From 9d0e4782612f27552f9b8f4615e376e6aac044c9 Mon Sep 17 00:00:00 2001 From: Patrick Dulebohn Date: Sun, 20 Mar 2022 15:03:46 -0400 Subject: [PATCH] Set collideGroup along with memberGroup per dpogue --- korman/exporter/physics.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/korman/exporter/physics.py b/korman/exporter/physics.py index 1afb9e3..7bf34a9 100644 --- a/korman/exporter/physics.py +++ b/korman/exporter/physics.py @@ -174,7 +174,8 @@ class PhysicsConverter: _set_phys_prop(plSimulationInterface.kStartInactive, simIface, physical, value=mod.start_asleep) elif mod.dynamic_blocker and not mod.avatar_blocker: - physical.memberGroup = plSimDefs.kGroupDynamicBlocker + physical.collideGroup = (1 << plSimDefs.kGroupDynamic) + physical.memberGroup = plSimDefs.kGroupDynamic elif not mod.avatar_blocker and not mod.dynamic_blocker: physical.memberGroup = plSimDefs.kGroupLOSOnly else: