62 Commits (1debf8180b55646d51af44f58335ba2c4810cfa9)

Author SHA1 Message Date
Michael Hansen 1debf8180b Convert many of the now-deprecated plString::Format calls to plFormat 11 years ago
Michael Hansen a783642515 Python file names and SynchedObj SDL state names => plString 11 years ago
Joseph Davies 61483e2739 Fix crash when loading converted Age. 11 years ago
Adam Johnson 9634f9b050 PhysX conversion code validation at compile-time 12 years ago
Adam Johnson 061f129e70 Remove PhysX Dependency from plExcludeRegionMod 12 years ago
Adam Johnson 6ece5e6341 Fix crazy camera stack issues 12 years ago
Adam Johnson cc15367781 Bump the step offset by a tenth of a foot. 12 years ago
Darryl Pogue b01aab4a39 Standardize on C++ headers. 12 years ago
Joseph Davies 60b7e02d28 Fix for multi-controller debug display. 12 years ago
Joseph Davies e2a0041d31 plStringify ControllerDebugDisplay. 12 years ago
Joseph Davies 343610fb5a Fix crash when enabling Controller Debug display. 12 years ago
Michael Hansen f510b529f8 Remove unused headers from hsStlUtils.h (and push them downstream where needed) 12 years ago
Adam Johnson bb4d36e69d Remove windoze include from hsThread.h 12 years ago
Skoader d3ea8fe333 Rework PhysX collision flutter bug workaround 12 years ago
Skoader d06ba6362c Only apply height correction to human avatars. 12 years ago
Skoader 47efb94aa8 Fix warping an avatar triggers all detectors along the path 12 years ago
Skoader b5aaecc48d Fix subworld transition bug 12 years ago
Skoader 462d4d6906 Improve simulation timing at low frame rates. 12 years ago
Skoader d4e9be28ec Remove some PhysX workarounds that are no longer required. 12 years ago
Skoader 70e766ae5b Updated plPXPhysicalControllerCore 12 years ago
Michael Hansen b219c3c3cc Alright, this _TEMP_CONVERT_ stuff was a stupid idea 12 years ago
Michael Hansen 3c2a8c66e7 Remove more empty source files 12 years ago
Adam Johnson a709e17069 Obliterate hsBool 13 years ago
Adam Johnson c8873a9082 The real Relto plunge fix... 13 years ago
Adam Johnson 027e830360 Keep dynamics asleep during init process 13 years ago
Adam Johnson 7dcf2e66a3 Greatly simplify collision detectors 13 years ago
Adam Johnson 1b0e139ae5 Only send out one collide msg per frame 13 years ago
Adam Johnson 8ec1a92359 Rewrite kickable force stuff... 13 years ago
Adam Johnson 0689901c5e Band-aid for poorly modelled stairs 13 years ago
Michael Hansen 4b70d592c9 Fix some %s errors in plPhysX 13 years ago
Adam Johnson 8f2d4a6712 Revert hacks and do it right. 13 years ago
Adam Johnson d4dabfb047 That looks dangerous... 13 years ago
Adam Johnson 54b5e4cf24 Fix Gira basket explosions 13 years ago
Adam Johnson 8cbde377ef Fix an obvious memory leak. 13 years ago
Adam Johnson 33dbdce2f1 Really fix those bizarre panic links 13 years ago
Adam Johnson 3e811a4a87 More PhysX region tweaks 13 years ago
Adam Johnson 18b5a02479 Fix the Relto panic link weird stuff 13 years ago
Michael Hansen e34414889f Convert plUoid's object name to a plString 13 years ago
Adam Johnson 91fc595407 Completely kill off CoreLibExe 13 years ago
Darryl Pogue eb946f76a4 Get rid of MemAlloc. 13 years ago
Darryl Pogue 5013a978eb Get rid of NEW(), TRACKED_NEW, and ZERO(). 13 years ago
Darryl Pogue 8a3f0cfd5b Get rid of DEL() and FREE() macros. 13 years ago
Adam Johnson be26b145df HeadSpin.h is now the core header. 13 years ago
Adam Johnson e020651e4b Eliminate hsScalar and hsFixed 13 years ago
Adam Johnson 5027b5a4ac Convert custom HeadSpin integer types to standard types from stdint.h 13 years ago
Adam Johnson b4e1dc352e Fix player and CGZ marker games 13 years ago
Adam Johnson 64a0c49439 Bonus: Some cleanups for collision message handling and slightly improved 13 years ago
Adam Johnson 7c40364752 Fix some more incorrect PhysX Api calls for Kinematic Actors 13 years ago
Joseph Davies e462ef04b3 Fix Endian functions names in hsTypes and hsStream. 13 years ago
CyanWorlds eb2767a5f7 Open source re-licensing 13 years ago