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# This file is part of Korman.
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#
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# Korman is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Korman is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Korman. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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def fademod(modifier, layout, context):
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layout.prop(modifier, "fader_type")
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if modifier.fader_type == "DistOpacity":
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col = layout.column(align=True)
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col.prop(modifier, "near_trans")
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col.prop(modifier, "near_opaq")
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col.prop(modifier, "far_opaq")
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col.prop(modifier, "far_trans")
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elif modifier.fader_type == "FadeOpacity":
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col = layout.column(align=True)
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col.prop(modifier, "fade_in_time")
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col.prop(modifier, "fade_out_time")
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col.separator()
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col.prop(modifier, "bounds_center")
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elif modifier.fader_type == "SimpleDist":
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col = layout.column(align=True)
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col.prop(modifier, "far_opaq")
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col.prop(modifier, "far_trans")
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if not (modifier.near_trans <= modifier.near_opaq <= modifier.far_opaq <= modifier.far_trans):
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# Warn the user that the values are not recommended.
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layout.label("Distance values must be equal or increasing!", icon="ERROR")
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def followmod(modifier, layout, context):
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layout.row().prop(modifier, "follow_mode", expand=True)
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layout.prop(modifier, "leader_type")
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if modifier.leader_type == "kFollowObject":
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layout.prop(modifier, "leader", icon="OUTLINER_OB_MESH")
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def lighting(modifier, layout, context):
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split = layout.split()
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col = split.column()
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col.prop(modifier, "force_rt_lights")
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col = split.column()
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col.active = modifier.allow_preshade
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col.prop(modifier, "force_preshade")
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layout.separator()
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lightmap = modifier.id_data.plasma_modifiers.lightmap
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have_static_lights = lightmap.enabled or modifier.preshade
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def yes_no(val):
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return "Yes" if val else "No"
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col = layout.column(align=True)
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col.label("Plasma Lighting Summary:")
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if modifier.rt_lights and have_static_lights:
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col.label(" You have unleashed Satan!", icon="GHOST_ENABLED")
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else:
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col.label(" Satan remains ensconced deep in the abyss...", icon="GHOST_ENABLED")
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col.label("Animated lights will be cast at runtime.", icon="LAYER_USED")
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col.label("Projection lights will be cast at runtime.", icon="LAYER_USED")
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col.label("Specular lights will be cast to specular materials at runtime.", icon="LAYER_USED")
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col.label("Other Plasma lights {} be cast at runtime.".format("will" if modifier.rt_lights else "will NOT"),
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icon="LAYER_USED")
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if lightmap.enabled and lightmap.light_group:
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col.label(" All '{}' lights will be baked to a lightmap".format(lightmap.light_group),
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icon="LAYER_USED")
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elif have_static_lights:
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light_type = "Blender-only" if modifier.rt_lights else "unanimated"
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map_type = "a lightmap" if lightmap.enabled else "vertex colors"
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col.label("Other {} lights will be baked to {}.".format(light_type, map_type), icon="LAYER_USED")
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else:
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col.label("No static lights will be baked.", icon="LAYER_USED")
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def lightmap(modifier, layout, context):
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layout.row(align=True).prop(modifier, "quality", expand=True)
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layout.prop(modifier, "render_layers", text="Active Render Layers")
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layout.prop(modifier, "lights")
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layout.prop_search(modifier, "uv_map", context.active_object.data, "uv_textures")
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operator = layout.operator("object.plasma_lightmap_preview", "Preview Lightmap", icon="RENDER_STILL")
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# Kind of clever stuff to show the user a preview...
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# We can't show images, so we make a hidden ImageTexture called LIGHTMAPGEN_PREVIEW. We check
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# the backing image name to see if it's for this lightmap. If so, you have a preview. If not,
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# well... It was nice knowing you!
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tex = bpy.data.textures.get("LIGHTMAPGEN_PREVIEW")
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if tex is not None and tex.image is not None:
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im_name = "{}_LIGHTMAPGEN.png".format(context.active_object.name)
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if tex.image.name == im_name:
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layout.template_preview(tex, show_buttons=False)
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def rtshadow(modifier, layout, context):
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split = layout.split()
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col = split.column()
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col.prop(modifier, "blur")
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col.prop(modifier, "boost")
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col.prop(modifier, "falloff")
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col = split.column()
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col.prop(modifier, "limit_resolution")
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col.prop(modifier, "self_shadow")
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def viewfacemod(modifier, layout, context):
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layout.prop(modifier, "preset_options")
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if modifier.preset_options == "Custom":
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layout.row().prop(modifier, "follow_mode")
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if modifier.follow_mode == "kFaceObj":
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layout.prop(modifier, "target", icon="OUTLINER_OB_MESH")
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layout.separator()
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layout.prop(modifier, "pivot_on_y")
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layout.separator()
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split = layout.split()
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col = split.column()
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col.prop(modifier, "offset")
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row = col.row()
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row.enabled = modifier.offset
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row.prop(modifier, "offset_local")
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col = split.column()
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col.enabled = modifier.offset
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col.prop(modifier, "offset_coord")
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class VisRegionListUI(bpy.types.UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_property, index=0, flt_flag=0):
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if item.control_region is None:
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layout.label("[No Object Specified]", icon="ERROR")
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else:
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layout.label(item.control_region.name, icon="OBJECT_DATA")
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layout.prop(item, "enabled", text="")
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def visibility(modifier, layout, context):
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row = layout.row()
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row.template_list("VisRegionListUI", "regions", modifier, "regions", modifier, "active_region_index",
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rows=2, maxrows=3)
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col = row.column(align=True)
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op = col.operator("object.plasma_modifier_collection_add", icon="ZOOMIN", text="")
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op.modifier = modifier.pl_id
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op.collection = "regions"
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op = col.operator("object.plasma_modifier_collection_remove", icon="ZOOMOUT", text="")
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op.modifier = modifier.pl_id
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op.collection = "regions"
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op.index = modifier.active_region_index
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if modifier.regions:
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layout.prop(modifier.regions[modifier.active_region_index], "control_region")
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def visregion(modifier, layout, context):
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layout.prop(modifier, "mode")
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# Only allow SoftVolume spec if this is not an FX and this object is not an SV itself
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sv = modifier.id_data.plasma_modifiers.softvolume
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if modifier.mode != "fx" and not sv.enabled:
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layout.prop(modifier, "soft_region")
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# Other settings
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layout.prop(modifier, "replace_normal")
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