241 Commits (b225f292eb1b889e095b5147f515b5191a8853af)

Author SHA1 Message Date
Adam Johnson c3daa72677
Fix the fix for PotS swim regions 7 years ago
Adam Johnson 7018add7f9
Remove redundancy from modifier names 7 years ago
Adam Johnson ccf78561f1
Implement subworlds 7 years ago
Adam Johnson ed5b6d7022
Implement the Filter Transform modifier 7 years ago
Adam Johnson 291aad1a98
Fix swim detector physics flags for PotS 7 years ago
Darryl Pogue 1ee4c5be51
Sort spans for opacity modifiers 7 years ago
Joseph Davies f3b2cd59e7
Use existing collision bounds type for ladder region if one is set. 7 years ago
Joseph Davies c620b3b666
Add plAvLadderMod. 8 years ago
Joseph Davies c2ea65c719
Fix crash when exporting sounds. 8 years ago
Joseph Davies 076a7088a2
Use WAV header and size information instead of throwing it out. 8 years ago
Joseph Davies cdb630af16
Add simple Journal Book modifier. 8 years ago
Adam Johnson 9f158c3726
Update Texture props to ID properties 8 years ago
Adam Johnson 6c5dff5d56
Update RT Lights to IDProps 8 years ago
Adam Johnson 1b3afbe8d4
Convert sound modifiers to newfangled ID Props 8 years ago
Adam Johnson b6418a557b
Update Render mods to new ID props 8 years ago
Adam Johnson 4de9ca0727
Update SoftVolumes to newfangled ID properties 8 years ago
Adam Johnson 9ec511493a
Update Logic Modifiers to ID props 8 years ago
Adam Johnson 1fe8ecc02d
Update Avatar Modifiers and Condition Nodes 8 years ago
Adam Johnson 904f9b8f77
Update anim modifiers to ID props 8 years ago
Adam Johnson 7503676d74
Convert water modifier fake-ID props to ID props 8 years ago
Adam Johnson 6a3b09b747
Refactor export logging 8 years ago
Adam Johnson f45dd6f7fe
Implement swim regions as a Swim Surface modifier 8 years ago
Adam Johnson df056603ec Implement Layer SDL Animations 9 years ago
Adam Johnson eefb40a30a Allow Z-flag toggling 9 years ago
Adam Johnson 5c398b28f3 Apply synch options to LayerAnimations 9 years ago
Adam Johnson a1577331fd Add "Cast RT Shadow" modifier 9 years ago
Adam Johnson 6580527b04 Force RT Lighting should be off by default 9 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 9 years ago
Adam Johnson 319b43814f Implement detail fading for Plasma Layers 9 years ago
Adam Johnson ba93c77260 Export shadow masters 9 years ago
Adam Johnson 66264331a6 Update Animation Group modifier 9 years ago
Adam Johnson 0d73893ac5 Limit CoordInterface creation for animated objects to xform animations 9 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 9 years ago
Adam Johnson e2d18c898a Implement sound volume animations 9 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 9 years ago
Adam Johnson 9ab6b16ed2 Implement limited directional lights 9 years ago
Adam Johnson 8a6d6dbea5 Tweak the material converter to not require valid materials while 9 years ago
Adam Johnson dfa448adcb Ensure modifier dependency sanity post-deletion 9 years ago
Adam Johnson 24f7442d88 Allow soft volumes to be added to Lamps 9 years ago
Adam Johnson fd3026021a Implement Sound logic nodes 9 years ago
Adam Johnson 36f0ac194d Implement SoundEmit modifier 9 years ago
Adam Johnson b29f4ebf75 Implement Plasma Sound loading 9 years ago
jb 36a3750372 Only one underscode in make_physical_movable (ack !) 9 years ago
jb ce2d393099 Move make_physical_movable and make it private 9 years ago
Adam Johnson 1dfaace9b1 Don't arseplode if lightmaps are not baked 9 years ago
jb f895348b21 Move physics handling code outside of post_export 9 years ago
Joseph Davies 0aaf048468 Add plDistOpacityMod and plFadeOpacityMod. 9 years ago
Adam Johnson deb80dfd17 Add render layer selection to lightmap modifier 9 years ago
jb e15eccfac5 Move animated physical code into anim post_export + remove a useless test 9 years ago
Adam Johnson 4a7f0eaea9 Expose kAlphaTestHigh for halos 9 years ago