44 Commits (f907d26bf75dd3a9791b190fd9f471e4545f67cb)

Author SHA1 Message Date
Hazado 6bf46e10b1
Update render.py 1 year ago
Edmond Mondor a3a81f8b32 Setup Late render pass 1 year ago
Adam Johnson 5cf7f88906
Fix #313. 2 years ago
Jrius 53c5459590 Fix error in render dependency check 2 years ago
Joseph Davies c0a6d0e3a6
Simplify Opacity Fader CI condition. 3 years ago
Joseph Davies d06ac03084
Export CI for plFadeOpacityMods. 3 years ago
Adam Johnson 33a7055a13
Fix RT-Lit opacity animations. 3 years ago
Adam Johnson fb493781b3
Unify localized string handling. 3 years ago
Adam Johnson aff3a42bd4
Clearly deliniate the circles of hell. 3 years ago
Adam Johnson a31b8ac964
Add localized text modifier. 3 years ago
Adam Johnson 6af1a40072
Don't touch my UV maps! 3 years ago
Adam Johnson b2859a3a41
Don't track lightmaps by name. 3 years ago
Adam Johnson f52669e78f
Allow persistent baked lighting. 3 years ago
Adam Johnson 1a3533f55f
Add grass shader modifier (MOUL only). 3 years ago
Adam Johnson b0c552ae6a
Kickables should be runtime lit. 4 years ago
Adam Johnson fedb7c91f5
Add "Blending" modifier and improve render level export. 4 years ago
Adam Johnson 211a9dafee
Implement decal printing. 4 years ago
Adam Johnson dd467547d2
Improve blendspan criteria stuff. 4 years ago
Adam Johnson e2134d16ad
Implement basic dynamic decals. 4 years ago
Adam Johnson 47ad9c89fe
Fix #143. 5 years ago
Adam Johnson c0cdf46460
Generalize the lightmap modifier 6 years ago
Adam Johnson 4779c8c710
Centralize lightmap render layer settings 6 years ago
Adam Johnson 647c09e6e6
Implement modifier version upgrading 6 years ago
Adam Johnson 654af0e56a
Add rudimentary texture cache 6 years ago
Adam Johnson 554cb31bae
Fix #76 6 years ago
Darryl Pogue 1ee4c5be51
Sort spans for opacity modifiers 6 years ago
Adam Johnson b6418a557b
Update Render mods to new ID props 7 years ago
Adam Johnson 6a3b09b747
Refactor export logging 7 years ago
Adam Johnson a1577331fd Add "Cast RT Shadow" modifier 8 years ago
Adam Johnson 6580527b04 Force RT Lighting should be off by default 8 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 8 years ago
Adam Johnson 1dfaace9b1 Don't arseplode if lightmaps are not baked 8 years ago
Joseph Davies 0aaf048468 Add plDistOpacityMod and plFadeOpacityMod. 8 years ago
Adam Johnson deb80dfd17 Add render layer selection to lightmap modifier 8 years ago
Adam Johnson 3c28951b6e Put FollowMod in the correct order 8 years ago
Adam Johnson c57407573a Implement VisRegions 8 years ago
Joseph Davies 88f17ef654 Add plFollowMod. 9 years ago
Adam Johnson 644b22ecfd Toss modifier display names 9 years ago
Joseph Davies 788dc2fe9c Add ViewFaceMods. 9 years ago
Adam Johnson cce4533a25 Fix sharp lightmap edges 9 years ago
Adam Johnson 9626b22409 Allow user to specify a light group for light maps 9 years ago
Adam Johnson 65d1d71416 Rudimentary Lightmap Baking 9 years ago