1a9839d7fa
Merge 0a57ddabdc
into 421f8032c8
2023-01-19 13:31:09 +00:00
0a57ddabdc
Clickable node adjustment
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* Nix facing
2023-01-19 08:30:57 -05:00
0e0f5b6ff2
Remove Tint 2 activator
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* Removes the (probably) unneeded activator for tint 2 since having the extra data won't hurt anything.
2023-01-19 08:30:57 -05:00
bf2af9aeaf
Change Tint Selection
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* Change tint color selectors to color pickers
* Add equations to convert RGB values
2023-01-19 08:30:56 -05:00
8f6e4e7e32
Simplify LogicWiz using Hoikas' method
2023-01-19 08:30:55 -05:00
30f50d234b
A few more fixes and forgotten items
2023-01-19 08:30:55 -05:00
a196930856
Fix a couple of things
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* A few typos screwing things up fixed
2023-01-19 08:30:54 -05:00
173302a3c2
Add Takable Clothing Clickable Mod
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* Adds properties and UI for a potential clothing clickable mod that uses xTakableClothing.py
Note that this does *not* add the actual clothing item for the avatar to GlobalClothing, but will set up a clickable in an Age to utilize an existing one (or new one if it's been added).
2023-01-19 08:30:53 -05:00
421f8032c8
Re-fix the TPotS launching race condition.
...
This was fixed in H-uru/libhsplasma#242 originally, but Win32 APIs seem
to have terrible performance without user mode buffering, which
negatively impacted PRP loading in other tools, such as PRP Shop.
Therefore, the fix was reverted in H-uru/libhsplasma#246 . This fixes the
race condition closer to the point of impact using the Win32 stream
introduced by H-uru/libhsplasma#264 .
2023-01-18 18:12:01 -05:00
021cb77b1b
Fix build.ps1 -Dev
.
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These tickmarks seem to have been from when this was spread over many
lines. Debunk those because they break the build.
2023-01-16 18:52:20 -05:00
807ab99ae9
Replace not-so-smart characters in journals.
2022-12-11 20:00:04 -05:00
430e29694d
Bump to B4K 2022-11-13.
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This revision of B4K re-enabled the Cycles Renderer, which was disabled
due to a bug in MSVC when B4K was previously rebuilt for a critical bug
fix.
2022-11-15 20:27:54 -05:00
fbafab6fe6
Merge pull request #340 from Hoikas/fix_338
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Fix #338 .
2022-11-13 18:36:01 -05:00
21a78d804f
Merge pull request #343 from Hoikas/fix_wind_object
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Fix potential wind object gotcha.
2022-11-13 18:35:12 -05:00
e49712c799
Merge pull request #347 from DoobesURU/xSitCamMod
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Add xSitCam.py functionality to Sitting Modifier
2022-11-13 18:34:56 -05:00
c2a415ceb9
Ensure property name is completely drawn.
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The word `(optional)` made the label too long to be drawn, so we remove
it.
2022-11-13 18:15:08 -05:00
6d2ebcafd4
Apply suggestions from Hoikas' code review
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Co-authored-by: Adam Johnson <AdamJohnso@gmail.com >
2022-11-13 18:15:08 -05:00
c6a3ec79ff
Commit Hoikas' suggestions
2022-11-13 18:15:08 -05:00
348ed7a658
Fix Scene Object (or "object")
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* Capital O in "Sceneobject" becomes a small o to get things working!
2022-10-13 12:44:33 -04:00
972bfda37b
Add xSitCam.py functionality to Sitting Modifier
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Adds new scripting to use xSitCam.py if a camera is selected
2022-10-11 18:56:07 -04:00
50a9b1a025
Merge pull request #341 from Hoikas/fix_331
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Fix #331 .
2022-07-04 19:24:28 -04:00
bed083e37b
Fix #331 .
2022-07-04 19:04:56 -04:00
1df6677248
Fix potential wind object gotcha.
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If a wind object is *not* animated but rather moved via logic nodes (eg
a Python script), then the previous logic wouldn't allow for the in-game
wind direction to change. It's important to check if the wind object has
a coordinate interface (can it move?) instead of if it's animated (did
the artist move it?).
