|
|
|
# This file is part of Korman.
|
|
|
|
#
|
|
|
|
# Korman is free software: you can redistribute it and/or modify
|
|
|
|
# it under the terms of the GNU General Public License as published by
|
|
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
|
|
# (at your option) any later version.
|
|
|
|
#
|
|
|
|
# Korman is distributed in the hope that it will be useful,
|
|
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
# GNU General Public License for more details.
|
|
|
|
#
|
|
|
|
# You should have received a copy of the GNU General Public License
|
|
|
|
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
|
|
import bpy
|
|
|
|
from bpy.props import *
|
|
|
|
from PyHSPlasma import *
|
|
|
|
|
|
|
|
from .base import PlasmaModifierProperties
|
|
|
|
from ...exporter.etlight import _NUM_RENDER_LAYERS
|
|
|
|
from ...exporter import utils
|
|
|
|
from ...exporter.explosions import ExportError
|
|
|
|
|
|
|
|
|
|
|
|
class PlasmaFadeMod(PlasmaModifierProperties):
|
|
|
|
pl_id = "fademod"
|
|
|
|
|
|
|
|
bl_category = "Render"
|
|
|
|
bl_label = "Opacity Fader"
|
|
|
|
bl_description = "Fades an object based on distance or line-of-sight"
|
|
|
|
|
|
|
|
fader_type = EnumProperty(name="Fader Type",
|
|
|
|
description="Type of opacity fade",
|
|
|
|
items=[("DistOpacity", "Distance", "Fade based on distance to object"),
|
|
|
|
("FadeOpacity", "Line-of-Sight", "Fade based on line-of-sight to object"),
|
|
|
|
("SimpleDist", "Simple Distance", "Fade for use as Great Zero Markers")],
|
|
|
|
default="SimpleDist")
|
|
|
|
|
|
|
|
fade_in_time = FloatProperty(name="Fade In Time",
|
|
|
|
description="Number of seconds before the object is fully visible",
|
|
|
|
min=0.0, max=5.0, default=0.5, subtype="TIME", unit="TIME")
|
|
|
|
fade_out_time = FloatProperty(name="Fade Out Time",
|
|
|
|
description="Number of seconds before the object is fully invisible",
|
|
|
|
min=0.0, max=5.0, default=0.5, subtype="TIME", unit="TIME")
|
|
|
|
bounds_center = BoolProperty(name="Use Mesh Midpoint",
|
|
|
|
description="Use mesh's midpoint to calculate LOS instead of object origin",
|
|
|
|
default=False)
|
|
|
|
|
|
|
|
near_trans = FloatProperty(name="Near Transparent",
|
|
|
|
description="Nearest distance at which the object is fully transparent",
|
|
|
|
min=0.0, default=0.0, subtype="DISTANCE", unit="LENGTH")
|
|
|
|
near_opaq = FloatProperty(name="Near Opaque",
|
|
|
|
description="Nearest distance at which the object is fully opaque",
|
|
|
|
min=0.0, default=0.0, subtype="DISTANCE", unit="LENGTH")
|
|
|
|
far_opaq = FloatProperty(name="Far Opaque",
|
|
|
|
description="Farthest distance at which the object is fully opaque",
|
|
|
|
min=0.0, default=15.0, subtype="DISTANCE", unit="LENGTH")
|
|
|
|
far_trans = FloatProperty(name="Far Transparent",
|
|
|
|
description="Farthest distance at which the object is fully transparent",
|
|
|
|
min=0.0, default=20.0, subtype="DISTANCE", unit="LENGTH")
|
|
|
|
|
|
|
|
def export(self, exporter, bo, so):
|
|
|
|
if self.fader_type == "DistOpacity":
|
|
|
|
mod = exporter.mgr.find_create_object(plDistOpacityMod, so=so, name=self.key_name)
|
|
|
|
mod.nearTrans = self.near_trans
|
|
|
|
mod.nearOpaq = self.near_opaq
|
|
|
|
mod.farOpaq = self.far_opaq
|
|
|
|
mod.farTrans = self.far_trans
|
|
|
|
elif self.fader_type == "FadeOpacity":
|
|
|
|
mod = exporter.mgr.find_create_object(plFadeOpacityMod, so=so, name=self.key_name)
