168 Commits (e991c4d134e5989d1024dcfeabfbe9b162f553a2)

Author SHA1 Message Date
Adam Johnson 38eb0686ef Ensure detail textures use alpha blending 8 years ago
Adam Johnson 734fbadda8 Fix moronic typos 8 years ago
Adam Johnson df056603ec Implement Layer SDL Animations 8 years ago
Adam Johnson eefb40a30a Allow Z-flag toggling 8 years ago
Adam Johnson 5c398b28f3 Apply synch options to LayerAnimations 8 years ago
Adam Johnson 98f8613e29 Fix LayerAnimation export 8 years ago
Adam Johnson c6ea93fe3b Actually fix leftover light groups 8 years ago
Adam Johnson 7e53b165c3 Attempt to fix leftover light groups 8 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 8 years ago
Adam Johnson 4c0b7cb515 Limit all meshes to 0x8000 vertices 8 years ago
Adam Johnson 6ed81d2794 Improve stenciling support. NOTE: BREAKING CHANGE 8 years ago
Adam Johnson 319b43814f Implement detail fading for Plasma Layers 8 years ago
Adam Johnson ba93c77260 Export shadow masters 8 years ago
Adam Johnson 5f8e57ef6b Implement Omni Light animations 8 years ago
Adam Johnson 0d73893ac5 Limit CoordInterface creation for animated objects to xform animations 8 years ago
Adam Johnson 33810c37d1 Implement spot cone animations 8 years ago
Adam Johnson e8c71eb121 Port matrix44 controller generation to new fcurve merging method 8 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 8 years ago
Adam Johnson 6755453d3c Add fcurve/keyframe smashing, mashing, etc. 8 years ago
Adam Johnson e2d18c898a Implement sound volume animations 8 years ago
Adam Johnson 74610a3eee Allow for animation value conversioner callables 8 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 8 years ago
Adam Johnson 47bd42caa8 Relax restrictions on key names 8 years ago
Adam Johnson 9ab6b16ed2 Implement limited directional lights 8 years ago
Adam Johnson 12e5f8177a Implement projection lamps 8 years ago
Adam Johnson c98ddd0ca9 Sort light code properly (alphabetical order, people) 8 years ago
Adam Johnson 638279c85e Fix some typos in old projection light code 8 years ago
Adam Johnson 8a6d6dbea5 Tweak the material converter to not require valid materials while 8 years ago
Adam Johnson f54bba5a7c Only hide meshes (not lamps -- OOPS!) 8 years ago
Adam Johnson 7e387fda48 Don't bake shadows for objects with no drawables 8 years ago
Adam Johnson 24f7442d88 Allow soft volumes to be added to Lamps 8 years ago
Adam Johnson 04d7af8827 Tighten up static light baking object select algo. 8 years ago
Adam Johnson 46a094057f Lightmap Mod: Don't expose tracebacks to the user 8 years ago
Adam Johnson cb6541675a Change to Blender 2.77 style bpy.types.Image.bindcode. 8 years ago
Adam Johnson 5289bf0735 Fix NULL LayerAnimation base layer crash 8 years ago
Adam Johnson 1553985392 Some style nitpicks 8 years ago
Darryl Pogue f869bbf640 Match lamp export settings to PlasmaMax's settings. 8 years ago
Adam Johnson ffd0e6ed8a Be more careful about toggling renderability 8 years ago
Adam Johnson 8970758f8e bpy.types.Mesh.materials is an ebil liar! 8 years ago
Adam Johnson 80ad230863 Log objects that won't be baked 8 years ago
Adam Johnson ff0a98115f Fix incorrect export times 8 years ago
Adam Johnson deb80dfd17 Add render layer selection to lightmap modifier 8 years ago
Adam Johnson 17c26ac3f4 Lightmap/Autocolor garbage collection 8 years ago
Adam Johnson 2b3656af39 Refactor lighting code to limit bake_image calls 8 years ago
jb e15eccfac5 Move animated physical code into anim post_export + remove a useless test 8 years ago
jb b73489337e Physical objects can be animated 9 years ago
jb 1b0e2e715e Don't force clamping on stencils 9 years ago
Adam Johnson 55566c908a Convert os.path usage to pathlib. ++code_quality 9 years ago
Adam Johnson 9e66db01a0 Flip the flopped images 9 years ago
Adam Johnson 9cbb9b791a kBlendAlpha is illegal with kBlendAlphaMult and kBlendAlphaAdd 9 years ago