241 Commits (b225f292eb1b889e095b5147f515b5191a8853af)

Author SHA1 Message Date
Adam Johnson c3daa72677
Fix the fix for PotS swim regions 8 years ago
Adam Johnson 7018add7f9
Remove redundancy from modifier names 8 years ago
Adam Johnson ccf78561f1
Implement subworlds 8 years ago
Adam Johnson ed5b6d7022
Implement the Filter Transform modifier 8 years ago
Adam Johnson 291aad1a98
Fix swim detector physics flags for PotS 8 years ago
Darryl Pogue 1ee4c5be51
Sort spans for opacity modifiers 8 years ago
Joseph Davies f3b2cd59e7
Use existing collision bounds type for ladder region if one is set. 8 years ago
Joseph Davies c620b3b666
Add plAvLadderMod. 8 years ago
Joseph Davies c2ea65c719
Fix crash when exporting sounds. 8 years ago
Joseph Davies 076a7088a2
Use WAV header and size information instead of throwing it out. 8 years ago
Joseph Davies cdb630af16
Add simple Journal Book modifier. 8 years ago
Adam Johnson 9f158c3726
Update Texture props to ID properties 8 years ago
Adam Johnson 6c5dff5d56
Update RT Lights to IDProps 8 years ago
Adam Johnson 1b3afbe8d4
Convert sound modifiers to newfangled ID Props 8 years ago
Adam Johnson b6418a557b
Update Render mods to new ID props 8 years ago
Adam Johnson 4de9ca0727
Update SoftVolumes to newfangled ID properties 8 years ago
Adam Johnson 9ec511493a
Update Logic Modifiers to ID props 8 years ago
Adam Johnson 1fe8ecc02d
Update Avatar Modifiers and Condition Nodes 8 years ago
Adam Johnson 904f9b8f77
Update anim modifiers to ID props 8 years ago
Adam Johnson 7503676d74
Convert water modifier fake-ID props to ID props 8 years ago
Adam Johnson 6a3b09b747
Refactor export logging 8 years ago
Adam Johnson f45dd6f7fe
Implement swim regions as a Swim Surface modifier 9 years ago
Adam Johnson df056603ec Implement Layer SDL Animations 9 years ago
Adam Johnson eefb40a30a Allow Z-flag toggling 9 years ago
Adam Johnson 5c398b28f3 Apply synch options to LayerAnimations 9 years ago
Adam Johnson a1577331fd Add "Cast RT Shadow" modifier 9 years ago
Adam Johnson 6580527b04 Force RT Lighting should be off by default 9 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 9 years ago
Adam Johnson 319b43814f Implement detail fading for Plasma Layers 9 years ago
Adam Johnson ba93c77260 Export shadow masters 9 years ago
Adam Johnson 66264331a6 Update Animation Group modifier 9 years ago
Adam Johnson 0d73893ac5 Limit CoordInterface creation for animated objects to xform animations 9 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 9 years ago
Adam Johnson e2d18c898a Implement sound volume animations 9 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 9 years ago
Adam Johnson 9ab6b16ed2 Implement limited directional lights 9 years ago
Adam Johnson 8a6d6dbea5 Tweak the material converter to not require valid materials while 9 years ago
Adam Johnson dfa448adcb Ensure modifier dependency sanity post-deletion 9 years ago
Adam Johnson 24f7442d88 Allow soft volumes to be added to Lamps 9 years ago
Adam Johnson fd3026021a Implement Sound logic nodes 9 years ago
Adam Johnson 36f0ac194d Implement SoundEmit modifier 9 years ago
Adam Johnson b29f4ebf75 Implement Plasma Sound loading 9 years ago
jb 36a3750372 Only one underscode in make_physical_movable (ack !) 10 years ago
jb ce2d393099 Move make_physical_movable and make it private 10 years ago
Adam Johnson 1dfaace9b1 Don't arseplode if lightmaps are not baked 10 years ago
jb f895348b21 Move physics handling code outside of post_export 10 years ago
Joseph Davies 0aaf048468 Add plDistOpacityMod and plFadeOpacityMod. 10 years ago
Adam Johnson deb80dfd17 Add render layer selection to lightmap modifier 10 years ago
jb e15eccfac5 Move animated physical code into anim post_export + remove a useless test 10 years ago
Adam Johnson 4a7f0eaea9 Expose kAlphaTestHigh for halos 10 years ago