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@ -174,7 +174,8 @@ class PhysicsConverter: |
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_set_phys_prop(plSimulationInterface.kStartInactive, simIface, physical, |
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_set_phys_prop(plSimulationInterface.kStartInactive, simIface, physical, |
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value=mod.start_asleep) |
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value=mod.start_asleep) |
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elif mod.dynamic_blocker and not mod.avatar_blocker: |
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elif mod.dynamic_blocker and not mod.avatar_blocker: |
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physical.memberGroup = plSimDefs.kGroupDynamicBlocker |
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physical.collideGroup = (1 << plSimDefs.kGroupDynamic) |
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physical.memberGroup = plSimDefs.kGroupDynamic |
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elif not mod.avatar_blocker and not mod.dynamic_blocker: |
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elif not mod.avatar_blocker and not mod.dynamic_blocker: |
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physical.memberGroup = plSimDefs.kGroupLOSOnly |
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physical.memberGroup = plSimDefs.kGroupLOSOnly |
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else: |
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else: |
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