a1e3fa6faf
Various MinGW compile fixes.
2014-02-19 23:31:43 -08:00
cc6e92b20a
Merge pull request #385 from Hoikas/patch-phailure
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Fix some plUruLauncher Probz
2014-01-29 17:41:57 -08:00
d7fdf10455
Convert ReadSafe(W)String* to the plString variants, and remove the now
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unneeded _TEMP variants. All safe strings read from hsStreams are
now plStringified :)
2014-01-21 15:21:32 -08:00
f1131bbb25
Fix winmain use and a couple of remaining SafeStrings => plString
2014-01-21 15:21:32 -08:00
625319f99d
NT6-proof PhysX_Setup.exe launch
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CreateProcessW on PhysX_Setup.exe will probably cause
ERROR_ELEVATION_REQUIRED. That is NOT my idea of a successful install.
2014-01-19 15:16:42 -05:00
d8113a5ab7
Movie filename in plMovieMsg and plBinkPlayer => plString
2014-01-09 22:20:51 -08:00
8cedb69e9e
Fix some invalid heap ops found by Dr Memory
2014-01-07 22:54:21 -05:00
3a354020e1
Minimize calls into shell APIs
2013-12-20 18:52:15 -05:00
696ceace19
Remove some unused PS version stuff
2013-12-12 16:24:02 -05:00
9070d70e50
Lots of cleanups to hsG3DeviceDelector
2013-12-12 16:24:00 -05:00
544abef39e
Wow, those cards are old...
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Remove detection for cards that are don't support at LEAST DirectX 8.
There's no way they would even be able to get past Direct3DCreate9, so we
shouldn't need to worry about them... I hope.
2013-12-12 16:23:59 -05:00
a30a326d17
We only support DirectX 9...
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If you have less than 11MB VRAM or need to use the ref implementation,
then you are using a dinosaur and have no business even attempting to play
this game.
2013-12-12 16:23:58 -05:00
3299267976
Integrate SecurePreloader into pfPatcher
2013-11-28 15:14:45 -05:00
9d162a7a32
Reroute plResPatcher
2013-11-28 15:14:37 -05:00
7da0467609
plString-ify plOperationProgress
2013-11-25 22:01:09 -05:00
18010570b5
Allow disabling certain parts of the build
2013-07-09 10:35:43 +02:00
dd431db36e
Fix CMake warnings on linking the Python libraries
2013-07-07 21:16:35 +02:00
296c4b6a69
Add missing std headers for compilation with VisualStudio 2013.
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Additional C++11 support in VS12 requires inclusion of the proper headers.
2013-06-26 19:17:53 -07:00
ec39a40d24
Add separate workpath from final output in resource.dat script.
2013-02-19 08:06:39 -08:00
38f5e6ea0a
Implement Hor+ FOVs
2013-02-07 21:22:05 -05:00
46dd7eeb78
Merge pull request #285 from Hoikas/skip-preload
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Patcher Fixes
2013-02-02 18:15:51 -08:00
ef9cb1b5a4
Fix patcher launching crazy
2013-02-02 20:00:32 -05:00
fe06eed259
Shit, I'm not even testing that.
2013-02-02 17:58:25 -05:00
98dff8d8e5
More granular control of the SecurePreloader
2013-01-30 15:22:19 -05:00
b01aab4a39
Standardize on C++ headers.
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Also removes a bunch of duplicate #includes of stuff that's already
pulled in by HeadSpin.h.
2013-01-28 23:15:54 -08:00
2c028c4b07
Remove hsFiles in favor of plFilesystem stuff
2013-01-21 14:48:32 -08:00
cc54fb07be
Finish deprecation of pnUtPath
2013-01-21 14:48:31 -08:00
6e564476b7
Deprecate plFileUtils and parts of pnUtPath
2013-01-21 14:48:28 -08:00
56e332a3c3
Add basic regex functionality to plString
2013-01-20 20:54:49 -08:00
ad5495ca45
Fix issues from review
2013-01-19 14:23:07 -08:00
6f6ade2636
Replace hsStream::Open duplicated methods everywhere with a single plFileName interface
2013-01-19 14:21:49 -08:00
d2815f35bf
Replace plasmalog with a better debug log
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Plasmalog.txt is now plasmadbg.log. This allows us to view the log inside
the game, flush to the debugger output window, and have the logfile. The
plan is to redirect key leak reports to this log in a future commit.
2013-01-18 17:22:16 -05:00
f980f022dd
Replace pnProduct with a (very) thin CoreLib plProduct wrapper around CMake-defined product ID values
2013-01-17 01:14:45 -08:00
4233727f57
Generate ComCtl manifests for the Win32 GUI executables
2013-01-10 18:43:17 -08:00
2eb3648144
Merge pull request #251 from dpogue/plresmgr-strings
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Convert plRegistryNode stuff to plString.
2013-01-07 21:59:09 -08:00
cb9dab2cca
Some fixes to make it all compile.
2013-01-07 21:56:14 -08:00
2b0dc8ac3f
Remove links to plJPEG.
2013-01-05 20:55:07 -08:00
4dd06d1e7e
Convert plRegistryNode stuff to plString.
2013-01-05 20:21:33 -08:00
f510b529f8
Remove unused headers from hsStlUtils.h (and push them downstream where needed)
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Also fix a couple of plString and header issues identified by Paradox on GCC/Clang
2013-01-01 21:35:10 -08:00
d40e7a5ca5
Move file stuff back to plFile for gcc.
2013-01-01 21:05:32 -08:00
3f79d69463
Merge pull request #238 from Hoikas/hdr-work
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More Header Cleanups
2013-01-01 15:38:25 -08:00
712d59281f
Fix issues from review
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- Use lowercase win32 header names for cross-compiling with MinGW
- Correct a unix GUID forward declaration
2012-12-31 22:52:04 -05:00
5cf8dba613
Window shouldn't have a resizing border.
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This removes the WS_THICKFRAME & WS_MAXIMIZEBOX window styles in windowed mode.
2012-12-27 20:05:37 +01:00
7785c9c85e
Remove global Windows.h include
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This is the beginning of efforts to reduce the scope of Windows.h. I have
shuttled it into hsWindows.h (again) and fixed the compilation of the
major apps. There is still some scope work that needs to be done, and the
Max plugin has not yet been addressed.
2012-12-22 17:15:14 -05:00
9f276e2c57
Add support for Visual Leak Detector, since valgrind doesn't support MSVC
2012-12-13 02:07:53 -08:00
4ee424df34
Merge pull request #226 from Hoikas/no-encryption
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Deprecate WDYS Encryption
2012-11-27 17:28:09 -08:00
caa12510de
Merge pull request #224 from Hoikas/kill-transgaming
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Kill transgaming
2012-11-27 17:23:52 -08:00
8aa9e25ec0
Merge pull request #221 from Hoikas/window-fixes
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Window fixes
2012-11-18 14:02:27 -08:00
8a9c3ec177
Kill high level TransGaming support
2012-11-18 16:59:47 -05:00
b219c3c3cc
Alright, this _TEMP_CONVERT_ stuff was a stupid idea
2012-11-13 18:40:13 -08:00