|
|
|
|
mod.fadeUp = self.fade_in_time
|
|
|
|
mod.fadeDown = self.fade_out_time
|
|
|
|
mod.boundsCenter = self.bounds_center
|
|
|
|
elif self.fader_type == "SimpleDist":
|
|
|
|
mod = exporter.mgr.find_create_object(plDistOpacityMod, so=so, name=self.key_name)
|
|
|
|
mod.nearTrans = 0.0
|
|
|
|
mod.nearOpaq = 0.0
|
|
|
|
mod.farOpaq = self.far_opaq
|
|
|
|
mod.farTrans = self.far_trans
|
|
|
|
|
|
|
|
|
|
|
|
class PlasmaFollowMod(PlasmaModifierProperties):
|
|
|
|
pl_id = "followmod"
|
|
|
|
|
|
|
|
bl_category = "Render"
|
|
|
|
bl_label = "Follow"
|
|
|
|
bl_description = "Follow the movement of the camera, player, or another object"
|
|
|
|
|
|
|
|
follow_mode = EnumProperty(name="Mode",
|
|
|
|
description="Leader's movement to follow",
|
|
|
|
items=[
|
|
|
|
("kPositionX", "X Axis", "Follow the leader's X movements"),
|
|
|
|
("kPositionY", "Y Axis", "Follow the leader's Y movements"),
|
|
|
|
("kPositionZ", "Z Axis", "Follow the leader's Z movements"),
|
|
|
|
("kRotate", "Rotation", "Follow the leader's rotation movements"),
|
|
|
|
],
|
|
|
|
default={"kPositionX", "kPositionY", "kPositionZ"},
|
|
|
|
options={"ENUM_FLAG"})
|
|
|
|
|
|
|
|
leader_type = EnumProperty(name="Leader Type",
|
|
|
|
description="Leader to follow",
|
|
|
|
items=[
|
|
|
|
("kFollowCamera", "Camera", "Follow the camera"),
|
|
|
|
("kFollowListener", "Listener", "Follow listeners"),
|
|
|
|
("kFollowPlayer", "Player", "Follow the local player"),
|
|
|
|
("kFollowObject", "Object", "Follow an object"),
|
|
|
|
])
|
|
|
|
|
|
|
|
leader_object = StringProperty(name="Leader Object",
|
|
|
|
description="Object to follow")
|
|
|
|
|
|
|
|
def export(self, exporter, bo, so):
|
|
|
|
fm = exporter.mgr.find_create_object(plFollowMod, so=so, name=self.key_name)
|
|
|
|
|
|
|
|
fm.mode = 0
|
|
|
|
for flag in (getattr(plFollowMod, mode) for mode in self.follow_mode):
|
|
|
|
fm.mode |= flag
|
|
|
|
|
|
|
|
fm.leaderType = getattr(plFollowMod, self.leader_type)
|
|
|
|
if self.leader_type == "kFollowObject":
|
|
|
|
# If this object is following another object, make sure that the
|
|
|
|
# leader has been selected and is a valid SO.
|
|
|
|
if self.leader_object:
|
|
|
|
leader_obj = bpy.data.objects.get(self.leader_object, None)
|
|
|
|
if leader_obj is None:
|
|
|
|
raise ExportError("'{}': Follow's leader object is invalid".format(self.key_name))
|
|
|
|
else:
|
|
|
|
fm.leader = exporter.mgr.find_create_key(plSceneObject, bl=leader_obj)
|
|
|
|
else:
|
|
|
|
raise ExportError("'{}': Follow's leader object must be selected".format(self.key_name))
|
|
|
|
|
|
|
|
@property
|
|
|
|
def requires_actor(self):
|
|
|
|
return True
|
|
|
|
|
|
|
|
|
|
|
|
class PlasmaLightMapGen(PlasmaModifierProperties):
|
|
|
|
pl_id = "lightmap"
|
|
|
|
|
|
|
|
bl_category = "Render"
|
|
|
|
bl_label = "Lightmap"
|
|
|
|
bl_description = "Auto-Bake Lightmap"
|
|
|
|
|
|
|
|
quality = EnumProperty(name="Quality",
|
|
|
|
description="Resolution of lightmap",
|
|
|
|
items=[
|
|
|
|
("128", "128px", "128x128 pixels"),
|
|
|
|
("256", "256px", "256x256 pixels"),
|
|
|
|
("512", "512px", "512x512 pixels"),
|
|
|
|
("1024", "1024px", "1024x1024 pixels"),
|
|
|
|
])
|
|
|
|
|
|
|
|
render_layers = BoolVectorProperty(name="Layers",
|
|
|
|
description="Render layers to use for baking",
|
|
|
|
options=set(),
|
|
|
|
subtype="LAYER",
|
|
|
|
size=_NUM_RENDER_LAYERS,
|
|
|
|
