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806 lines
22 KiB
806 lines
22 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "max.h"
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#include "resource.h"
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#include "plComponent.h"
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#include "plComponentReg.h"
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#include "../MaxMain/plMaxNode.h"
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#include "hsTypes.h"
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#include "../plDrawable/plDrawableSpans.h"
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// The AccMeshSmooth now does everything the InterMeshSmooth and AvMeshSmooth
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// components did, only better and with fewer bugs.
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//#include "../plDrawable/plInterMeshSmooth.h"
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#include "../plDrawable/plAvMeshSmooth.h"
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#include "../plDrawable/plAccMeshSmooth.h"
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#include "../plDrawable/plGeometrySpan.h"
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#include "../plDrawable/plSharedMesh.h"
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#include "../pnSceneObject/plSceneObject.h"
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#include "../pnSceneObject/plDrawInterface.h"
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const Class_ID CID_SMOOTHCOMP(0x7f926cbc, 0x58df5a44);
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const Class_ID CID_SMOOTHAV(0xaf37a4f, 0x8c00991);
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const Class_ID CID_SMOOTHBASE(0xebd3ccd, 0x8e85ea6);
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const Class_ID CID_SMOOTHSNAP(0x7768074c, 0x65197b77);
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void DummyCodeIncludeFuncSmooth()
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{
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}
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//Class that accesses the paramblock below.
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class plSmoothComponent : public plComponent
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{
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public:
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enum {
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kSmoothAngle,
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kSmoothPos,
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kSmoothColor
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};
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protected:
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hsBool fDoneThis;
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hsBool IDoSmooth(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans);
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hsBool IGetSpans(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans);
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hsBool IReShade(plErrorMsg* pErrMsg);
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hsBool ISmoothAll(plErrorMsg* pErrMsg);
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public:
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plSmoothComponent();
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void DeleteThis() { delete this; }
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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virtual hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg) { fDoneThis = false; return true; }
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virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg) { fDoneThis = false; return true; }
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virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
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};
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//Max desc stuff necessary below.
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CLASS_DESC(plSmoothComponent, gSmoothDesc, "Smooth", "Smooth", COMP_TYPE_GRAPHICS, CID_SMOOTHCOMP)
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ParamBlockDesc2 gSmoothBk
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(
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plComponent::kBlkComp, _T("Smooth"), 0, &gSmoothDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
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IDD_COMP_SMOOTH, IDS_COMP_SMOOTHS, 0, 0, NULL,
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plSmoothComponent::kSmoothAngle, _T("SmoothAngle"), TYPE_FLOAT, 0, 0,
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p_default, 75.0f,
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p_range, 0.0, 180.0,
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p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
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IDC_COMP_SMOOTH_ANGLE, IDC_COMP_SMOOTH_ANGLE_SPIN, 1.f,
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end,
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plSmoothComponent::kSmoothPos, _T("SmoothPos"), TYPE_BOOL, 0, 0,
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p_default, FALSE,
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p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_SMOOTH_POS,
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end,
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plSmoothComponent::kSmoothColor, _T("SmoothColor"), TYPE_BOOL, 0, 0,
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p_default, FALSE,
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p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_SMOOTH_COLOR,
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end,
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end
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);
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plSmoothComponent::plSmoothComponent()
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{
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fClassDesc = &gSmoothDesc;
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fClassDesc->MakeAutoParamBlocks(this);
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}
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hsBool plSmoothComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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ISmoothAll(pErrMsg);
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return true;
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}
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hsBool plSmoothComponent::ISmoothAll(plErrorMsg* pErrMsg)
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{
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if( !fDoneThis )
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{
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hsTArray<plGeometrySpan*> spans;
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IGetSpans(pErrMsg, spans);
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IDoSmooth(pErrMsg, spans);
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fDoneThis = true;
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}
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return true;
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}
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hsBool plSmoothComponent::IGetSpans(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans)
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{
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spans.SetCount(0);
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UInt32 count = NumTargets();
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UInt32 i;
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for( i = 0; i < count; i++ )
