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Commit Graph

240 Commits

Author SHA1 Message Date
52427c2032 Fix eap->hoikas self-patch 2013-12-23 17:10:54 -05:00
7915f21019 plUruLauncher PatchOnly
Shhh! I'm sneaking this "feature" in for Gehn 18. The idea is that we
should no longer require MOULa installs for the installer to work. So,
after we've extracted the files but before we quit the installer, we fire
up `UruLauncher.exe -Repair -ServerIni=repair.ini -PatchOnly`. This will
download all the standard MOULa stuff, exit, and the install finishes.
Whew!
2013-12-22 22:54:45 -05:00
7c0e3e2a61 Merge pull request #373 from Hoikas/linking-perf
Low-Hanging Linking Performance
2013-12-21 16:58:34 -08:00
e2b5786988 Fix a bug related to trashed keys.
It appears that the hsTArray memory management really sucks for smart
pointers like plKey. The crash mentioned at
http://forum.guildofwriters.org/viewtopic.php?f=117&t=6291 went away
immediately after switching plKeyCollector to an std::set.
2013-12-21 12:28:12 -05:00
3a354020e1 Minimize calls into shell APIs 2013-12-20 18:52:15 -05:00
09cc4b8259 Merge pull request #353 from Hoikas/new-launcher
Unified Patcher (Part 2: Nuke eap)
2013-12-12 14:04:43 -08:00
4ae685aff9 Hack around hidden/dead MessageBoxes :(
So, it appears that once our dialog is created, the DialogBox windowproc
is nuked. So, to hack around this, any errors that occur while it is open
are cached and reported out after we close everything down. It sucks, but
it works. I blame Microsoft.
2013-12-12 16:59:45 -05:00
1bcd17c850 Redist Updating
This is the crowning feature: the whole point of this exercise. You can
now update redists from the client launcher itself. To activate this
functionality, you will need to flag the file 0x10 in the manifest. I
recommend listing your redists in the patcher manifests.
2013-12-12 16:59:44 -05:00
d855d86475 Game Repair Mode
This adds a license-stopgap "feature" ... You can now update only the game
data by using the -Repair argument on the launcher. You'll need to specify
a stripped down MOULa server.ini with the GateKeeperSrv keys/host.
2013-12-12 16:59:43 -05:00
e7ab709b52 Client Image Flag
This argument works just like it does in Guild Wars. It checks all the
files (using Cyan's evil "Internal" and "External" manifests) for changes.
Expect this to take a decent amount of time.
2013-12-12 16:59:42 -05:00
a231b4db9d Rewrite plUruLauncher
Welcome to the glorious new regime.
2013-12-12 16:59:39 -05:00
696ceace19 Remove some unused PS version stuff 2013-12-12 16:24:02 -05:00
9070d70e50 Lots of cleanups to hsG3DeviceDelector 2013-12-12 16:24:00 -05:00
544abef39e Wow, those cards are old...
Remove detection for cards that are don't support at LEAST DirectX 8.
There's no way they would even be able to get past Direct3DCreate9, so we
shouldn't need to worry about them... I hope.
2013-12-12 16:23:59 -05:00
a30a326d17 We only support DirectX 9...
If you have less than 11MB VRAM or need to use the ref implementation,
then you are using a dinosaur and have no business even attempting to play
this game.
2013-12-12 16:23:58 -05:00
3299267976 Integrate SecurePreloader into pfPatcher 2013-11-28 15:14:45 -05:00
9d162a7a32 Reroute plResPatcher 2013-11-28 15:14:37 -05:00
7da0467609 plString-ify plOperationProgress 2013-11-25 22:01:09 -05:00
18010570b5 Allow disabling certain parts of the build 2013-07-09 10:35:43 +02:00
dd431db36e Fix CMake warnings on linking the Python libraries 2013-07-07 21:16:35 +02:00
296c4b6a69 Add missing std headers for compilation with VisualStudio 2013.
Additional C++11 support in VS12 requires inclusion of the proper headers.
2013-06-26 19:17:53 -07:00
91b4bb2da6 Fix python packing logic 2013-05-22 21:02:44 -04:00
192bd5ea7a Merge pull request #310 from Mystler/resourcedat
Copy resource.dat to output folder
2013-02-19 18:00:35 -08:00
ec39a40d24 Add separate workpath from final output in resource.dat script. 2013-02-19 08:06:39 -08:00
a392d8463c fix crash in plFileSecure 2013-02-18 13:17:18 +01:00
38f5e6ea0a Implement Hor+ FOVs 2013-02-07 21:22:05 -05:00
46dd7eeb78 Merge pull request #285 from Hoikas/skip-preload
Patcher Fixes
2013-02-02 18:15:51 -08:00
ef9cb1b5a4 Fix patcher launching crazy 2013-02-02 20:00:32 -05:00
fe06eed259 Shit, I'm not even testing that. 2013-02-02 17:58:25 -05:00
216d4ac983 HACK fix client path joining 2013-02-02 17:54:30 -05:00
98dff8d8e5 More granular control of the SecurePreloader 2013-01-30 15:22:19 -05:00
e4af3aff16 time.h -> ctime 2013-01-28 23:28:06 -08:00
b01aab4a39 Standardize on C++ headers.
Also removes a bunch of duplicate #includes of stuff that's already
pulled in by HeadSpin.h.
2013-01-28 23:15:54 -08:00
0343e997da ARRAY(T) uses malloc, and therefore breaks classes which need constructors 2013-01-22 21:00:01 -08:00
2c028c4b07 Remove hsFiles in favor of plFilesystem stuff 2013-01-21 14:48:32 -08:00
cc54fb07be Finish deprecation of pnUtPath 2013-01-21 14:48:31 -08:00
6e564476b7 Deprecate plFileUtils and parts of pnUtPath 2013-01-21 14:48:28 -08:00
c65ac61fb8 Merge pull request #260 from zrax/coreutils-hash
Remove redundant unnecessary apps
2013-01-20 20:58:41 -08:00
56e332a3c3 Add basic regex functionality to plString 2013-01-20 20:54:49 -08:00
4772eac87f Please just use the coreutils md5sum/shasum/sha1sum tools 2013-01-20 20:47:18 -08:00
b6d8492b3b Use puts instead of printf. 2013-01-20 12:56:26 -08:00
4dc4a0ec7b Build plPageOptimizer. 2013-01-19 22:58:14 -08:00
ad5495ca45 Fix issues from review 2013-01-19 14:23:07 -08:00
6f6ade2636 Replace hsStream::Open duplicated methods everywhere with a single plFileName interface 2013-01-19 14:21:49 -08:00
d2815f35bf Replace plasmalog with a better debug log
Plasmalog.txt is now plasmadbg.log. This allows us to view the log inside
the game, flush to the debugger output window, and have the logfile. The
plan is to redirect key leak reports to this log in a future commit.
2013-01-18 17:22:16 -05:00
f980f022dd Replace pnProduct with a (very) thin CoreLib plProduct wrapper around CMake-defined product ID values 2013-01-17 01:14:45 -08:00
4233727f57 Generate ComCtl manifests for the Win32 GUI executables 2013-01-10 18:43:17 -08:00
2eb3648144 Merge pull request #251 from dpogue/plresmgr-strings
Convert plRegistryNode stuff to plString.
2013-01-07 21:59:09 -08:00
cb9dab2cca Some fixes to make it all compile. 2013-01-07 21:56:14 -08:00
ad6b0bf3c8 Merge pull request #252 from dpogue/pljpeg
Move plJPEG into plGImage.
2013-01-05 21:10:57 -08:00