default=((True,) * _NUM_RENDER_LAYERS))
|
|
|
|
|
|
|
|
light_group = StringProperty(name="Light Group",
|
|
|
|
description="Group that defines the collection of lights to bake")
|
|
|
|
|
|
|
|
uv_map = StringProperty(name="UV Texture",
|
|
|
|
description="UV Texture used as the basis for the lightmap")
|
|
|
|
|
|
|
|
def export(self, exporter, bo, so):
|
|
|
|
mat_mgr = exporter.mesh.material
|
|
|
|
materials = mat_mgr.get_materials(bo)
|
|
|
|
lightmap_im = bpy.data.images.get("{}_LIGHTMAPGEN.png".format(bo.name))
|
|
|
|
|
|
|
|
# Find the stupid UVTex
|
|
|
|
uvw_src = 0
|
|
|
|
for i, uvtex in enumerate(bo.data.tessface_uv_textures):
|
|
|
|
if uvtex.name == "LIGHTMAPGEN":
|
|
|
|
uvw_src = i
|
|
|
|
break
|
|
|
|
else:
|
|
|
|
# TODO: raise exception
|
|
|
|
pass
|
|
|
|
|
|
|
|
for matKey in materials:
|
|
|
|
layer = exporter.mgr.add_object(plLayer, name="{}_LIGHTMAPGEN".format(matKey.name), so=so)
|
|
|
|
layer.UVWSrc = uvw_src
|
|
|
|
|
|
|
|
# Colors science'd from PRPs
|
|
|
|
layer.ambient = hsColorRGBA(1.0, 1.0, 1.0)
|
|
|
|
layer.preshade = hsColorRGBA(0.5, 0.5, 0.5)
|
|
|
|
layer.runtime = hsColorRGBA(0.5, 0.5, 0.5)
|
|
|
|
|
|
|
|
# GMatState
|
|
|
|
gstate = layer.state
|
|
|
|
gstate.blendFlags |= hsGMatState.kBlendMult
|
|
|
|
gstate.clampFlags |= (hsGMatState.kClampTextureU | hsGMatState.kClampTextureV)
|
|
|
|
gstate.ZFlags |= hsGMatState.kZNoZWrite
|
|
|
|
gstate.miscFlags |= hsGMatState.kMiscLightMap
|
|
|
|
|
|
|
|
mat = matKey.object
|
|
|
|
mat.compFlags |= hsGMaterial.kCompIsLightMapped
|
|
|
|
mat.addPiggyBack(layer.key)
|
|
|
|
|
|
|
|
# Mmm... cheating
|
|
|
|
mat_mgr.export_prepared_layer(layer, lightmap_im)
|
|
|
|
|
|
|
|
@property
|
|
|
|
def key_name(self):
|
|
|
|
return "{}_LIGHTMAPGEN".format(self.id_data.name)
|
|
|
|
|
|
|
|
@property
|
|
|
|
def resolution(self):
|
|
|
|
return int(self.quality)
|
|
|
|
|
|
|
|
class PlasmaViewFaceMod(PlasmaModifierProperties):
|
|
|
|
pl_id = "viewfacemod"
|
|
|
|
|
|
|
|
bl_category = "Render"
|
|
|
|
bl_label = "Swivel"
|
|
|
|
bl_description = "Swivel object to face the camera, player, or another object"
|
|
|
|
|
|
|
|
preset_options = EnumProperty(name="Type",
|
|
|
|
description="Type of Facing",
|
|
|
|
items=[
|
|
|
|
("Billboard", "Billboard", "Face the camera (Y Axis only)"),
|
|
|
|
("Sprite", "Sprite", "Face the camera (All Axis)"),
|
|
|
|
("Custom", "Custom", "Custom Swivel"),
|
|
|
|
])
|
|
|
|
|
|
|
|
follow_mode = EnumProperty(name="Target Type",
|
|
|
|
description="Target of the swivel",
|
|
|
|
items=[
|
|
|
|
("kFaceCam", "Camera", "Face the camera"),
|
|
|
|
("kFaceList", "Listener", "Face listeners"),
|
|
|
|
("kFacePlay", "Player", "Face the local player"),
|
|
|
|
("kFaceObj", "Object", "Face an object"),
|
|
|
|
])
|
|
|
|
target_object = StringProperty(name="Target Object",
|
|
|
|
description="Object to face")
|
|
|
|
|
|
|
|
pivot_on_y = BoolProperty(name="Pivot on local Y",
|
|
|
|
description="Swivel only around the local Y axis",
|
|
|
|
default=False)
|
|
|
|
|
|
|
|
offset = BoolProperty(name="Offset", description="Use offset vector", default=False)
|
|
|
|
offset_local = BoolProperty(name="Local", description="Use local coordinates", default=False)
|
|
|
|
offset_coord = FloatVectorProperty(name="", subtype="XYZ")
|
|
|
|
|
|
|
|
def export(self, exporter, bo, so):
|
|
|
|
vfm = exporter.mgr.find_create_object(plViewFaceModifier, so=so, name=self.key_name)