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{
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plMaxNode *node = (plMaxNode*)GetTarget(i);
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if( !(node && node->CanConvert() && node->GetDrawable()) )
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continue;
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plSceneObject* obj = node->GetSceneObject();
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if( !obj )
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continue;
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const plDrawInterface* di = obj->GetDrawInterface();
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if( !di )
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continue;
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UInt8 iDraw;
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for( iDraw = 0; iDraw < di->GetNumDrawables(); iDraw++ )
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{
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plDrawableSpans* dr = plDrawableSpans::ConvertNoRef(di->GetDrawable(iDraw));
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if( !dr )
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continue;
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plDISpanIndex disi = dr->GetDISpans(di->GetDrawableMeshIndex(iDraw));
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int i;
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for( i = 0; i < disi.fIndices.GetCount(); i++ )
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{
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spans.Append(dr->GetSourceSpans()[disi.fIndices[i]]);
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}
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}
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}
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return true;
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}
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hsBool plSmoothComponent::IDoSmooth(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans)
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{
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// if( spans.GetCount() > 1 )
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{
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plAccMeshSmooth smoother;
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smoother.SetAngle(fCompPB->GetFloat(kSmoothAngle));
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smoother.SetFlags(plAccMeshSmooth::kSmoothNorm);
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if( fCompPB->GetInt(kSmoothPos) )
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smoother.SetFlags(smoother.GetFlags() | plAccMeshSmooth::kSmoothPos);
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if( fCompPB->GetInt(kSmoothColor) )
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smoother.SetFlags(smoother.GetFlags() | plAccMeshSmooth::kSmoothDiffuse);
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smoother.Smooth(spans);
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}
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return true;
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}
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hsBool plSmoothComponent::IReShade(plErrorMsg* pErrMsg)
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{
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UInt32 count = NumTargets();
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UInt32 i;
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for( i = 0; i < count; i++ )
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{
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plMaxNode *node = (plMaxNode*)GetTarget(i);
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if( node )
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node->ShadeMesh(pErrMsg, nil);
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}
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Now an avatar specific version
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///////////////////////////////////////////////////////////////////////////////////////////////
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//Class that accesses the paramblock below.
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class plSmoothAvComponent : public plComponent
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{
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public:
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enum {
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kSmoothAngle,
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kDistTol,
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kSmoothPos
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};
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protected:
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hsBool fDoneThis;
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hsBool IDoSmooth(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans);
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hsBool IGetSpans(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans);
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hsBool IReShade(plErrorMsg* pErrMsg);
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hsBool ISmoothAll(plErrorMsg* pErrMsg);
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public:
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plSmoothAvComponent();
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void DeleteThis() { delete this; }
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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virtual hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg) { fDoneThis = false; return true; }
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virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg) { fDoneThis = false; return true; }
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virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
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};
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//Max desc stuff necessary below.
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CLASS_DESC(plSmoothAvComponent, gSmoothAvDesc, "Avatar Smooth", "AvSmooth", COMP_TYPE_GRAPHICS, CID_SMOOTHAV)
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ParamBlockDesc2 gSmoothAvBk
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(
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plComponent::kBlkComp, _T("SmoothAv"), 0, &gSmoothAvDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
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IDD_COMP_SMOOTHAV, IDS_COMP_SMOOTHAV, 0, 0, NULL,
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plSmoothAvComponent::kSmoothAngle, _T("SmoothAngle"), TYPE_FLOAT, 0, 0,
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p_default, 75.0f,
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p_range, 0.0, 180.0,
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p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
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IDC_COMP_SMOOTHAV_ANGLE, IDC_COMP_SMOOTHAV_ANGLE_SPIN, 1.f,
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end,
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plSmoothAvComponent::kDistTol, _T("DistTol"), TYPE_FLOAT, 0, 0,
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p_default, 0.001f,
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p_range, 0.0, 1.0,
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p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
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IDC_COMP_SMOOTHAV_DIST, IDC_COMP_SMOOTHAV_DIST_SPIN, 0.01f,
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end,
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plSmoothAvComponent::kSmoothPos, _T("SmoothPos"), TYPE_BOOL, 0, 0,
