mirror of https://github.com/H-uru/korman.git
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This has some simple attribute nodes for example purposes. Unfortunately, this is so far UI only. More node types need to be added, then we can begin working on exporting.pull/10/head
Adam Johnson
10 years ago
7 changed files with 411 additions and 0 deletions
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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|
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import bpy |
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from bpy.props import * |
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import os.path |
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from PyHSPlasma import * |
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from .node_core import * |
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_attrib_colors = { |
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"ptAttribActivator": (0.451, 0.0, 0.263, 1.0), |
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"ptAttribActivatorList": (0.451, 0.0, 0.263, 1.0), |
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"ptAttribBoolean": (0.71, 0.706, 0.655, 1.0), |
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"ptAttribFloat": (0.443, 0.439, 0.392, 1.0), |
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("ptAttribFloat", "ptAttribInt"): (0.443, 0.439, 0.392, 1.0), |
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"ptAttribInt": (0.443, 0.439, 0.392, 1.0), |
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"ptAttribResponder": (0.031, 0.110, 0.290, 1.0), |
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"ptAttribResponderList": (0.031, 0.110, 0.290, 1.0), |
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"ptAttribString": (0.675, 0.659, 0.494, 1.0), |
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} |
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_single_user_attribs = { |
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"ptAttribBoolean", "ptAttribInt", "ptAttribFloat", "ptAttribString", "ptAttribDropDownList", |
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"ptAttribSceneobject", "ptAttribDynamicMap", "ptAttribGUIDialog", "ptAttribExcludeRegion", |
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"ptAttribWaveSet", "ptAttribSwimCurrent", "ptAttribAnimation", "ptAttribBehavior", |
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"ptAttribMaterial", "ptAttribMaterialAnimation", "ptAttribGUIPopUpMenu", "ptAttribGUISkin", |
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"ptAttribGrassShader", |
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} |
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class PlasmaAttribute(bpy.types.PropertyGroup): |
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attribute_id = IntProperty() |
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attribute_type = StringProperty() |
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attribute_name = StringProperty() |
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attribute_description = StringProperty() |
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# These shall be default values |
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value_string = StringProperty() |
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value_int = IntProperty() |
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value_float = FloatProperty() |
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value_bool = BoolProperty() |
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_simple_attrs = { |
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"ptAttribString": "value_string", |
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"ptAttribInt": "value_int", |
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"ptAttribFloat": "value_float", |
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"ptAttribBoolean": "value_bool", |
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} |
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@property |
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def is_simple_value(self): |
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return self.attribute_type in self._simple_attrs |
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def _get_simple_value(self): |
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return getattr(self, self._simple_attrs[self.attribute_type]) |
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def _set_simple_value(self, value): |
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setattr(self, self._simple_attrs[self.attribute_type], value) |
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simple_value = property(_get_simple_value, _set_simple_value) |
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class PlasmaPythonFileNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "PYTHON" |
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bl_idname = "PlasmaPythonFileNode" |
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bl_label = "Python File" |
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bl_width_default = 210 |
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def _update_pyfile(self, context): |
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# Changing the file path? let's start anew. |
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self.attributes.clear() |
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self.inputs.clear() |
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# Now populate that BAMF |
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bpy.ops.node.plasma_attributes_to_node(node_path=self.node_path, python_path=self.filepath) |
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filename = StringProperty(name="File", |
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description="Python Filename") |
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filepath = StringProperty(update=_update_pyfile, |
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options={"HIDDEN"}) |
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attributes = CollectionProperty(type=PlasmaAttribute, options={"HIDDEN"}) |
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dirty_attributes = BoolProperty(options={"HIDDEN"}) |
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@property |
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def attribute_map(self): |
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return { i.attribute_id: i for i in self.attributes } |
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def draw_buttons(self, context, layout): |
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row = layout.row(align=True) |
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if self.filename: |
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row.prop(self, "filename") |
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operator = row.operator("node.plasma_attributes_to_node", icon="FILE_REFRESH", text="") |
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operator.python_path = self.filepath |
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operator.node_path = self.node_path |
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op_text = "" if self.filename else "Select" |
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operator = row.operator("file.plasma_file_picker", icon="SCRIPT", text=op_text) |
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operator.filter_glob = "*.py" |
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operator.data_path = self.node_path |
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operator.filepath_property = "filepath" |
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operator.filename_property = "filename" |
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def _get_attrib_sockets(self, idx): |
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for i in self.inputs: |
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if i.attribute_id == idx: |
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yield i |
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def _make_attrib_socket(self, attrib, is_init=False): |
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new_pos = len(self.inputs) |
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if not is_init: |
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for i, socket in enumerate(self.inputs): |
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if attrib.attribute_id < socket.attribute_id: |
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new_pos = i |
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break |
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old_pos = len(self.inputs) |
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socket = self.inputs.new("PlasmaPythonFileNodeSocket", "", "") |
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socket.attribute_id = attrib.attribute_id |
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if not is_init and new_pos != old_pos: |