|
|
|
|
|
|
|
|
# Set a default scaling (libHSPlasma will set this to 0 otherwise).
|
|
|
|
vfm.scale = hsVector3(1,1,1)
|
|
|
|
l2p = utils.matrix44(bo.matrix_local)
|
|
|
|
vfm.localToParent = l2p
|
|
|
|
vfm.parentToLocal = l2p.inverse()
|
|
|
|
|
|
|
|
# Cyan has these as separate components, but they're really just preset
|
|
|
|
# options for common swivels. We've consolidated them both here, along
|
|
|
|
# with the fully-customizable swivel as a third option.
|
|
|
|
if self.preset_options == "Billboard":
|
|
|
|
vfm.setFlag(plViewFaceModifier.kFaceCam, True)
|
|
|
|
vfm.setFlag(plViewFaceModifier.kPivotY, True)
|
|
|
|
elif self.preset_options == "Sprite":
|
|
|
|
vfm.setFlag(plViewFaceModifier.kFaceCam, True)
|
|
|
|
vfm.setFlag(plViewFaceModifier.kPivotFace, True)
|
|
|
|
elif self.preset_options == "Custom":
|
|
|
|
# For the discerning artist, full control over their swivel options!
|
|
|
|
vfm.setFlag(getattr(plViewFaceModifier, self.follow_mode), True)
|
|
|
|
|
|
|
|
if self.follow_mode == "kFaceObj":
|
|
|
|
# If this swivel is following an object, make sure that the
|
|
|
|
# target has been selected and is a valid SO.
|
|
|
|
if self.target_object:
|
|
|
|
target_obj = bpy.data.objects.get(self.target_object, None)
|
|
|
|
if target_obj is None:
|
|
|
|
raise ExportError("'{}': Swivel's target object is invalid".format(self.key_name))
|
|
|
|
else:
|
|
|
|
vfm.faceObj = exporter.mgr.find_create_key(plSceneObject, bl=target_obj)
|
|
|
|
else:
|
|
|
|
raise ExportError("'{}': Swivel's target object must be selected".format(self.key_name))
|
|
|
|
|
|
|
|
if self.pivot_on_y:
|
|
|
|
vfm.setFlag(plViewFaceModifier.kPivotY, True)
|
|
|
|
else:
|
|
|
|
vfm.setFlag(plViewFaceModifier.kPivotFace, True)
|
|
|
|
|
|
|
|
if self.offset:
|
|
|
|
vfm.offset = hsVector3(*self.offset_coord)
|
|
|
|
if self.offset_local:
|
|
|
|
vfm.setFlag(plViewFaceModifier.kOffsetLocal, True)
|
|
|
|
|
|
|
|
@property
|
|
|
|
def requires_actor(self):
|
|
|
|
return True
|
|
|
|
|
|
|
|
|
|
|
|
class PlasmaVisControl(PlasmaModifierProperties):
|
|
|
|
pl_id = "visregion"
|
|
|
|
|
|
|
|
bl_category = "Render"
|
|
|
|
bl_label = "Visibility Control"
|
|
|
|
bl_description = "Controls object visibility using VisRegions"
|
|
|
|
|
|
|
|
mode = EnumProperty(name="Mode",
|
|
|
|
description="Purpose of the VisRegion",
|
|
|
|
items=[("normal", "Normal", "Objects are only visible when the camera is inside this region"),
|
|
|
|
("exclude", "Exclude", "Objects are only visible when the camera is outside this region"),
|
|
|
|
("fx", "Special FX", "This is a list of objects used for special effects only")])
|
|
|
|
softvolume = StringProperty(name="Region",
|
|
|
|
description="Object defining the SoftVolume for this VisRegion")