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p_default, TRUE,
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p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_SMOOTHAV_POS,
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end,
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end
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);
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plSmoothAvComponent::plSmoothAvComponent()
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{
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fClassDesc = &gSmoothAvDesc;
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fClassDesc->MakeAutoParamBlocks(this);
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}
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hsBool plSmoothAvComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
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{
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ISmoothAll(pErrMsg);
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return true;
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}
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hsBool plSmoothAvComponent::ISmoothAll(plErrorMsg* pErrMsg)
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{
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if( !fDoneThis )
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{
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hsTArray<plGeometrySpan*> spans;
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IGetSpans(pErrMsg, spans);
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IDoSmooth(pErrMsg, spans);
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fDoneThis = true;
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}
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return true;
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}
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hsBool plSmoothAvComponent::IGetSpans(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans)
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{
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spans.SetCount(0);
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UInt32 count = NumTargets();
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UInt32 i;
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for( i = 0; i < count; i++ )
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{
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plMaxNode *node = (plMaxNode*)GetTarget(i);
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if( !node )
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continue;
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plSharedMesh* sharedMesh = node->GetSwappableGeom();
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if( !sharedMesh )
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continue;
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int j;
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for( j = 0; j < sharedMesh->fSpans.GetCount(); j++ )
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{
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if( sharedMesh->fSpans[j] )
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spans.Append(sharedMesh->fSpans[j]);
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}
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}
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return true;
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}
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hsBool plSmoothAvComponent::IDoSmooth(plErrorMsg* pErrMsg, hsTArray<plGeometrySpan*>& spans)
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{
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if( spans.GetCount() > 1 )
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{
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plAccMeshSmooth smoother;
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smoother.SetAngle(fCompPB->GetFloat(kSmoothAngle));
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smoother.SetDistTol(fCompPB->GetFloat(kDistTol));
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smoother.SetFlags(plAccMeshSmooth::kSmoothNorm);
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if( fCompPB->GetInt(kSmoothPos) )
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smoother.SetFlags(smoother.GetFlags() | plAccMeshSmooth::kSmoothPos);
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smoother.Smooth(spans);
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}
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return true;
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}
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hsBool plSmoothAvComponent::IReShade(plErrorMsg* pErrMsg)
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{
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UInt32 count = NumTargets();
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UInt32 i;
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for( i = 0; i < count; i++ )
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{
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plMaxNode *node = (plMaxNode*)GetTarget(i);
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if( node )
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node->ShadeMesh(pErrMsg, nil);
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}
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Tiny component to reference a bunch of meshes. These meshes will be used for reference,
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// but not actually exported (unless someone else grabs them too.)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class plSmoothBaseComponent : public plComponent
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{
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protected:
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hsTArray<plAvMeshSmooth::XfmSpan> fSpans;
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public:
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enum {
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kSmoothAngle,
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kDistTol,
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kSmoothPos
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};
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plSmoothBaseComponent();
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void DeleteThis() { delete this; }
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hsTArray<plAvMeshSmooth::XfmSpan>& GetSpans(plErrorMsg* pErrMsg);
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float GetSmoothAngle() const { return fCompPB->GetFloat(kSmoothAngle); }
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float GetDistTol() const { return fCompPB->GetFloat(kDistTol); }
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bool SmoothPosition() const { return 0 != fCompPB->GetInt(kSmoothPos); }
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static plSmoothBaseComponent* GetSmoothBaseComp(INode* node);
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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||
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// of properties on the MaxNode, as it's still indeterminant.
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||
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virtual hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
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||
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virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
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||
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};
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||
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||
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//Max desc stuff necessary below.
