94 Commits (f907d26bf75dd3a9791b190fd9f471e4545f67cb)

Author SHA1 Message Date
Edmond Mondor a3a81f8b32 Setup Late render pass 1 year ago
Adam Johnson 95879a6873
Fix #292. 2 years ago
Jrius cb63255fb4 Fix vertex duplication 2 years ago
Jrius 7bc99d0726 Replace object.location with matrix_world.translation 3 years ago
Adam Johnson 58a7e9243d
Fix regression in negative object scaling. 3 years ago
Adam Johnson 33a7055a13
Fix RT-Lit opacity animations. 3 years ago
Adam Johnson 014a21b295
Remove manual stack walking for bottom layers. 3 years ago
Adam Johnson 3cb1d43e96
Bonus: Minor performance improvement. 3 years ago
Adam Johnson fec2891751
Apply visual transforms for objects with no CI. 3 years ago
Adam Johnson d22b7170b7
Fix mesh manager chicken/egg problem. 3 years ago
Adam Johnson 6f83192909
Add a few more profiling helpers. 3 years ago
Adam Johnson 6af1a40072
Don't touch my UV maps! 3 years ago
Adam Johnson 15bbcc3d89
Fix #266. 3 years ago
Adam Johnson 4d013bb670
Fix emissive lightmaps broken by a203e10. 3 years ago
Adam Johnson 3b999f550d
Fix child font objects. 3 years ago
Adam Johnson 3abb36b4c4
Partially revert the emissive stuff. 4 years ago
Mark Eggert 9b061154dc
Update mesh.py 4 years ago
Mark Eggert 8f3a94589e
Update mesh.py 4 years ago
Adam Johnson a203e109ba
Properly set the layer colors and emissive flag. 4 years ago
Adam Johnson 94398fd293
Improve support for VtxNonPreshaded and RT Lights. 4 years ago
Adam Johnson fedb7c91f5
Add "Blending" modifier and improve render level export. 4 years ago
Darryl Pogue ecf7f8207f
Ensure alpha vcol paint makes a BlendSpan 4 years ago
Adam Johnson 7311039bc0
Allow disabling of RT shadow casting per material. 4 years ago
Adam Johnson 53db0897bf
Ensure normals have no zero component. 4 years ago
Adam Johnson dd467547d2
Improve blendspan criteria stuff. 4 years ago
Adam Johnson 8addb996b7
Don't export empty vertex buffers. 5 years ago
Adam Johnson c0cdf46460
Generalize the lightmap modifier 6 years ago
Adam Johnson eb622e5318
Prefer dict `setdefault` vs membership tests 6 years ago
Adam Johnson 7b5eb4f389
Fix "Compose Geometry" out of range progress steps 6 years ago
Adam Johnson 2b48c6dcc2
Replace a slow string search with `isinstance` 6 years ago
Adam Johnson 803f0dd62d
Fix #106 6 years ago
Adam Johnson 1200979322
Fix duplicate DSpan exports 6 years ago
Darryl Pogue 9db5be7533
Fix Span/BlendSpan discriminator 6 years ago
Darryl Pogue 1ee4c5be51
Sort spans for opacity modifiers 6 years ago
Adam Johnson 170eb694d2
Remove modifiers from objects for baking 7 years ago
Adam Johnson f6182b05b5
Update LM preview to apply modifiers as well 7 years ago
Adam Johnson b98aec8840
Fix #63 7 years ago
Adam Johnson 98d5480024
Implement rudimentary progress reporter 7 years ago
Adam Johnson 6a3b09b747
Refactor export logging 7 years ago
Adam Johnson 08d93dd797
Update GeoVertex UV touching for HSPlasma changes 7 years ago
Adam Johnson 64369b836d
Update some bumpmap variables to obey The Zen 7 years ago
Adam Johnson c52335fb47
Don't preempt UVChannel sanity checks in bumpmaps 7 years ago
Darryl Pogue 2a693a03c2
More cleanups 7 years ago
Darryl Pogue 00536bb7cb
Clean up the easy bits of mesh exporting 7 years ago
Darryl Pogue 25d92fc7f4
Initial implementation of bumpmapping 7 years ago
Darryl Pogue ca3147865e
Implement face flat/smoothing shading 7 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 8 years ago
Adam Johnson 4c0b7cb515 Limit all meshes to 0x8000 vertices 8 years ago
Adam Johnson 638279c85e Fix some typos in old projection light code 8 years ago
Adam Johnson 8970758f8e bpy.types.Mesh.materials is an ebil liar! 8 years ago