You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
138 lines
4.1 KiB
138 lines
4.1 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// //
|
||
|
// plCubicRenderTarget Class Header //
|
||
|
// Derived renderTarget class representing a collection of render targets //
|
||
|
// to be used for DYNAMIC cubic environment mapping. //
|
||
|
// Cyan, Inc. //
|
||
|
// //
|
||
|
//// Version History //////////////////////////////////////////////////////////
|
||
|
// //
|
||
|
// 6.7.2001 mcn - Created. //
|
||
|
// //
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifndef _plCubicRenderTarget_h
|
||
|
#define _plCubicRenderTarget_h
|
||
|
|
||
|
#include "plRenderTarget.h"
|
||
|
#include "hsMatrix44.h"
|
||
|
|
||
|
|
||
|
//// Class Definition /////////////////////////////////////////////////////////
|
||
|
|
||
|
class plCubicRenderTarget : public plRenderTarget
|
||
|
{
|
||
|
protected:
|
||
|
|
||
|
//// Protected Members ////
|
||
|
|
||
|
plRenderTarget *fFaces[6];
|
||
|
hsMatrix44 fWorldToCameras[6];
|
||
|
hsMatrix44 fCameraToWorlds[6];
|
||
|
|
||
|
public:
|
||
|
|
||
|
//// Public Data ////
|
||
|
|
||
|
enum Faces
|
||
|
{
|
||
|
kLeftFace = 0,
|
||
|
kRightFace,
|
||
|
kFrontFace,
|
||
|
kBackFace,
|
||
|
kTopFace,
|
||
|
kBottomFace
|
||
|
};
|
||
|
|
||
|
//// Public Members ////
|
||
|
|
||
|
CLASSNAME_REGISTER( plCubicRenderTarget );
|
||
|
GETINTERFACE_ANY( plCubicRenderTarget, plRenderTarget );
|
||
|
|
||
|
plCubicRenderTarget()
|
||
|
{
|
||
|
fFaces[0] = fFaces[1] = fFaces[2] = fFaces[3] = fFaces[4] = fFaces[5] = nil;
|
||
|
}
|
||
|
|
||
|
plCubicRenderTarget( UInt16 flags, UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = -1, UInt8 sDepth = -1 )
|
||
|
: plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth )
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
|
||
|
for( i = 0; i < 6; i++ )
|
||
|
{
|
||
|
fFaces[i] = TRACKED_NEW plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth );
|
||
|
fFaces[i]->fParent = this;
|
||
|
fWorldToCameras[i].Reset();
|
||
|
fCameraToWorlds[i].Reset();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
virtual ~plCubicRenderTarget()
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
|
||
|
for( i = 0; i < 6; i++ )
|
||
|
delete fFaces[i];
|
||
|
}
|
||
|
|
||
|
// Get the total size in bytes
|
||
|
virtual UInt32 GetTotalSize( void ) const;
|
||
|
|
||
|
virtual void SetCameraMatrix(const hsPoint3& pos);
|
||
|
virtual const hsMatrix44& GetWorldToCamera(UInt8 face) const { return fWorldToCameras[face]; }
|
||
|
virtual const hsMatrix44& GetCameraToWorld(UInt8 face) const { return fCameraToWorlds[face]; }
|
||
|
|
||
|
plRenderTarget *GetFace(UInt8 face) const { return fFaces[face]; }
|
||
|
|
||
|
virtual UInt32 Read(hsStream *s);
|
||
|
virtual UInt32 Write(hsStream *s);
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // _plCubicRenderTarget_h
|