You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
279 lines
8.7 KiB
279 lines
8.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// Export/convert-specific functionality of plAnimStealthNode // |
|
// // |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
#include "HeadSpin.h" |
|
#include "plAnimStealthNode.h" |
|
#include "plPassMtlBase.h" |
|
#include "../resource.h" |
|
|
|
#include "MaxMain/plMaxNode.h" |
|
#include "MaxComponent/plMaxAnimUtils.h" |
|
#include "MaxConvert/plConvert.h" |
|
#include "MaxConvert/hsMaterialConverter.h" |
|
#include "plSurface/hsGMaterial.h" |
|
#include "plSurface/plLayerAnimation.h" |
|
|
|
#include "iparamm2.h" |
|
|
|
|
|
//// Helpers ///////////////////////////////////////////////////////////////// |
|
|
|
static void ISearchLayerRecur( plLayerInterface *layer, const plString &segName, hsTArray<plKey>& keys ) |
|
{ |
|
if( !layer ) |
|
return; |
|
|
|
plLayerAnimation *animLayer = plLayerAnimation::ConvertNoRef(layer); |
|
if (animLayer) |
|
{ |
|
plString ID = animLayer->GetSegmentID(); |
|
if (!ID.Compare(segName)) |
|
{ |
|
if( keys.kMissingIndex == keys.Find(animLayer->GetKey()) ) |
|
keys.Append(animLayer->GetKey()); |
|
} |
|
} |
|
|
|
ISearchLayerRecur(layer->GetAttached(), segName, keys); |
|
} |
|
|
|
static int ISearchLayerRecur(hsGMaterial* mat, const plString &segName, hsTArray<plKey>& keys) |
|
{ |
|
plString name = (segName.IsNull() || segName.Compare( ENTIRE_ANIMATION_NAME ) == 0 ) ? _TEMP_CONVERT_FROM_LITERAL( "" ) : segName; |
|
int i; |
|
for( i = 0; i < mat->GetNumLayers(); i++ ) |
|
ISearchLayerRecur(mat->GetLayer(i), name, keys); |
|
return keys.GetCount(); |
|
} |
|
|
|
static int GetMatAnimModKey(Mtl* mtl, plMaxNodeBase* node, const plString& segName, hsTArray<plKey>& keys) |
|
{ |
|
int retVal = 0; |
|
|
|
int i; |
|
|
|
//if( begin < 0 ) |
|
// begin = 0; |
|
|
|
if( mtl->ClassID() == Class_ID(MULTI_CLASS_ID,0) ) |
|
{ |
|
for( i = 0; i < mtl->NumSubMtls(); i++ ) |
|
retVal += GetMatAnimModKey(mtl->GetSubMtl(i), node, segName, keys); |
|
} |
|
else |
|
{ |
|
hsTArray<hsGMaterial*> matList; |
|
|
|
if (node) |
|
hsMaterialConverter::Instance().GetMaterialArray(mtl, (plMaxNode*)node, matList); |
|
else |
|
hsMaterialConverter::Instance().CollectConvertedMaterials(mtl, matList); |
|
|
|
for( i = 0; i < matList.GetCount(); i++ ) |
|
{ |
|
retVal += ISearchLayerRecur(matList[i], segName, keys); |
|
} |
|
} |
|
|
|
return retVal; |
|
} |
|
|
|
SegmentSpec *plAnimStealthNode::IGetSegmentSpec( void ) const |
|
{ |
|
if( fCachedSegMap != nil ) |
|
{ |
|
plString name = GetSegmentName(); |
|
if( !name.IsNull() ) |
|
{ |
|
SegmentMap::iterator i = fCachedSegMap->find( name ); |
|
if( i != fCachedSegMap->end() ) |
|
{ |
|
SegmentSpec *spec = i->second; |
|
return spec; |
|
} |
|
} |
|
} |
|
return nil; |
|
} |
|
|
|
|
|
float plAnimStealthNode::GetSegStart( void ) const |
|
{ |
|
SegmentSpec *spec = IGetSegmentSpec(); |
|
if( spec != nil ) |
|
return spec->fStart; |
|
|
|
return 0.f; |
|
} |
|
|
|
float plAnimStealthNode::GetSegEnd( void ) const |
|
{ |
|
SegmentSpec *spec = IGetSegmentSpec(); |
|
if( spec != nil ) |
|
return spec->fEnd; |
|
|
|
return 0.f; |
|
} |
|
|
|
void plAnimStealthNode::GetLoopPoints( float &start, float &end ) const |
|
{ |
|
start = GetSegStart(); |
|
end = GetSegEnd(); |
|
|
|
plString loopName = GetLoopName(); |
|
if( !loopName.IsEmpty() && fCachedSegMap != nil ) |
|
GetSegMapAnimTime( loopName, fCachedSegMap, SegmentSpec::kLoop, start, end ); |
