@ -231,6 +231,8 @@ class MeshConverter(_MeshManager):
geospan.props |= plGeometrySpan.kLiteVtxNonPreshaded
if mods.lighting.rt_lights:
geospan.props |= plGeometrySpan.kPropRunTimeLight
if not bm.use_shadows:
geospan.props |= plGeometrySpan.kPropNoShadow
# Harvest lights
permaLights, permaProjs = self._exporter().light.find_material_light_keys(bo, bm)