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If a wind object is *not* animated but rather moved via logic nodes (eg a Python script), then the previous logic wouldn't allow for the in-game wind direction to change. It's important to check if the wind object has a coordinate interface (can it move?) instead of if it's animated (did the artist move it?).pull/343/head
Adam Johnson
3 years ago
1 changed files with 1 additions and 1 deletions
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