|
|
|
|
replace_normal = BoolProperty(name="Hide Drawables",
|
|
|
|
description="Hides drawables attached to this region",
|
|
|
|
default=True)
|
|
|
|
|
|
|
|
def export(self, exporter, bo, so):
|
|
|
|
rgn = exporter.mgr.find_create_object(plVisRegion, bl=bo, so=so)
|
|
|
|
rgn.setProperty(plVisRegion.kReplaceNormal, self.replace_normal)
|
|
|
|
|
|
|
|
if self.mode == "fx":
|
|
|
|
rgn.setProperty(plVisRegion.kDisable, True)
|
|
|
|
else:
|
|
|
|
this_sv = bo.plasma_modifiers.softvolume
|
|
|
|
if this_sv.enabled:
|
|
|
|
print(" [VisRegion] I'm a SoftVolume myself :)")
|
|
|
|
rgn.region = this_sv.get_key(exporter, so)
|
|
|
|
else:
|
|
|
|
print(" [VisRegion] SoftVolume '{}'".format(self.softvolume))
|
|
|
|
sv_bo = bpy.data.objects.get(self.softvolume, None)
|
|
|
|
if sv_bo is None:
|
|
|
|
raise ExportError("'{}': Invalid object '{}' for VisControl soft volume".format(bo.name, self.softvolume))
|
|
|
|
sv = sv_bo.plasma_modifiers.softvolume
|
|
|
|
if not sv.enabled:
|
|
|
|
raise ExportError("'{}': '{}' is not a SoftVolume".format(bo.name, self.softvolume))
|
|
|
|
rgn.region = sv.get_key(exporter)
|
|
|
|
rgn.setProperty(plVisRegion.kIsNot, self.mode == "exclude")
|
|
|
|
|
|
|
|
|
|
|
|
class VisRegion(bpy.types.PropertyGroup):
|
|
|
|
enabled = BoolProperty(default=True)
|
|
|
|
region_name = StringProperty(name="Control",
|
|
|
|
description="Object defining a Plasma Visibility Control")
|
|
|
|
|
|
|
|
|
|
|
|
class PlasmaVisibilitySet(PlasmaModifierProperties):
|
|
|
|
pl_id = "visibility"
|
|
|
|
|
|
|
|
bl_category = "Render"
|
|
|
|
bl_label = "Visibility Set"
|
|
|
|
bl_description = "Defines areas where this object is visible"
|
|
|
|
|
|
|
|
regions = CollectionProperty(name="Visibility Regions",
|
|
|
|
type=VisRegion)
|
|
|
|
active_region_index = IntProperty(options={"HIDDEN"})
|
|
|
|
|
|
|
|
def export(self, exporter, bo, so):
|
|
|
|
if not self.regions:
|
|
|
|
# TODO: Log message about how this modifier is totally worthless
|
|
|
|
return
|
|
|
|
|
|
|
|
# Currently, this modifier is valid for meshes and lamps
|
|
|
|
if bo.type == "MESH":
|
|
|
|
diface = exporter.mgr.find_create_object(plDrawInterface, bl=bo, so=so)
|
|
|
|
addRegion = diface.addRegion
|
|
|
|
elif bo.type == "LAMP":
|
|
|
|
light = exporter.light.get_light_key(bo, bo.data, so)
|
|
|
|
addRegion = light.object.addVisRegion
|
|
|
|
|
|
|
|
for region in self.regions:
|
|
|
|
if not region.enabled:
|
|
|
|
continue
|
|
|
|
rgn_bo = bpy.data.objects.get(region.region_name, None)
|
|
|
|
if rgn_bo is None:
|
|
|
|
raise ExportError("{}: Invalid VisControl '{}' in VisSet modifier".format(bo.name, region.region_name))
|
|
|
|
addRegion(exporter.mgr.find_create_key(plVisRegion, bl=rgn_bo))
|