58 Commits (95dc5e48146211dd2ce6ab1fc1a5ec2139a9bbd5)

Author SHA1 Message Date
Jrius edf4e0e2b2 Fix anim message not picking up objects 5 months ago
Adam Johnson adb8b23284
Unify animation naming and polling. 10 months ago
Adam Johnson c6b542225f Use a more friendly error message for empty sound names. 11 months ago
Adam Johnson b919e5ca05
Fix regression introduced by typo in #400. 1 year ago
1Codealot 969911b117
Removed the `OrderedDict`s (#400) 1 year ago
Adam Johnson d37720ce4c
Add the Change Subworld message node. (#377) 2 years ago
Adam Johnson 96221308c5
Warn about controlling 3D Stereo sounds. 2 years ago
Adam Johnson 6afa39e94a
Improve 3D stereo sound emitters. 2 years ago
Adam Johnson 8ebb68a98b
Fix Sound Message Nodes crashing the exporter. (#368) 2 years ago
Patrick Dulebohn 08d61e11c0 Revert node_messages.py to remove LocalOnly references per Hoikas 3 years ago
Patrick Dulebohn 7f408659df Modify Sound Message Node 3 years ago
Patrick Dulebohn 8cb886be38
Fix EnumProperty descriptions 3 years ago
Patrick Dulebohn 54f5b8b0ed Add Callback EnumProperty to sound message node. 3 years ago
Adam Johnson b520bfedd1
Add support for multiple animations per object. 4 years ago
Adam Johnson e6051f6d7e
Fix type error with SoundMsg node. 4 years ago
Adam Johnson 1ccdd2e116
Adapt sound message node for random sound emitters. 4 years ago
Joseph Davies 5e1551147c
Add Warp Message node. 5 years ago
Adam Johnson 0c82e80e48
Allow triggering MSBs from Responders. 5 years ago
Adam Johnson 133d447408
More improvements to the Enable/Disable node. 5 years ago
Adam Johnson d153f06af9
Fix #174. 5 years ago
Adam Johnson d06d187fc4
Add support for resuming special link in/out animations. 5 years ago
Adam Johnson 7e2cd66ffd
More actor harvesting fixes. 6 years ago
Adam Johnson 9f450d0bdb
Make node trees reusable. 6 years ago
Adam Johnson bb40890a67
Improve logic node actor harvesting. 6 years ago
Adam Johnson 97305ee3e9
Clarify camera transitions/cutting 7 years ago
Adam Johnson e2b931fe9e
Add Camera Message node 7 years ago
Adam Johnson c656b0e51a
Camera transform and FOV animations 7 years ago
Darryl Pogue 415629890a
Add callbacks flag to chained AnimCmdMsgs 7 years ago
Adam Johnson 6e9e690d8a
Ensure only valid responders can be graphed 7 years ago
Adam Johnson 35d07d3645
Deprecate Responder Command nodes 7 years ago
Adam Johnson 484b16925a
Convert the rest of the message nodes to ID props 8 years ago
Adam Johnson 1b3afbe8d4
Convert sound modifiers to newfangled ID Props 8 years ago
Adam Johnson 6aad085500 Fix typo in the looping part of SoundMsg node 9 years ago
Adam Johnson df056603ec Implement Layer SDL Animations 9 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 9 years ago
Adam Johnson 6ed81d2794 Improve stenciling support. NOTE: BREAKING CHANGE 9 years ago
Adam Johnson 3f98e6ea9d Add lamp color and energy animations 9 years ago
Adam Johnson dbeed6f660 Refactor ATCAnim generation 9 years ago
Adam Johnson fd3026021a Implement Sound logic nodes 9 years ago
Adam Johnson bc66d8ac7a Implement a LinkToAge Message Node 9 years ago
Adam Johnson 9dfab7e660 The Enable/Disable node now addresses nodes 10 years ago
Adam Johnson 644b22ecfd Toss modifier display names 10 years ago
Adam Johnson 9543dc6c12 Implement exclude region nodes 10 years ago
Adam Johnson 26b5edd3c2 Use OrderedDict for socket defs 10 years ago
Adam Johnson bfcebe8d97 Spawn new message input sockets 10 years ago
Adam Johnson 11a653f9b0 Abstract away some NodeSocket bookkeeping 10 years ago
Adam Johnson a583540446 The node tree is not a cheap whore 10 years ago
Adam Johnson 2898e269e8 EnableMsg logic node 10 years ago
Adam Johnson 6cabd9bb64 Replace _finalize_message in ResponderCommandNode 10 years ago
Adam Johnson 46dea1cc73 Implement a node for plTimerCallbackMsg 10 years ago