44 controller generation to new fcurve merging method 9 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 9 years ago
Adam Johnson 6755453d3c Add fcurve/keyframe smashing, mashing, etc. 9 years ago
Adam Johnson e2d18c898a Implement sound volume animations 9 years ago
Adam Johnson 74610a3eee Allow for animation value conversioner callables 9 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 9 years ago
Adam Johnson 47bd42caa8 Relax restrictions on key names 9 years ago
Adam Johnson 9ab6b16ed2 Implement limited directional lights 9 years ago
Adam Johnson 12e5f8177a Implement projection lamps 9 years ago
Adam Johnson c98ddd0ca9 Sort light code properly (alphabetical order, people) 9 years ago
Adam Johnson 638279c85e Fix some typos in old projection light code 9 years ago
Adam Johnson 8a6d6dbea5 Tweak the material converter to not require valid materials while 9 years ago
Adam Johnson f54bba5a7c Only hide meshes (not lamps -- OOPS!) 9 years ago
Adam Johnson 7e387fda48 Don't bake shadows for objects with no drawables 9 years ago
Adam Johnson 24f7442d88 Allow soft volumes to be added to Lamps 9 years ago
Adam Johnson 04d7af8827 Tighten up static light baking object select algo. 9 years ago
Adam Johnson 46a094057f Lightmap Mod: Don't expose tracebacks to the user 9 years ago
Adam Johnson cb6541675a Change to Blender 2.77 style bpy.types.Image.bindcode. 9 years ago
Adam Johnson 5289bf0735 Fix NULL LayerAnimation base layer crash 10 years ago
Adam Johnson 1553985392 Some style nitpicks 10 years ago
Darryl Pogue f869bbf640 Match lamp export settings to PlasmaMax's settings. 10 years ago
Adam Johnson ffd0e6ed8a Be more careful about toggling renderability 10 years ago
Adam Johnson 8970758f8e bpy.types.Mesh.materials is an ebil liar! 10 years ago
Adam Johnson 80ad230863 Log objects that won't be baked 10 years ago
Adam Johnson ff0a98115f Fix incorrect export times 10 years ago
Adam Johnson deb80dfd17 Add render layer selection to lightmap modifier 10 years ago
Adam Johnson 17c26ac3f4 Lightmap/Autocolor garbage collection 10 years ago
Adam Johnson 2b3656af39 Refactor lighting code to limit bake_image calls 10 years ago
jb e15eccfac5 Move animated physical code into anim post_export + remove a useless test 10 years ago
jb b73489337e Physical objects can be animated 10 years ago
jb 1b0e2e715e Don't force clamping on stencils 10 years ago
Adam Johnson 55566c908a Convert os.path usage to pathlib. ++code_quality 10 years ago
Adam Johnson 9e66db01a0 Flip the flopped images 10 years ago
Adam Johnson 9cbb9b791a kBlendAlpha is illegal with kBlendAlphaMult and kBlendAlphaAdd 10 years ago