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Commit Graph

178 Commits

Author SHA1 Message Date
a1e3fa6faf Various MinGW compile fixes. 2014-02-19 23:31:43 -08:00
cc6e92b20a Merge pull request #385 from Hoikas/patch-phailure
Fix some plUruLauncher Probz
2014-01-29 17:41:57 -08:00
d7fdf10455 Convert ReadSafe(W)String* to the plString variants, and remove the now
unneeded _TEMP variants.  All safe strings read from hsStreams are
now plStringified :)
2014-01-21 15:21:32 -08:00
f1131bbb25 Fix winmain use and a couple of remaining SafeStrings => plString 2014-01-21 15:21:32 -08:00
625319f99d NT6-proof PhysX_Setup.exe launch
CreateProcessW on PhysX_Setup.exe will probably cause
ERROR_ELEVATION_REQUIRED. That is NOT my idea of a successful install.
2014-01-19 15:16:42 -05:00
d8113a5ab7 Movie filename in plMovieMsg and plBinkPlayer => plString 2014-01-09 22:20:51 -08:00
8cedb69e9e Fix some invalid heap ops found by Dr Memory 2014-01-07 22:54:21 -05:00
3a354020e1 Minimize calls into shell APIs 2013-12-20 18:52:15 -05:00
696ceace19 Remove some unused PS version stuff 2013-12-12 16:24:02 -05:00
9070d70e50 Lots of cleanups to hsG3DeviceDelector 2013-12-12 16:24:00 -05:00
544abef39e Wow, those cards are old...
Remove detection for cards that are don't support at LEAST DirectX 8.
There's no way they would even be able to get past Direct3DCreate9, so we
shouldn't need to worry about them... I hope.
2013-12-12 16:23:59 -05:00
a30a326d17 We only support DirectX 9...
If you have less than 11MB VRAM or need to use the ref implementation,
then you are using a dinosaur and have no business even attempting to play
this game.
2013-12-12 16:23:58 -05:00
3299267976 Integrate SecurePreloader into pfPatcher 2013-11-28 15:14:45 -05:00
9d162a7a32 Reroute plResPatcher 2013-11-28 15:14:37 -05:00
7da0467609 plString-ify plOperationProgress 2013-11-25 22:01:09 -05:00
18010570b5 Allow disabling certain parts of the build 2013-07-09 10:35:43 +02:00
dd431db36e Fix CMake warnings on linking the Python libraries 2013-07-07 21:16:35 +02:00
296c4b6a69 Add missing std headers for compilation with VisualStudio 2013.
Additional C++11 support in VS12 requires inclusion of the proper headers.
2013-06-26 19:17:53 -07:00
ec39a40d24 Add separate workpath from final output in resource.dat script. 2013-02-19 08:06:39 -08:00
38f5e6ea0a Implement Hor+ FOVs 2013-02-07 21:22:05 -05:00
46dd7eeb78 Merge pull request #285 from Hoikas/skip-preload
Patcher Fixes
2013-02-02 18:15:51 -08:00
ef9cb1b5a4 Fix patcher launching crazy 2013-02-02 20:00:32 -05:00
fe06eed259 Shit, I'm not even testing that. 2013-02-02 17:58:25 -05:00
98dff8d8e5 More granular control of the SecurePreloader 2013-01-30 15:22:19 -05:00
b01aab4a39 Standardize on C++ headers.
Also removes a bunch of duplicate #includes of stuff that's already
pulled in by HeadSpin.h.
2013-01-28 23:15:54 -08:00
2c028c4b07 Remove hsFiles in favor of plFilesystem stuff 2013-01-21 14:48:32 -08:00
cc54fb07be Finish deprecation of pnUtPath 2013-01-21 14:48:31 -08:00
6e564476b7 Deprecate plFileUtils and parts of pnUtPath 2013-01-21 14:48:28 -08:00
56e332a3c3 Add basic regex functionality to plString 2013-01-20 20:54:49 -08:00
ad5495ca45 Fix issues from review 2013-01-19 14:23:07 -08:00
6f6ade2636 Replace hsStream::Open duplicated methods everywhere with a single plFileName interface 2013-01-19 14:21:49 -08:00
d2815f35bf Replace plasmalog with a better debug log
Plasmalog.txt is now plasmadbg.log. This allows us to view the log inside
the game, flush to the debugger output window, and have the logfile. The
plan is to redirect key leak reports to this log in a future commit.
2013-01-18 17:22:16 -05:00
f980f022dd Replace pnProduct with a (very) thin CoreLib plProduct wrapper around CMake-defined product ID values 2013-01-17 01:14:45 -08:00
4233727f57 Generate ComCtl manifests for the Win32 GUI executables 2013-01-10 18:43:17 -08:00
2eb3648144 Merge pull request #251 from dpogue/plresmgr-strings
Convert plRegistryNode stuff to plString.
2013-01-07 21:59:09 -08:00
cb9dab2cca Some fixes to make it all compile. 2013-01-07 21:56:14 -08:00
2b0dc8ac3f Remove links to plJPEG. 2013-01-05 20:55:07 -08:00
4dd06d1e7e Convert plRegistryNode stuff to plString. 2013-01-05 20:21:33 -08:00
f510b529f8 Remove unused headers from hsStlUtils.h (and push them downstream where needed)
Also fix a couple of plString and header issues identified by Paradox on GCC/Clang
2013-01-01 21:35:10 -08:00
d40e7a5ca5 Move file stuff back to plFile for gcc. 2013-01-01 21:05:32 -08:00
3f79d69463 Merge pull request #238 from Hoikas/hdr-work
More Header Cleanups
2013-01-01 15:38:25 -08:00
712d59281f Fix issues from review
- Use lowercase win32 header names for cross-compiling with MinGW
- Correct a unix GUID forward declaration
2012-12-31 22:52:04 -05:00
5cf8dba613 Window shouldn't have a resizing border.
This removes the WS_THICKFRAME & WS_MAXIMIZEBOX window styles in windowed mode.
2012-12-27 20:05:37 +01:00
7785c9c85e Remove global Windows.h include
This is the beginning of efforts to reduce the scope of Windows.h. I have
shuttled it into hsWindows.h (again) and fixed the compilation of the
major apps. There is still some scope work that needs to be done, and the
Max plugin has not yet been addressed.
2012-12-22 17:15:14 -05:00
9f276e2c57 Add support for Visual Leak Detector, since valgrind doesn't support MSVC 2012-12-13 02:07:53 -08:00
4ee424df34 Merge pull request #226 from Hoikas/no-encryption
Deprecate WDYS Encryption
2012-11-27 17:28:09 -08:00
caa12510de Merge pull request #224 from Hoikas/kill-transgaming
Kill transgaming
2012-11-27 17:23:52 -08:00
8aa9e25ec0 Merge pull request #221 from Hoikas/window-fixes
Window fixes
2012-11-18 14:02:27 -08:00
8a9c3ec177 Kill high level TransGaming support 2012-11-18 16:59:47 -05:00
b219c3c3cc Alright, this _TEMP_CONVERT_ stuff was a stupid idea 2012-11-13 18:40:13 -08:00