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||
|
CLASS_DESC(plSmoothBaseComponent, gSmoothBaseDesc, "Smoothing Base", "SmoothBase", COMP_TYPE_GRAPHICS, CID_SMOOTHBASE)
|
||
|
|
||
|
ParamBlockDesc2 gSmoothBaseBk
|
||
|
(
|
||
|
plComponent::kBlkComp, _T("SmoothBase"), 0, &gSmoothBaseDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
|
||
|
|
||
|
IDD_COMP_SMOOTHBASE, IDS_COMP_SMOOTHBASE, 0, 0, NULL,
|
||
|
|
||
|
plSmoothBaseComponent::kSmoothAngle, _T("SmoothAngle"), TYPE_FLOAT, 0, 0,
|
||
|
p_default, 75.0f,
|
||
|
p_range, 0.0, 180.0,
|
||
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
|
||
|
IDC_COMP_SMOOTHBASE_ANGLE, IDC_COMP_SMOOTHBASE_ANGLE_SPIN, 1.f,
|
||
|
end,
|
||
|
|
||
|
plSmoothBaseComponent::kDistTol, _T("DistTol"), TYPE_FLOAT, 0, 0,
|
||
|
p_default, 0.001f,
|
||
|
p_range, 0.0, 1.0,
|
||
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
|
||
|
IDC_COMP_SMOOTHBASE_DIST, IDC_COMP_SMOOTHBASE_DIST_SPIN, 0.01f,
|
||
|
end,
|
||
|
|
||
|
plSmoothBaseComponent::kSmoothPos, _T("SmoothPos"), TYPE_BOOL, 0, 0,
|
||
|
p_default, TRUE,
|
||
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_SMOOTHBASE_POS,
|
||
|
end,
|
||
|
|
||
|
end
|
||
|
);
|
||
|
|
||
|
plSmoothBaseComponent::plSmoothBaseComponent()
|
||
|
{
|
||
|
fClassDesc = &gSmoothBaseDesc;
|
||
|
fClassDesc->MakeAutoParamBlocks(this);
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothBaseComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
|
||
|
{
|
||
|
node->SetDrawable(false);
|
||
|
if (!node->GetSwappableGeom())
|
||
|
node->SetSwappableGeom(new plSharedMesh);
|
||
|
|
||
|
fSpans.SetCount(0);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothBaseComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
|
||
|
{
|
||
|
GetSpans(pErrMsg);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
plSmoothBaseComponent* plSmoothBaseComponent::GetSmoothBaseComp(INode* node)
|
||
|
{
|
||
|
if( !node )
|
||
|
return nil;
|
||
|
|
||
|
plComponentBase *comp = ((plMaxNodeBase*)node)->ConvertToComponent();
|
||
|
if( comp == nil )
|
||
|
return nil;
|
||
|
|
||
|
if( comp->ClassID() == CID_SMOOTHBASE )
|
||
|
return (plSmoothBaseComponent*)comp;
|
||
|
|
||
|
return nil;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Only valid after the MakeMesh phase.
|
||
|
hsTArray<plAvMeshSmooth::XfmSpan>& plSmoothBaseComponent::GetSpans(plErrorMsg* pErrMsg)
|
||
|
{
|
||
|
if( !fSpans.GetCount() )
|
||
|
{
|
||
|
UInt32 count = NumTargets();
|
||
|
UInt32 i;
|
||
|
hsTArray<plGeometrySpan*> spans;
|
||
|
|
||
|
for( i = 0; i < count; i++ )
|
||
|
{
|
||
|
plMaxNode *node = (plMaxNode*)GetTarget(i);
|
||
|
if( !node )
|
||
|
continue;
|
||
|
|
||
|
plSharedMesh* sharedMesh = node->GetSwappableGeom();
|
||
|
if( !sharedMesh )
|
||
|
continue;
|
||
|
|
||
|
int j;
|
||
|
for( j = 0; j < sharedMesh->fSpans.GetCount(); j++ )
|
||
|
{
|
||
|
if( sharedMesh->fSpans[j] )
|
||
|
{
|
||
|
spans.Append(sharedMesh->fSpans[j]);
|
||
|
plAvMeshSmooth::XfmSpan xfmSpan;
|
||
|
xfmSpan.fSpan = sharedMesh->fSpans[j];
|
||
|
|
||
|
xfmSpan.fSpanToNeutral = node->GetOTM44() * node->GetLocalToVert44();
|
||
|
xfmSpan.fSpanToNeutral.GetInverse(&xfmSpan.fNeutralToSpan);
|
||
|
|
||
|
xfmSpan.fSpanToNeutral.GetTranspose(&xfmSpan.fNormNeutralToSpan);
|
||
|
xfmSpan.fNeutralToSpan.GetTranspose(&xfmSpan.fNormSpanToNeutral);
|
||
|
|
||
|
fSpans.Append(xfmSpan);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if( spans.GetCount() > 1 )
|
||
|
{
|
||
|
plAccMeshSmooth smoother;
|
||
|
smoother.SetAngle(fCompPB->GetFloat(kSmoothAngle));
|
||
|
smoother.SetDistTol(fCompPB->GetFloat(kDistTol));
|
||
|
smoother.SetFlags(plAccMeshSmooth::kSmoothNorm);
|
||
|
if( fCompPB->GetInt(kSmoothPos) )
|
||
|
smoother.SetFlags(smoother.GetFlags() | plAccMeshSmooth::kSmoothPos);
|
||
|
smoother.Smooth(spans);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return fSpans;
|
||
|
}
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
// Now another avatar specific version
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
//Class that accesses the paramblock below.
