1
0
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-19 19:59:09 +00:00
Commit Graph

517 Commits

Author SHA1 Message Date
34c88190c1 Update StartUp in initial batch
ONE PATCH! This commit brings us to half of the patching goal: on launch
of the client, we only show ONE "Updating..." message before we enter the
game proper. Go us!
2013-11-28 15:16:01 -05:00
3299267976 Integrate SecurePreloader into pfPatcher 2013-11-28 15:14:45 -05:00
9d162a7a32 Reroute plResPatcher 2013-11-28 15:14:37 -05:00
275f15087c Separate plOperationProgress titles and statuses.
Now we render titles above the progress bar and the status below (in the
same color as the progress bar!). Also, introduce a new info field that is
guaranteed to be right justified.
2013-11-25 22:01:10 -05:00
7da0467609 plString-ify plOperationProgress 2013-11-25 22:01:09 -05:00
efec679e1f Fix NetCliAuthFileRequest Regression introduced by 6e56447
Our data fields have to be the same as their size on the wire. Ugh.
2013-11-25 20:13:38 -05:00
063b61161d Don't ignore possible extensions when localizing object names 2013-11-21 16:53:55 +01:00
61483e2739 Fix crash when loading converted Age. 2013-08-15 12:13:35 -07:00
c536ceefb4 Merge pull request #345 from dpogue/pipeline
Split DirectX stuff into a subdirectory of plPipeline
2013-07-24 21:36:03 -07:00
5c11d618f5 Actually use working backslashes. 2013-07-24 21:20:38 -07:00
6ce5d5abda Clean up source groups for plDXPipeline. 2013-07-24 21:17:16 -07:00
cc264e3f43 Minor fixes. 2013-07-22 19:41:27 -07:00
fc9d51cc35 plViewTransform is not in plPipeline.
Thanks @Deledrius.
2013-07-21 15:57:22 -07:00
e6609c2b71 Fix clang warnings in plCubicRenderTargetModifier. 2013-07-21 00:50:58 -07:00
04d88377ad Move all the DirectX-specific stuff into a folder.
This actually allows us to compile plPipeline on *nix (although linking
will fail).
2013-07-21 00:50:00 -07:00
f1767ebabe Fix some *nix compiler errors. 2013-07-20 00:04:51 -07:00
b86ab9d69e Merge pull request #336 from Hoikas/weight-format
Improve skinning performance.
2013-07-09 19:30:45 -07:00
dd35878465 Begin killing off sprintf 2013-07-09 21:30:42 -04:00
470ed86187 Let's use vsnprintf for those legacy methods... 2013-07-09 21:30:41 -04:00
798764d84e Nuke some snprintf 2013-07-09 21:30:40 -04:00
ea31db3305 SSE 4.1 Skinning
This appears to offer no benefit on my Wolfdale CPU, but I expect it will
be useful on more recent ones.
2013-07-09 21:07:24 -04:00
4d32454764 Fill volatile buffers
This shaves off a memcpy and some smaller copies. Decent gains that scale
up quite well as more avatars are on screen.
2013-07-09 21:07:24 -04:00
aa7df368f1 Cleanup macro-mayhem
This converts the VERTBLEND macros to some clever templates. This code
should be much more maintainable.
2013-07-09 21:07:23 -04:00
c74dd5d42e Merge pull request #334 from Deledrius/vs_2013_std
Add missing std headers for compilation with VisualStudio 2013.
2013-06-26 20:37:40 -07:00
296c4b6a69 Add missing std headers for compilation with VisualStudio 2013.
Additional C++11 support in VS12 requires inclusion of the proper headers.
2013-06-26 19:17:53 -07:00
f880967ba9 Fix SDL double-load 2013-06-20 18:14:24 -04:00
4a189faf36 Remove x87 hack for typical (avatar) use cases 2013-06-19 16:37:55 -04:00
342dd5fe14 Aligned point/vector loads 2013-06-19 16:37:55 -04:00
48f232c3a0 Aligned matrix loading 2013-06-19 16:37:54 -04:00
8c37858de8 Convert hsMatrix44 hsTArrays to std::vectors 2013-06-19 16:37:52 -04:00
6832881e32 Enable plDynamicTextMsg sending 2013-06-18 18:37:13 -04:00
0c1b6bb096 Some messages are useful 2013-06-18 18:27:59 -04:00
dcb0e2f046 Ensure there is always book-spinning while linking
This should help people realize that things are happening... Even if
whatever server they're connected to takes a very long time to process a
join request. At some point in the future, the linking process should be
de-serialized.
2013-05-27 23:57:37 -04:00
f27cf09cf5 StringStream means less recursive sprintf... 2013-05-27 23:57:36 -04:00
fbe821ab11 OpProgress: only skip space if we drew something 2013-05-27 23:57:34 -04:00
9634f9b050 PhysX conversion code validation at compile-time
Seriously? Offsetof has been around for a long time, and eap added a
compiler_assert for his crazy netcode. There's no excuse for that to be
happening at runtime.
2013-05-23 00:07:37 -04:00
061f129e70 Remove PhysX Dependency from plExcludeRegionMod 2013-05-20 20:36:03 -04:00
99019becb0 Merge pull request #318 from Hoikas/ccr-bcast
Global Chat Messages
2013-04-12 16:59:55 -07:00
06dd899d70 Merge pull request #274 from Deledrius/DebugControllerDisplay_Crashfix
Fix for multi-controller debug display.
2013-04-12 16:58:50 -07:00
f8dab46a03 Global KI message = ccr2allplayers 2013-03-15 13:02:27 -04:00
42c8235023 Merge pull request #308 from Hoikas/display-names
Age Display Name Fixes
2013-03-14 20:16:16 -07:00
1789e9c9d9 Merge pull request #317 from GPNMilano/shaders
Implement plShaderAssembler
2013-02-26 18:00:53 -08:00
e89071f04d Merge pull request #307 from dpogue/clang-fixes
Fix some warnings and some errors.
2013-02-24 19:06:10 -08:00
38e26dd12e Implement plShaderAssembler 2013-02-23 23:12:36 -05:00
e4dde94739 Toss plSDLBrowser 2013-02-19 11:19:26 +01:00
a0a375dcd7 Merge pull request #267 from Hoikas/pendingload
Refactor Pending Loads
2013-02-13 21:17:33 -08:00
b6991d384c Fix crazy stupid 2013-02-13 18:43:47 -05:00
c06cfd1449 Fix some warnings and some errors. 2013-02-10 00:14:10 -08:00
70ea64eed2 Merge pull request #302 from Hoikas/camera
Fix Teledahn and Kemo Camera Issues
2013-02-08 13:36:57 -08:00
1e7cbc3daf Merge pull request #299 from Hoikas/hor-plus
Implement Hor+ FOVs
2013-02-08 13:36:17 -08:00