490 Commits (8d3387c330cae9bef8561706850398f446fd61f3)

Author SHA1 Message Date
Patrick Dulebohn 59e10c6c9d Add First Person Camera 3 years ago
Adam Johnson 30ee43b2b7
Nuke accidental debug print. 3 years ago
Adam Johnson a893ac2725
Fix syntax goof that eats opacity animations. 3 years ago
Adam Johnson 763b086b9c
Implement material diffuse animations. 3 years ago
Adam Johnson ef58917536
Refactor keyframe handling for material diffuse anims. 3 years ago
Adam Johnson 59d852d330
Fix kickables in subworlds. 3 years ago
Adam Johnson 9a9bfa9ed6
Fix child physicals appearing in the wrong location. 3 years ago
Adam Johnson 3b999f550d
Fix child font objects. 3 years ago
Adam Johnson 2cff0d9464
Don't encrypt any MOUL files at all. 3 years ago
Adam Johnson 419a6f396e
Fix incorrect FPS assumption with layer animations. 3 years ago
Adam Johnson 64c59480e5
Who reviewed this? 3 years ago
Adam Johnson 5426643eec
Round funny values to hide float precision details. 3 years ago
Adam Johnson a0022ef067
Fix #227. 3 years ago
Adam Johnson 172d8083aa
Only set runtime colors to black if we are not preshading. 4 years ago
Adam Johnson 39a3a88bb8
Ensure PFM-related lights are marked animated. 4 years ago
Patrick Dulebohn 4c37ad41fa Fix Exponential Fog 4 years ago
Patrick Dulebohn 09e7418e72 Fix volume conversion 4 years ago
Patrick Dulebohn 891b8f3fca More adjustments and fixes 4 years ago
Patrick Dulebohn b9db547669 Even more added fixes 4 years ago
Patrick Dulebohn 1e9ceccc9c More fixes per Hoikas 4 years ago
Patrick Dulebohn 6bb0b32a3c Bring more sanity to animation exporter 4 years ago
Patrick Dulebohn 32e2553d36 Add plAgeGlobalAnim support 4 years ago
Adam Johnson 3abb36b4c4
Partially revert the emissive stuff. 4 years ago
Mark Eggert 9b061154dc
Update mesh.py 4 years ago
Mark Eggert 8f3a94589e
Update mesh.py 4 years ago
Adam Johnson a203e109ba
Properly set the layer colors and emissive flag. 4 years ago
Adam Johnson 94398fd293
Improve support for VtxNonPreshaded and RT Lights. 4 years ago
Adam Johnson fedb7c91f5
Add "Blending" modifier and improve render level export. 4 years ago
Adam Johnson 690d75b175
Add scaffolding for #102. 4 years ago
Adam Johnson 16b0ebdc15
Fix potential blender crash during export. 4 years ago
Darryl Pogue ecf7f8207f
Ensure alpha vcol paint makes a BlendSpan 4 years ago
Patrick Dulebohn 3cdc2c8e94 Fix Rail Camera keyframe issue 4 years ago
Adam Johnson e1b9537886
Avoid using object operators for TextCurve conversions. 4 years ago
James Thomas bac5a7127f Added conversion function for turning font objects into mesh objects that can be exported to Plasma. 4 years ago
Adam Johnson 2f925221ff
Add support for triangle mesh proxy collision. 4 years ago
Adam Johnson e576bab339
Limit all SceneObjects to valid Python 2 identifiers. 4 years ago
Joseph Davies abebff424c
Add premade Linking Book guide in 'Add->Plasma' menu. 4 years ago
Joseph Davies fa833a8684
Create context manager for temporary bmesh objects. 4 years ago
Adam Johnson 6e076f9d49
Fix #184. 4 years ago
Adam Johnson 6a9bf675a4
Fix #185. 4 years ago
Adam Johnson e74116e7b4
Export Blender double-sided meshes correctly. 4 years ago
Adam Johnson ecaba2e6e0
Optimize convex hull export. 4 years ago
Adam Johnson 09d82b95e5
Add documentation for `generate_physical`. 4 years ago
Adam Johnson 55bc8a14e0
Export colliders in correct space in PotS. 4 years ago
Adam Johnson 7311039bc0
Allow disabling of RT shadow casting per material. 4 years ago
Adam Johnson 53db0897bf
Ensure normals have no zero component. 4 years ago
Adam Johnson 8fe53c1518
Implement wet footprints. 4 years ago
Adam Johnson 211a9dafee
Implement decal printing. 4 years ago
Adam Johnson dd467547d2
Improve blendspan criteria stuff. 4 years ago
Adam Johnson e2134d16ad
Implement basic dynamic decals. 4 years ago