Michael Hansen
f455ee25ec
Fixes for UUID compilation on Windows.
12 years ago
Darryl Pogue
bcf6e97d23
Replace Uuid with plUUID EVERYWHERE.
12 years ago
Darryl Pogue
274812c057
Remove all uses of GuidToString.
12 years ago
Darryl Pogue
517d4f6788
Added boolean operators to plUUID.
12 years ago
Darryl Pogue
fd8541e18d
Get rid of GuidGenerate calls.
12 years ago
Michael Hansen
8158a43dfe
Fully remove hsStlUtils, as it is now completely unused
12 years ago
Michael Hansen
60021923a2
Deprecate and remove xtl::format in favor of plString::Format
12 years ago
Michael Hansen
f510b529f8
Remove unused headers from hsStlUtils.h (and push them downstream where needed)
...
Also fix a couple of plString and header issues identified by Paradox on GCC/Clang
12 years ago
Michael Hansen
c10ca98fc1
Remove xtl::istring and xtl::iwstring
12 years ago
Adam Johnson
72000fd0c1
Fixes some oversights.
...
Okay, what moron left out the include guards on hsSTLStream.h? Come on,
man.
12 years ago
Adam Johnson
7785c9c85e
Remove global Windows.h include
...
This is the beginning of efforts to reduce the scope of Windows.h. I have
shuttled it into hsWindows.h (again) and fixed the compilation of the
major apps. There is still some scope work that needs to be done, and the
Max plugin has not yet been addressed.
12 years ago
Michael Hansen
9f276e2c57
Add support for Visual Leak Detector, since valgrind doesn't support MSVC
12 years ago
Michael Hansen
49dfb4e546
Convert SDL (mostly) to plStrings
12 years ago
Adam Johnson
a69784bf4c
Kill off Windows 9x AsyncCore
...
Hey, guess what? TransGaming was what needed that old, obsolete crap.
12 years ago
Michael Hansen
3e92022db2
Fix additional issues from review
12 years ago
Michael Hansen
c68724765b
Some minor cleanup for readability
12 years ago
Michael Hansen
b219c3c3cc
Alright, this _TEMP_CONVERT_ stuff was a stupid idea
12 years ago
Michael Hansen
9cc3f404af
Add Short-String Optimization to plString
12 years ago
Michael Hansen
3c2a8c66e7
Remove more empty source files
12 years ago
Michael Hansen
40d5e2e867
Fix some noteworthy warnings (mostly hsBool->bool incompatibility) and missing headers
12 years ago
Adam Johnson
a709e17069
Obliterate hsBool
13 years ago
Adam Johnson
f0af98b0a7
Toss lots of custom CString code
...
We already have a C standard library, so let's not reimplement it.
13 years ago
Adam Johnson
3667fb62e2
Replace COMPILER_ASSERT with C++0B static_assert
13 years ago
Adam Johnson
94ca3bb097
Merge core-CoreLib headers
...
Merge hsTypes.h, hsUtils.h, and hsWindows.h into a single header to cut
down on confusion and to simplify doxygen graphs. hsRefCnt's
implementation details were moved into another file in preparation for
making HeadSpin.h a precompiled header.
13 years ago
CyanWorlds
e7fda23cf8
Build 912
13 years ago
Darryl Pogue
205795e037
Kill as much of pnUtPath as possible.
13 years ago
Darryl Pogue
f38682882b
Kill pnUtilsExe.
13 years ago
Darryl Pogue
1ae3979753
Get rid of pnUtSync and CLock.
13 years ago
Adam Johnson
5f99e20af8
Toss pnAddrInfo (one less project!)
13 years ago
Adam Johnson
95e1fe34b8
Remove unused dead weight CSR and SimpleNet code
13 years ago
Joseph Davies
9ee5c4d040
Remove remaining pre-hsCpuID SSE special-casing.
13 years ago
Adam Johnson
bbdc5cd0bb
Implement new pfGameScore class and friends
...
pfGameScore will call you back on actions that require server ops. Also, we
ref count the score instead of using some weird hashtable manager class
because the server never actually tells us if someone else changes the
score.
13 years ago
Darryl Pogue
b1d65a194a
Fix memory corruption with DNS lookups.
...
Thanks @Mystler for finding and reporting this, and thanks @Hoikas for
investigating and confirming the fix.
13 years ago
Adam Johnson
062cb15b44
SSE3 hsMatrix44 multiplication
13 years ago
Bartek Bok
82e4c81303
Differentiate between float and int types in plNotify
13 years ago
Darryl Pogue
cb209c853f
Move these inline to be faster.
13 years ago
Darryl Pogue
1fa981d09e
plUUID operator< should return a bool.
13 years ago
Darryl Pogue
bb200c5b30
Make sure plNetAddress is included correctly.
13 years ago
Darryl Pogue
883ce6fcbf
Doxygen plNetAddress to make it less confusing.
13 years ago
Darryl Pogue
3ba721711e
Completely kill pnUtAddr and NetAddress.
13 years ago
Darryl Pogue
3ea3473d13
Get rid of pnUtW32Addr and make IP strings char*s.
...
IP addresses don't need to be unicode.
pnUtAddr is still around until we replace all NetAddress uses with
plNetAddress (they are typedef'ed to each other right now).
13 years ago
Darryl Pogue
06a561fc85
Fix bugs with plNetAddress.
...
This allows the patcher to successfully connect to both GateKeeper and
FileSrv.
13 years ago
Darryl Pogue
fbc6e33f7d
Rename these to make more sense.
13 years ago
Adam Johnson
5beda0ab87
Implement client window flashing
...
This will be used in python to grab the player's attention on PMs or other
interesting events.
13 years ago
Darryl Pogue
4737e791cb
Remove almost all uses of NetAddress.
...
This probably has a bunch of bugs because of Network Order/Host Order
issues. If we intend to actually support BE architectures, these
problems are going to get much much worse :(
13 years ago
Darryl Pogue
4b3d4a0d83
Add an operator== to plNetAddress.
13 years ago
Darryl Pogue
e770beb73d
Kill pnNetDiag.
13 years ago
Darryl Pogue
72d92bc66e
Start killing off NetAddress.
13 years ago
Darryl Pogue
e70cb420f3
Update plNetAddress to use plString.
13 years ago
Darryl Pogue
9479aadb3a
Move pnUtBigNum to pnEncryption/plBigNum.
13 years ago