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self.inputs.move(old_pos, new_pos) |
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def update(self): |
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attribs = self.attribute_map |
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empty = not self.inputs |
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for idx in sorted(attribs): |
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attrib = attribs[idx] |
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# Delete any attribute sockets whose type changed |
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for i in self._get_attrib_sockets(attrib.attribute_id): |
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if i.attribute_type != attrib.attribute_type: |
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self.inputs.remove(i) |
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# Fetch the list of sockets again because we may have nuked some |
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inputs = list(self._get_attrib_sockets(attrib.attribute_id)) |
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if not inputs: |
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self._make_attrib_socket(attrib, empty) |
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elif attrib.attribute_type not in _single_user_attribs: |
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unconnected = [socket for socket in inputs if not socket.is_linked] |
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if not unconnected: |
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self._make_attrib_socket(attrib, empty) |
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while len(unconnected) > 1: |
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self.inputs.remove(unconnected.pop()) |
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class PlasmaPythonFileNodeSocket(bpy.types.NodeSocket): |
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attribute_id = IntProperty(options={"HIDDEN"}) |
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@property |
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def attribute_description(self): |
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return self.node.attribute_map[self.attribute_id].attribute_description |
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@property |
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def attribute_name(self): |
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return self.node.attribute_map[self.attribute_id].attribute_name |
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@property |
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def attribute_type(self): |
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return self.node.attribute_map[self.attribute_id].attribute_type |
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def draw(self, context, layout, node, text): |
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layout.alignment = "LEFT" |
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layout.label("ID: {}".format(self.attribute_id)) |
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layout.label(self.attribute_description) |
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def draw_color(self, context, node): |
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return _attrib_colors.get(self.attribute_type, (0.0, 0.0, 0.0, 1.0)) |
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@property |
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def is_simple_value(self): |
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return self.node.attribute_map[self.attribute_id].is_simple_value |
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@property |
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def simple_value(self): |
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return self.node.attribute_map[self.attribute_id].simple_value |
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class PlasmaPythonAttribNodeSocket(bpy.types.NodeSocket): |
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def draw(self, context, layout, node, text): |
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attrib = node.to_socket |
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if attrib is None: |
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layout.label(text) |
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else: |
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layout.label("ID: {}".format(attrib.attribute_id)) |
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def draw_color(self, context, node): |
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return _attrib_colors.get(node.pl_attrib, (0.0, 0.0, 0.0, 1.0)) |
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class PlasmaPythonReferenceNodeSocket(PlasmaNodeSocketBase, bpy.types.NodeSocket): |
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bl_color = (0.031, 0.110, 0.290, 1.0) |
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class PlasmaAttribNodeBase(PlasmaNodeBase): |
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def init(self, context): |
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self.outputs.new("PlasmaPythonAttribNodeSocket", "Python File", "pfm") |
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@property |
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def attribute_name(self): |
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attr = self.to_socket |
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return "Value" if attr is None else attr.attribute_name |
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@property |
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def to_socket(self): |
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"""Returns the socket linked to IF only one link has been made""" |
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socket = self.outputs[0] |
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if len(socket.links) == 1: |
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return socket.links[0].to_socket |
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return None |
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def update(self): |
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pl_id = self.pl_attrib |
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socket = self.outputs[0] |
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for link in socket.links: |
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if link.to_node.bl_idname != "PlasmaPythonFileNode": |
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self.id_data.links.remove(link) |
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if isinstance(pl_id, tuple): |
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if link.to_socket.attribute_type not in pl_id: |
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self.id_data.links.remove(link) |
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else: |
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if pl_id != link.to_socket.attribute_type: |
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self.id_data.links.remove(link) |
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class PlasmaAttribBoolNode(PlasmaAttribNodeBase, bpy.types.Node): |
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bl_category = "PYTHON" |
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bl_idname = "PlasmaAttribBoolNode" |
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bl_label = "Boolean Attribute" |
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def _on_update(self, context): |
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self.inited = True |
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pl_attrib = "ptAttribBoolean" |
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value = BoolProperty() |
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inited = BoolProperty(options={"HIDDEN"}) |
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def draw_buttons(self, context, layout): |
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layout.prop(self, "value", text=self.attribute_name) |
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def update(self): |
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super().update() |
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attrib = self.to_socket |
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if attrib is not None and not self.inited: |
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self.value = attrib.simple_value |
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self.inited = True |
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class PlasmaAttribNumericNode(PlasmaAttribNodeBase, bpy.types.Node): |
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bl_category = "PYTHON" |
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bl_idname = "PlasmaAttribIntNode" |
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bl_label = "Numeric Attribute" |