|
} |
|
|
|
void plAnimStealthNode::GetAllStopPoints( hsTArray<float> &out ) |
|
{ |
|
if( fCachedSegMap == nil ) |
|
return; |
|
|
|
for (SegmentMap::iterator it = fCachedSegMap->begin(); it != fCachedSegMap->end(); it++) |
|
{ |
|
SegmentSpec *spec = it->second; |
|
if( spec->fType == SegmentSpec::kStopPoint ) |
|
{ |
|
out.Append( spec->fStart ); |
|
} |
|
} |
|
} |
|
|
|
//// StuffToTimeConvert ////////////////////////////////////////////////////// |
|
// Handles converting all the settings we have that are applicable for an |
|
// animTimeConvert and stuffing it into said ATC. |
|
|
|
void plAnimStealthNode::StuffToTimeConvert( plAnimTimeConvert &convert, float maxLength ) |
|
{ |
|
plString segName = GetSegmentName(); |
|
bool isEntire = ( segName.IsNull() || segName.Compare( ENTIRE_ANIMATION_NAME ) == 0 ) ? true : false; |
|
|
|
if( isEntire ) |
|
{ |
|
convert.SetBegin( 0 ); |
|
convert.SetEnd( maxLength ); |
|
} |
|
else |
|
{ |
|
SegmentSpec *spec = IGetSegmentSpec(); |
|
convert.SetBegin( ( spec != nil ) ? spec->fStart : 0.f ); |
|
convert.SetEnd( ( spec != nil ) ? spec->fEnd : 0.f ); |
|
} |
|
|
|
// Even if we're not looping, set the loop points. (A responder |
|
// could tell us later to start looping.) |
|
if( isEntire ) |
|
convert.SetLoopPoints( 0, maxLength ); |
|
else |
|
{ |
|
float loopStart, loopEnd; |
|
GetLoopPoints( loopStart, loopEnd ); |
|
convert.SetLoopPoints( loopStart, loopEnd ); |
|
} |
|
convert.Loop( GetLoop() ); |
|
|
|
// Auto-start |
|
if( GetAutoStart() ) |
|
convert.Start( 0 ); |
|
else |
|
convert.Stop( true ); |
|
|
|
// Stuff stop points |
|
GetAllStopPoints( convert.GetStopPoints() ); |
|
|
|
// Ease curve stuff |
|
if( GetEaseInType() != plAnimEaseTypes::kNoEase ) |
|
{ |
|
convert.SetEase( true, GetEaseInType(), GetEaseInMin(), GetEaseInMax(), GetEaseInLength() ); |
|
} |
|
if( GetEaseOutType() != plAnimEaseTypes::kNoEase ) |
|
{ |
|
convert.SetEase( false, GetEaseOutType(), GetEaseOutMin(), GetEaseOutMax(), GetEaseOutLength() ); |
|
} |
|
} |
|
|
|
//// plAnimObjInterface Functions //////////////////////////////////////////// |
|
|
|
bool plAnimStealthNode::GetKeyList( INode *restrictedNode, hsTArray<plKey> &outKeys ) |
|
{ |
|
if( !fPreppedForConvert ) |
|
{ |
|
hsMessageBox( "This messages is to warn you that mcn screwed up in his attempt to create " |
|
"a SetupProperties() pass for materials in this scene. You should probably let him know as soon as " |
|
"possible, and also make a copy of this exact scene so that he can test with it and figure out what " |
|
"is going wrong. Thank you.", "Mathew is Stupid Error", hsMessageBoxNormal ); |
|
} |
|
|
|
GetMatAnimModKey( GetParentMtl(), (plMaxNode *)restrictedNode, GetSegmentName(), outKeys ); |
|
return true; |
|
} |
|
|
|
//// SetupProperties ///////////////////////////////////////////////////////// |
|
|
|
bool plAnimStealthNode::SetupProperties( plMaxNode *node, plErrorMsg *pErrMsg ) |
|
{ |
|
fPreppedForConvert = true; |
|
plPassMtlBase *parent = GetParentMtl(); |
|
if( parent != nil && fCachedSegMap == nil ) |
|
{ |
|
fCachedSegMap = GetAnimSegmentMap( parent, nil ); |
|
} |
|
return true; |
|
} |
|
|
|
//// ConvertDeInit /////////////////////////////////////////////////////////// |
|
|
|
bool plAnimStealthNode::ConvertDeInit( plMaxNode *node, plErrorMsg *pErrMsg ) |
|
{ |
|
fPreppedForConvert = false; |
|
if( fCachedSegMap != nil ) |
|
DeleteSegmentMap( fCachedSegMap ); |
|
fCachedSegMap = nil; |
|
|
|
return true; |
|
}
|
|
|