4
3
forked from H-uru/moul-assets
Commit Graph

319 Commits

Author SHA1 Message Date
06cf507fe0 Fix for Storm and Night Page combination
Personal_District_Texture.prp
[Mipmap - psnlnewsky3verydark*40#2.hsm] Created. Storm texture with top portion made transparent
2021-11-03 09:54:17 -07:00
216dedf648 Fixes bad texture and Uoid objID mismatch 2021-11-03 09:54:15 -07:00
e277836d87 Update prsnmoon_0_0.dds
[Mipmap - prsnmoon_0_0.dds] Better version of the moon texture without the black outlines and no streaks.
2021-11-03 09:54:13 -07:00
8dac766dd1 Changes to nebula
Personal_District_Textures.prp
[MipMap - Nebula.hsm] Altered texture by Tweek. Thank you!

Personal_District_psnlFanYeeshaPages01.prp
Changes made to Auroras to match tweaks made by Doobes in VeeTsah
2021-11-03 09:54:11 -07:00
69d43a1a3a Relto Page of Veelay Tsahvahn Sky
GUI_District_BkBookImages.prp
[Mipmap - xYeeshaPageVeelay7.dds] Created. Graphic done by CalumTraveler. THANK YOU!
[plImageLibMod - StandardBookImageLib] Added Mipmap "xYeeshaPageVeelay7.dds" to Images

GUI_District_YeeshaPageGUI.prp
[Scene Node - GUI_YeeshaPageGUI] Added Scene Object "YeeshaPage26-VeeTsah"
[Scene Object - YeeshaPage26-VeeTsah] Created. Added Draw Interface "YeeshaPage26-VeeTsah", Coordinate Interface "YeeshaPage26-VeeTsah", Audio Interface "cSfxGUI-Glow_28". Added to Modifiers - Gui Button Mod "GUIYeeshaPageBtn26"
[Mipmap - xYeeshaPageVeelay7.dds] Created. Graphic done by CalumTraveler. THANK YOU!
[Layer - Map #733023] Created. Duplicate of "Map #733022", Texture change to Mipmap "xYeeshaPageVeelay7.dds"
[Material - sketchVeeTsah] Created. Added to Layers - Layer Animation "Map #733023_anim"
[Audio Interface - cSfxGUI-Glow_28] Duplicate of Audio Interface "cSfxGUI-Glow_27", Audible set to Win Audible "cSfxGUI-Glow_28", Owner set to Scene Object "YeeshaPage26-VeeTsah"
[Win Audible - cSfxGUI-Glow_28] Duplicate of Win Audible "cSfxGUI-Glow_27", Sound Object set to Static Sound "cSfxGUI-Glow_Win32GUISound27"
[Coordinate Interface - YeeshaPagePlane] Children - Added Scene Object "YeeshaPage26-VeeTsah"
[Coordinate Interface - YeeshaPage26-VeeTsah] Duplicate of Coord Interface "YeeshaPage25-BahroPoles". Owner changed to Scene Object "YeeshaPage26-VeeTsah".
[Draw Interface - YeeshaPage26-VeeTsah] Created. Owner set to Scene Object "YeeshaPage26-VeeTsah". Draw key set to 0 and Drawable Span "GUI_YeeshaPageGUI_10000008_0BlendSpans_Page26"
[Layer Animation - Map #733023_anim] Duplicate of Layer Animation "Map #733022_anim". Base Layer set to Layer "Map #733023"
[Drawable Span - GUI_YeeshaPageGUI_10000008_0BlendSpans_Page26] Created with Blender
[Static Sound - cSfxGUI-Glow_Win32GUISound27] Duplicate of Static Sound "cSfxGUI-Glow_Win32GUISound26"
[GUI Dialog Mod - YeeshaPageGUI] Added GUI Button Mod "GUIYeeshaPageBtn26" between "GUIYeeshaPageBtn24" and "GUICancelLB"
[GUI Button Mod - GUIYeeshaPageBtn26] Duplicate of GUIYeeshaPageBtn25. Tag ID set to 226. Animation set to Layer Animation "Map #733023_anim"

Personal_District_psnlFanYeeshaPages01.prp
New!

Personal_District_psnlMYSTII.prp
[Scene Object - Butte006Top02] Added Simulation Interface "Butte006Top02"
[Scene Object - Butte06btm02] Added Simulation Interface "Butte06btm02"
[Scene Object - SkyHigh] Added to Modifiers - Python File Mod "cPythYeeshaPage26 - VeeTsah Off"
[Scene Object - SkyLow] Added to Modifiers - Python File Mod "cPythYeeshaPage26 - VeeTsah Off"
[Simulation Interface - Butte06btm02] Created
[Simulation Interface - Butte006Top02] Created
[Generic Physical - Surface] Added Collision Mesh to hole in back of island
[Generic Physical - Butte06btm02] Created with blender
[Generic Physical - Butte006Top02] Created with blender

Personal_District_Textures.prp
[Mipmap - ALPHAGEN_NorthernSten.jpg] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes
[Mipmap - BackNeb.hsm] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes
[Mipmap - Horizon.dds] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes
[Mipmap - Nebula.hsm] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes
[Mipmap - NorthernLights02.dds] Color Alterations to better fit Relto Lighting of texture Originally from VeeTsah_District_Textures.prp - Courtesy of Doobes
[Mipmap - prsnmoon_0_0.dds] New - Altered to reduce black outline, original texture from prsnmoon*0#0.hsm
[Mipmap - Starfield3.hsm] Added from VeeTsah_District_Textures.prp - Courtesy of Doobes

Co-authored-by: DoobesURU <Ptrck10381@gmail.com>
Co-authored-by: Traveler263 <87665301+Traveler263@users.noreply.github.com>
2021-11-03 09:54:09 -07:00
c3677c2cc6 Fix percent symbol in King Hemelin notebook, for real this time
The localization system *always* tries to interpret placeholders
(e. g. %1) in translations, even if it's just constant text that's not
supposed to have placeholders. To display the percent symbols here
literally, they need to be escaped (using a backslash,
counter-intuitively).

