154 Commits (v0.13a)

Author SHA1 Message Date
Adam Johnson bc66d8ac7a Implement a LinkToAge Message Node 9 years ago
Adam Johnson 7d7af297e4 SoftVolume Modifier 9 years ago
Adam Johnson 36c5d71032 Don't touch mah strings! 9 years ago
Adam Johnson 09be2f053d Fix typo in volume sensor node key getter 9 years ago
Adam Johnson 84c300fe6c Fix error in fetching texture attributes 9 years ago
Adam Johnson 07ee39f2e1 Small node socket color tweak 9 years ago
Adam Johnson 75e2651cda ptAttribActivators MUST send notify messages 9 years ago
Adam Johnson 70dc620f94 Complain about invalid links 9 years ago
Adam Johnson 9dfab7e660 The Enable/Disable node now addresses nodes 9 years ago
Adam Johnson 644b22ecfd Toss modifier display names 9 years ago
Adam Johnson 70da2980e6 Add some missing ptAttrib colors 9 years ago
Adam Johnson e4ca37c06d Ensure variable input sockets stay grouped 9 years ago
Adam Johnson 9543dc6c12 Implement exclude region nodes 9 years ago
Adam Johnson 26b5edd3c2 Use OrderedDict for socket defs 9 years ago
Adam Johnson ac98661542 Don't make dupe output sockets 9 years ago
Adam Johnson bfcebe8d97 Spawn new message input sockets 9 years ago
Adam Johnson 4341159fe3 Expose wavesets to PFMs 9 years ago
Adam Johnson 11a653f9b0 Abstract away some NodeSocket bookkeeping 9 years ago
Adam Johnson 345ac83c18 Only allow python refreshing if the file exists 9 years ago
Adam Johnson da254af886 More improper linkage protection 9 years ago
Adam Johnson 8e71703e3c Fix linking activators to PFMs 9 years ago
Adam Johnson 0b4ddd2bc0 PFM exporting 9 years ago
Adam Johnson 4ebd70d824 Begin work on PythonFileMod nodes 9 years ago
Adam Johnson a583540446 The node tree is not a cheap whore 9 years ago
Adam Johnson 17714b9d2a Implement "OneShot" logic mods 9 years ago
Adam Johnson 2898e269e8 EnableMsg logic node 9 years ago
Adam Johnson 6cabd9bb64 Replace _finalize_message in ResponderCommandNode 9 years ago
Adam Johnson 46dea1cc73 Implement a node for plTimerCallbackMsg 9 years ago
Adam Johnson 6f5681b444 Remove redundant code from footstep sound node 9 years ago
Adam Johnson 2b8c16da1b Add an animation group modifier 9 years ago
Adam Johnson ca47e8569a Fix clickables warping to origin in PotS 9 years ago
Adam Johnson a3716a8c35 Fix CoordinateInterface race conditions 9 years ago
Adam Johnson 530d5efe74 Fix some potential tracebacks in the Logic Nodes 9 years ago
Adam Johnson ca4a7d63f9 Responder commands can only send one message 9 years ago
Adam Johnson 425ff808dc Ensure clickables have a CoordinateInterface 9 years ago
Adam Johnson 27dbb23fa9 Tweak some of the variable input stuff 9 years ago
Adam Johnson 54e324e360 More work on Responder callbacks... 9 years ago
Adam Johnson e02a063ad7 Simple AnimCmdMsg 9 years ago
Adam Johnson 10bdf645b9 Ensure all responder states are converted 9 years ago
Adam Johnson f0748b690d Implement OneShot logic nodes 9 years ago
Adam Johnson 1fe28cbd96 Use "requires_actor" in logic nodes as well 9 years ago
Adam Johnson 0dc78b6585 Implement a SittingBehavior modifier 9 years ago
Adam Johnson 6a6c2f5226 Implement logic nodes for SittingMods 9 years ago
Adam Johnson ad0c8cee27 Unify physical exporting steps 9 years ago
Adam Johnson af2229ec64 Expose some useful ResponderModifier flags 9 years ago
Adam Johnson 1b5b229a33 Export Region Sensors 9 years ago
Adam Johnson 53b1b66258 Responder nodes now export themselves! 9 years ago
Adam Johnson b9381e078e Replace RespStateList crazy with a nicer solution 9 years ago
Adam Johnson 5192be428e Begin work on Logic Nodes UI 9 years ago