|
||
|
class plSmoothSnapComponent : public plComponent
|
||
|
{
|
||
|
public:
|
||
|
enum {
|
||
|
kSmoothBase,
|
||
|
kSmoothAngle,
|
||
|
kDistTol,
|
||
|
kSmoothPos
|
||
|
};
|
||
|
protected:
|
||
|
hsBool fDoneThis;
|
||
|
|
||
|
hsTArray<plAvMeshSmooth::XfmSpan>& IGetSrcSpans(plErrorMsg* pErrMsg);
|
||
|
|
||
|
hsBool IDoSmooth(plErrorMsg* pErrMsg, hsTArray<plAvMeshSmooth::XfmSpan>& srcSpans, hsTArray<plAvMeshSmooth::XfmSpan>& dstSpans);
|
||
|
hsBool IGetDstSpans(plErrorMsg* pErrMsg, hsTArray<plAvMeshSmooth::XfmSpan>& spans);
|
||
|
hsBool IReShade(plErrorMsg* pErrMsg);
|
||
|
hsBool ISmoothAll(plErrorMsg* pErrMsg);
|
||
|
public:
|
||
|
plSmoothSnapComponent();
|
||
|
void DeleteThis() { delete this; }
|
||
|
|
||
|
|
||
|
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
|
||
|
// of properties on the MaxNode, as it's still indeterminant.
|
||
|
virtual hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg) { fDoneThis = false; return true; }
|
||
|
virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg) { fDoneThis = false; return true; }
|
||
|
virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
|
||
|
};
|
||
|
|
||
|
|
||
|
class plSmoothBaseSelProc : public ParamMap2UserDlgProc
|
||
|
{
|
||
|
public:
|
||
|
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||
|
void DeleteThis() { }
|
||
|
};
|
||
|
|
||
|
#include "plPickNode.h"
|
||
|
|
||
|
BOOL plSmoothBaseSelProc::DlgProc(TimeValue t, IParamMap2 *paramMap, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
switch (msg)
|
||
|
{
|
||
|
case WM_INITDIALOG:
|
||
|
{
|
||
|
IParamBlock2 *pb = paramMap->GetParamBlock();
|
||
|
INode* node = pb->GetINode(plSmoothSnapComponent::kSmoothBase);
|
||
|
TSTR newName(node ? node->GetName() : "Pick");
|
||
|
::SetWindowText(::GetDlgItem(hWnd, IDC_COMP_SMOOTH_CHOSE), newName);
|
||
|
}
|
||
|
return true;
|
||
|
|
||
|
case WM_COMMAND:
|
||
|
if( (HIWORD(wParam) == BN_CLICKED) && (LOWORD(wParam) == IDC_COMP_SMOOTH_CHOSE) )
|
||
|
{
|
||
|
IParamBlock2 *pb = paramMap->GetParamBlock();
|
||
|
std::vector<Class_ID> cids;
|
||
|
cids.push_back(CID_SMOOTHBASE);
|
||
|
if( plPick::Node(pb, plSmoothSnapComponent::kSmoothBase, &cids, true, true) )
|
||
|
{
|
||
|
INode* node = pb->GetINode(plSmoothSnapComponent::kSmoothBase);
|
||
|
TSTR newName(node ? node->GetName() : "Pick");
|
||
|
::SetWindowText(::GetDlgItem(hWnd, IDC_COMP_SMOOTH_CHOSE), newName);
|
||
|
paramMap->Invalidate(plSmoothSnapComponent::kSmoothBase);
|
||
|
ShowWindow(hWnd, SW_HIDE);
|
||
|
ShowWindow(hWnd, SW_SHOW);
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
plSmoothBaseSelProc gSmoothBaseSelProc;
|
||
|
|
||
|
//Max desc stuff necessary below.