An unescaped percent symbol that doesn't form a valid placeholder will
cause strange behavior. In this case, the entire journal content before
the percent symbol was silently ignored, resulting in missing text and
broken formatting.
2021-11-02 21:36:55 +01:00
11b8975422 Remove stray quotes in a couple of places
These quotes are apparently unintentional. Before the previous change,
they were invisible in-game, which may be why they haven't already been
removed.
2021-11-01 21:32:10 +01:00
a2eede4c85 Replace non-Latin-1 characters in .loc files
Uru's fonts are limited to Latin-1 characters. If any characters outside
that range are used in in-game texts, the characters are either not
displayed at all or are replaced with a question mark symbol.

This change replaces all non-Latin-1 characters in all .loc files with
ASCII equivalents, so that they are displayed properly in-game.
Specifically, the following replacements are performed:
* Unicode dashes to ASCII hyphen-minus ([–—] to -)
* "Curly" quotes to "straight" quotes ([‘’‚] to ', [“”„] to ")
* Unicode ellipsis to ASCII dots (… to ...)
* œ to oe (sorry France)
2021-11-01 21:32:05 +01:00
ef3c11ea16 Merge pull request #87 from dgelessus/missing_kerath_footnote
Restore missing footnote in King Kerath notebook
2021-11-01 15:56:36 -04:00
f494774681 Fix Quab footstep sounds
This ensures that the Armature Effects object for the Quab footsteps has
the correct RandomSoundMod set up for the "Stone" surface, not just the
"Dirt" surface.
2021-10-31 21:50:10 -07:00
9faf8d1238 Added the CC content to Max files
Removed FemaleCC.prp and MaleCC.prp as they are no longer needed. Content is now in (Fe)male02 and (Fe)male04 instead
Source assets added for CC content
2021-10-27 20:50:13 -07:00
906e9c22af Merge pull request #88 from dgelessus/hemelin_percent_fix
Fix sentence containing percent symbol in King Hemelin notebook
2021-10-27 19:56:27 -04:00
994a275a18 Fix sentence containing percent symbol in King Hemelin notebook
One sentence in the King Hemelin notebook was partially destroyed at
some point, apparently as the result of a regex replace gone wrong.
Someone replaced "%.*s" with "%256s", probably meaning to adjust some
printf-style format strings, but this accidentally also matched a
literal percent symbol in the King Hemelin notebook and deleted some of
the following words.

In the English version, someone apparently noticed this and removed the
destroyed part of the sentence, but did not fully undo the incorrect
change. The French and German translations were never fixed.

This commit fully restores the sentence, based on the text from Uru CC,
where it was not yet broken. The English original and French and German
translations are fixed (there is no Italian or Spanish translation for
this notebook).
2021-10-28 00:05:09 +02:00
1b562e2707 Restore missing footnote in King Kerath notebook
Based on a pre-release version of the notebook that was preserved by the
Guild of Archivists (formerly DPWR), the footnotes were slightly changed
at some point during development (before the release of ABM). In
particular, the first asterisk (next to a Kerath quote) was removed from
the text, and the third footnote entry (referencing a Mee-Dis War book)
was removed from the footnotes.

It appears that these changes were accidental. The removed asterisk
doesn't match the removed footnote, and the remaining asterisks and
footnotes no longer match up very well with each other. This is most
noticeable with the "Taken from Kerath's public speech" footnote: in the
pre-release version, it matches up with a Kerath quote, but in the
release version, it corresponds to a paragraph about D'ni prophets that
doesn't contain anything said by Kerath.

This commit re-adds the previously removed asterisk and Mee-Dis War
footnote, which restores the footnotes to the more consistent
pre-release state. The French and German translations are updated
accordingly, with the translation of the footnote copied from other
notebooks. The Italian and Spanish translations are *not* updated in
this commit, because they are incomplete and don't contain a translation
of the Mee-Dis War footnote anywhere.

Source:
https://archive.guildofarchivists.org/wiki/Reference:DRC_research_notebooks/King_Kerath/2002_DPWR_transcription
https://archive.guildofarchivists.org/w/index.php?title=Reference:DRC_research_notebooks/King_Kerath&oldid=1481
2021-10-27 23:17:06 +02:00
8c1cf89fa9 Propagate changes into clothing Max files and re-export.
This has the side effect of completely removing the non-Cyan logo'd
clothing items in the modified Max files (eg CCN, TCT, Sam & Max, Mantis
Parable sweatshirts).
2021-10-26 21:41:00 -04:00
2abf15e2a9 Update for changes asked by Adam
Changes Cargo pants and shorts to human readable name
2021-10-26 16:15:03 -07:00
6ad0e6100a Adds new clothing and old
Female02
[Clothing Item - CItm_03_FHair_SuitHelmet] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_FLegs_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_FLFoot_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_FLHand_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_FRFoot_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_FRHand_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_FTorso_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_Icon_SuitTorso] Changed description to "GroupIcon ; GroupName = MSuit" from "AccessoryType = 1"

Female04
[Clothing Item - CItm_FReward_Atrus] adds "ClothingSet = Atrus ;" to description
[Clothing Item - CItm_FReward_Catherine] adds "ClothingSet = Catherine ;" to description

Male02
[Clothing Item - CItm_03_MHAcc_SuitHelmet] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_MLegs_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_MLFoot_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_MLHand_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_MRFoot_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_MRHand_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_03_MTorso_Suit] adds "ClothingSet = