53 Commits (b919e5ca055ec8fc0359aca451708c4510648d96)

Author SHA1 Message Date
Adam Johnson b919e5ca05
Fix regression introduced by typo in #400. 4 months ago
1Codealot 969911b117
Removed the `OrderedDict`s (#400) 4 months ago
Adam Johnson d37720ce4c
Add the Change Subworld message node. (#377) 9 months ago
Adam Johnson 96221308c5
Warn about controlling 3D Stereo sounds. 1 year ago
Adam Johnson 6afa39e94a
Improve 3D stereo sound emitters. 1 year ago
Adam Johnson 8ebb68a98b
Fix Sound Message Nodes crashing the exporter. (#368) 1 year ago
Patrick Dulebohn 08d61e11c0 Revert node_messages.py to remove LocalOnly references per Hoikas 2 years ago
Patrick Dulebohn 7f408659df Modify Sound Message Node 2 years ago
Patrick Dulebohn 8cb886be38
Fix EnumProperty descriptions 2 years ago
Patrick Dulebohn 54f5b8b0ed Add Callback EnumProperty to sound message node. 2 years ago
Adam Johnson b520bfedd1
Add support for multiple animations per object. 3 years ago
Adam Johnson e6051f6d7e
Fix type error with SoundMsg node. 3 years ago
Adam Johnson 1ccdd2e116
Adapt sound message node for random sound emitters. 3 years ago
Adam Johnson 0c82e80e48
Allow triggering MSBs from Responders. 4 years ago
Adam Johnson 133d447408
More improvements to the Enable/Disable node. 4 years ago
Adam Johnson d153f06af9
Fix #174. 4 years ago
Adam Johnson d06d187fc4
Add support for resuming special link in/out animations. 4 years ago
Adam Johnson 7e2cd66ffd
More actor harvesting fixes. 5 years ago
Adam Johnson 9f450d0bdb
Make node trees reusable. 5 years ago
Adam Johnson bb40890a67
Improve logic node actor harvesting. 5 years ago
Adam Johnson 97305ee3e9
Clarify camera transitions/cutting 6 years ago
Adam Johnson e2b931fe9e
Add Camera Message node 6 years ago
Adam Johnson c656b0e51a
Camera transform and FOV animations 6 years ago
Darryl Pogue 415629890a
Add callbacks flag to chained AnimCmdMsgs 6 years ago
Adam Johnson 6e9e690d8a
Ensure only valid responders can be graphed 6 years ago
Adam Johnson 35d07d3645
Deprecate Responder Command nodes 6 years ago
Adam Johnson 484b16925a
Convert the rest of the message nodes to ID props 7 years ago
Adam Johnson 1b3afbe8d4
Convert sound modifiers to newfangled ID Props 7 years ago
Adam Johnson 6aad085500 Fix typo in the looping part of SoundMsg node 8 years ago
Adam Johnson df056603ec Implement Layer SDL Animations 8 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 8 years ago
Adam Johnson 6ed81d2794 Improve stenciling support. NOTE: BREAKING CHANGE 8 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 8 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 8 years ago
Adam Johnson fd3026021a Implement Sound logic nodes 8 years ago
Adam Johnson bc66d8ac7a Implement a LinkToAge Message Node 8 years ago
Adam Johnson 9dfab7e660 The Enable/Disable node now addresses nodes 9 years ago
Adam Johnson 644b22ecfd Toss modifier display names 9 years ago
Adam Johnson 9543dc6c12 Implement exclude region nodes 9 years ago
Adam Johnson 26b5edd3c2 Use OrderedDict for socket defs 9 years ago
Adam Johnson bfcebe8d97 Spawn new message input sockets 9 years ago
Adam Johnson 11a653f9b0 Abstract away some NodeSocket bookkeeping 9 years ago
Adam Johnson a583540446 The node tree is not a cheap whore 9 years ago
Adam Johnson 2898e269e8 EnableMsg logic node 9 years ago
Adam Johnson 6cabd9bb64 Replace _finalize_message in ResponderCommandNode 9 years ago
Adam Johnson 46dea1cc73 Implement a node for plTimerCallbackMsg 9 years ago
Adam Johnson 6f5681b444 Remove redundant code from footstep sound node 9 years ago
Adam Johnson 2b8c16da1b Add an animation group modifier 9 years ago
Adam Johnson a3716a8c35 Fix CoordinateInterface race conditions 9 years ago
Adam Johnson 530d5efe74 Fix some potential tracebacks in the Logic Nodes 9 years ago