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def _on_update_int(self, context): |
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self.value_float = float(self.value_int) |
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self.inited = True |
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def _on_update_float(self, context): |
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self.value_int = int(self.value_float) |
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self.inited = True |
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pl_attrib = ("ptAttribFloat", "ptAttribInt") |
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value_int = IntProperty(update=_on_update_int, options={"HIDDEN"}) |
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value_float = FloatProperty(update=_on_update_float, options={"HIDDEN"}) |
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inited = BoolProperty(options={"HIDDEN"}) |
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def init(self, context): |
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super().init(context) |
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# because we're trying to be for both int and float... |
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self.outputs[0].link_limit = 1 |
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def draw_buttons(self, context, layout): |
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attrib = self.to_socket |
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if attrib is None: |
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layout.prop(self, "value_int", text="Value") |
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elif attrib.attribute_type == "ptAttribFloat": |
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layout.prop(self, "value_float", text=attrib.name) |
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elif attrib.attribute_type == "ptAttribInt": |
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layout.prop(self, "value_int", text=attrib.name) |
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else: |
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raise RuntimeError() |
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def update(self): |
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super().update() |
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attrib = self.to_socket |
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if attrib is not None and not self.inited: |
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self.value = attrib.simple_value |
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self.inited = True |
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class PlasmaAttribStringNode(PlasmaAttribNodeBase, bpy.types.Node): |
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bl_category = "PYTHON" |
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bl_idname = "PlasmaAttribStringNode" |
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bl_label = "String Attribute" |
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pl_attrib = "ptAttribString" |
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value = StringProperty() |
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def draw_buttons(self, context, layout): |
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layout.prop(self, "value", text=self.attribute_name) |
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def update(self): |
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super().update() |
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attrib = self.to_socket |
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if attrib is not None: |
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self.value = attrib.simple_value |
@ -0,0 +1,87 @@
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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|
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import bpy |
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from bpy.props import * |
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import itertools |
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class NodeOperator: |
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@classmethod |
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def poll(cls, context): |
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return context.scene.render.engine == "PLASMA_GAME" |
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class SelectFileOperator(NodeOperator, bpy.types.Operator): |
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bl_idname = "file.plasma_file_picker" |
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bl_label = "Select" |
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filter_glob = StringProperty(options={"HIDDEN"}) |
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filepath = StringProperty(subtype="FILE_PATH") |
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filename = StringProperty(options={"HIDDEN"}) |
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data_path = StringProperty(options={"HIDDEN"}) |
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filepath_property = StringProperty(description="Name of property to store filepath in", options={"HIDDEN"}) |
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filename_property = StringProperty(description="Name of property to store filename in", options={"HIDDEN"}) |
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def execute(self, context): |
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dest = eval(self.data_path) |
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if self.filepath_property: |
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setattr(dest, self.filepath_property, self.filepath) |
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if self.filename_property: |
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setattr(dest, self.filename_property, self.filename) |
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return {"FINISHED"} |
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def invoke(self, context, event): |
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context.window_manager.fileselect_add(self) |
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return {"RUNNING_MODAL"} |
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class PlPyAttributeNodeOperator(NodeOperator, bpy.types.Operator): |
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bl_idname = "node.plasma_attributes_to_node" |
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bl_label = "R" |
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bl_options = {"INTERNAL"} |
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python_path = StringProperty(subtype="FILE_PATH") |
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node_path = StringProperty() |
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def execute(self, context): |
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from ..plasma_attributes import get_attributes |
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attribs = get_attributes(self.python_path) |
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node = eval(self.node_path) |
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node_attrib_map = node.attribute_map |
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node_attribs = node.attributes |
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# Remove any that p00fed |
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for cached in node.attributes: |
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if cached.attribute_id not in attribs: |
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node_attribs.remove(cached) |
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# Update or create |
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for idx, attrib in attribs.items(): |
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cached = node_attrib_map.get(idx, None) |
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if cached is None: |
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cached = node_attribs.add() |
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cached.attribute_id = idx |
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cached.attribute_type = attrib["type"] |
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cached.attribute_name = attrib["name"] |
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cached.attribute_description = attrib["desc"] |
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default = attrib.get("default", None) |
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if default is not None and cached.is_simple_value: |
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cached.simple_value = default |
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# Manually cause the node to update its inputs |
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node.update() |
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return {"FINISHED"} |
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