2022-07-01 09:51:00 -04:00
81d8918657
Merge pull request #336 from Hoikas/collider_fixes
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A batch of collider usability improvements.
2022-06-30 21:35:48 -04:00
9f34cba95c
Merge pull request #337 from Hoikas/fix_334
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Fix #334 .
2022-06-30 20:48:47 -04:00
0fe0a0108d
Merge pull request #339 from Hoikas/fix_332
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Fix #332 .
2022-06-30 20:29:16 -04:00
5a102b3e5f
Fix #334 .
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This fixes #334 by sorting everything before writing it out to the
localization file. Note that we need to sort each step along the way
because the nested dicts are not sorted by a call to `sorted()` - it
appears to only sort the key.
2022-06-30 20:24:30 -04:00
927f6b7766
Fix #338 .
2022-06-30 20:05:25 -04:00
87cc4e8d1b
Alert on triangle mesh regions.
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This makes the bounds selection RED when a region is marked as triangle
mesh. The export will succeed for TPotS but fail for Myst V and MOUL.
2022-06-30 19:54:18 -04:00
a3fc2cdabf
Refuse to export triangle mesh regions to MOUL.
2022-06-30 19:54:18 -04:00
ec37d4e650
Force flat-ish convex hulls to triangle mesh.
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These crash the engine, so don't export them.
2022-06-30 19:54:18 -04:00
baa8b7eb49
Fix #332 .
2022-06-29 20:40:36 -04:00
a0d94e7e4c
Bump Blender build to fix problems with undo.
v0.13a
2022-05-28 20:53:49 -04:00
2621deb514
Merge pull request #330 from Jrius/py_anim_fix
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Fix error when exporting Python animation attributes
2022-05-25 17:04:02 -04:00
b37588f5e2
Fix error when exporting Python animation attributes
2022-05-25 21:54:19 +02:00
524c8e19ca
Fix Start Menu shortcut.
v0.13
v0.13-rc2
2022-04-16 16:48:07 -04:00
665429d24a
Add "Cleanup" progress phase.
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This is in response to feedback that the "Writing Age" phase seems slow.
2022-04-16 16:30:04 -04:00
d11e5d5a67
Merge pull request #325 from Hoikas/fix322
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Fix #322 .
v0.13-rc1
2022-04-09 18:56:33 -04:00
e786e78c51
Fix #322 .
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There were logic problems around exporting references to objects that
exist only in disabled pages (or default pages that are disabled because
no enabled objects are exported into the default page).
2022-04-09 16:17:05 -04:00
d38c96a2f1
Merge pull request #323 from H-uru/localsound-fix
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Fix syntax error in sound modifiers
2022-04-03 07:52:49 -04:00
025e36c4a2
Fix syntax error in sound modifiers
2022-04-02 21:24:14 -07:00
83c25b668a
Merge pull request #321 from DoobesURU/DynamicBounds
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Add kDynamicBlocker collider toggle.
2022-04-02 19:39:12 -04:00
fb85d60a06
Merge pull request #295 from DoobesURU/AddLocalOnly
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Add Local Only to Sound Emitter Modifier
2022-04-02 19:39:00 -04:00
08d61e11c0
Revert node_messages.py to remove LocalOnly references per Hoikas
2022-04-02 19:30:10 -04:00
3b13d2e3d2
Revert Random Sound Check
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Backtrack local only/random sound check
2022-04-02 19:26:42 -04:00
539e274367
Add random sound check
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Random sound mods mixed with local only cause problems, so we raise an error message if that happens.
2022-04-02 19:26:41 -04:00
7f408659df
Modify Sound Message Node
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Allow the sound node to check for Local Only conditions.
2022-04-02 19:26:40 -04:00
568ccbeea0
Fix Property Name
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Uses the proper kPropLocalOnly.
2022-04-02 19:26:39 -04:00
a93d7cb51d
Add Local Only
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Adds the "Local Only/kIsLocalOnly" property to sound emitters. Dependent on the kPropIsLocalOnly attribute, which still needs to be added to libHSPlasma.
2022-04-02 19:26:39 -04:00
996b681ca4
Adjust UI interface per Hoikas
2022-04-02 19:25:32 -04:00