|
||
|
CLASS_DESC(plSmoothSnapComponent, gSmoothSnapDesc, "Snap to Base", "SnapTo", COMP_TYPE_GRAPHICS, CID_SMOOTHSNAP)
|
||
|
|
||
|
|
||
|
ParamBlockDesc2 gSmoothSnapBk
|
||
|
(
|
||
|
plComponent::kBlkComp, _T("SmoothSnap"), 0, &gSmoothSnapDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
|
||
|
|
||
|
IDD_COMP_SMOOTHSNAP, IDS_COMP_SMOOTHSNAP, 0, 0, &gSmoothBaseSelProc,
|
||
|
|
||
|
plSmoothSnapComponent::kSmoothBase, _T("SmoothBase"), TYPE_INODE, 0, 0,
|
||
|
end,
|
||
|
|
||
|
plSmoothSnapComponent::kSmoothAngle, _T("SmoothAngle"), TYPE_FLOAT, 0, 0,
|
||
|
p_default, 75.0f,
|
||
|
p_range, 0.0, 180.0,
|
||
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
|
||
|
IDC_COMP_SMOOTHSNAP_ANGLE, IDC_COMP_SMOOTHSNAP_ANGLE_SPIN, 1.f,
|
||
|
end,
|
||
|
|
||
|
plSmoothSnapComponent::kDistTol, _T("DistTol"), TYPE_FLOAT, 0, 0,
|
||
|
p_default, 0.01f,
|
||
|
p_range, 0.0, 1.0,
|
||
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
|
||
|
IDC_COMP_SMOOTHSNAP_DIST, IDC_COMP_SMOOTHSNAP_DIST_SPIN, 0.01f,
|
||
|
end,
|
||
|
|
||
|
plSmoothSnapComponent::kSmoothPos, _T("SmoothPos"), TYPE_BOOL, 0, 0,
|
||
|
p_default, TRUE,
|
||
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_SMOOTHSNAP_POS,
|
||
|
end,
|
||
|
|
||
|
end
|
||
|
);
|
||
|
|
||
|
plSmoothSnapComponent::plSmoothSnapComponent()
|
||
|
{
|
||
|
fClassDesc = &gSmoothSnapDesc;
|
||
|
fClassDesc->MakeAutoParamBlocks(this);
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothSnapComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
|
||
|
{
|
||
|
ISmoothAll(pErrMsg);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothSnapComponent::ISmoothAll(plErrorMsg* pErrMsg)
|
||
|
{
|
||
|
if( !fDoneThis )
|
||
|
{
|
||
|
fDoneThis = true;
|
||
|
|
||
|
hsTArray<plAvMeshSmooth::XfmSpan>& srcSpans = IGetSrcSpans(pErrMsg);
|
||
|
|
||
|
if( !srcSpans.GetCount() )
|
||
|
return true;
|
||
|
|
||
|
hsTArray<plAvMeshSmooth::XfmSpan> dstSpans;
|
||
|
|
||
|
if( !IGetDstSpans(pErrMsg, dstSpans) )
|
||
|
return true;
|
||
|
|
||
|
IDoSmooth(pErrMsg, srcSpans, dstSpans);
|
||
|
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
hsTArray<plAvMeshSmooth::XfmSpan>& plSmoothSnapComponent::IGetSrcSpans(plErrorMsg* pErrMsg)
|
||
|
{
|
||
|
static hsTArray<plAvMeshSmooth::XfmSpan> emptySpans;
|
||
|
|
||
|
plSmoothBaseComponent* baseComp = plSmoothBaseComponent::GetSmoothBaseComp(fCompPB->GetINode(kSmoothBase, 0, 0));
|
||
|
if( !baseComp )
|
||
|
return emptySpans;
|
||
|
|
||
|
return baseComp->GetSpans(pErrMsg);
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothSnapComponent::IGetDstSpans(plErrorMsg* pErrMsg, hsTArray<plAvMeshSmooth::XfmSpan>& spans)
|
||
|
{
|
||
|
hsTArray<plGeometrySpan*> geoSpans;
|
||
|
spans.SetCount(0);
|
||
|
|
||
|
UInt32 count = NumTargets();
|
||
|
UInt32 i;
|
||
|
for( i = 0; i < count; i++ )
|
||
|
{
|
||
|
plMaxNode *node = (plMaxNode*)GetTarget(i);
|
||
|
if( !node )
|
||
|
continue;
|
||
|
|
||
|
plSharedMesh* sharedMesh = node->GetSwappableGeom();
|
||
|
if( !sharedMesh )
|
||
|
continue;
|
||
|
|
||
|
int j;
|
||
|
for( j = 0; j < sharedMesh->fSpans.GetCount(); j++ )
|
||
|
{
|
||
|
if( sharedMesh->fSpans[j] )
|
||
|
{
|
||
|
geoSpans.Append(sharedMesh->fSpans[j]);
|
||
|
|
||
|
plAvMeshSmooth::XfmSpan xfmSpan;
|
||
|
xfmSpan.fSpan = sharedMesh->fSpans[j];
|
||
|
|
||
|
xfmSpan.fSpanToNeutral = node->GetOTM44() * node->GetLocalToVert44();
|
||
|
xfmSpan.fSpanToNeutral.GetInverse(&xfmSpan.fNeutralToSpan);
|
||
|
|
||
|
xfmSpan.fSpanToNeutral.GetTranspose(&xfmSpan.fNormNeutralToSpan);
|
||
|
xfmSpan.fNeutralToSpan.GetTranspose(&xfmSpan.fNormSpanToNeutral);
|
||
|
|
||
|
spans.Append(xfmSpan);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Smooth them with themselves before we pass them off to be snapped to the base.
|
||
|
// We'll use the base component's parameters, because ours will be sloppier to
|
||
|
// ensure proper snapping.
|
||
|
if( geoSpans.GetCount() )
|
||
|
{
|
||
|
plSmoothBaseComponent* baseComp = plSmoothBaseComponent::GetSmoothBaseComp(fCompPB->GetINode(kSmoothBase, 0, 0));
|
||
|
if( !baseComp )
|
||
|
return 0;
|
||
|
|
||
|
plAccMeshSmooth smoother;
|
||
|
smoother.SetAngle(baseComp->GetSmoothAngle());
|
||
|
smoother.SetDistTol(baseComp->GetDistTol());
|
||
|
smoother.SetFlags(plAccMeshSmooth::kSmoothNorm);
|
||
|
if( baseComp->SmoothPosition() )
|
||
|
smoother.SetFlags(smoother.GetFlags() | plAccMeshSmooth::kSmoothPos);
|
||
|
smoother.Smooth(geoSpans);
|
||
|
}
|
||
|
|
||
|
return spans.GetCount();
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothSnapComponent::IDoSmooth(plErrorMsg* pErrMsg, hsTArray<plAvMeshSmooth::XfmSpan>& srcSpans, hsTArray<plAvMeshSmooth::XfmSpan>& dstSpans)
|
||
|
{
|
||
|
if( srcSpans.GetCount() && dstSpans.GetCount() )
|
||
|
{
|
||
|
plAvMeshSmooth smoother;
|
||
|
smoother.SetAngle(fCompPB->GetFloat(kSmoothAngle));
|
||
|
smoother.SetDistTol(fCompPB->GetFloat(kDistTol));
|
||
|
smoother.SetFlags(plAccMeshSmooth::kSmoothNorm);
|
||
|
if( fCompPB->GetInt(kSmoothPos) )
|
||
|
smoother.SetFlags(smoother.GetFlags() | plAccMeshSmooth::kSmoothPos);
|
||
|
smoother.Smooth(srcSpans, dstSpans);
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
hsBool plSmoothSnapComponent::IReShade(plErrorMsg* pErrMsg)
|
||
|
{
|
||
|
UInt32 count = NumTargets();
|
||
|
UInt32 i;
|
||
|
for( i = 0; i < count; i++ )
|
||
|
{
|
||
|
plMaxNode *node = (plMaxNode*)GetTarget(i);
|
||
|
if( node )
|
||
|
node->ShadeMesh(pErrMsg, nil);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|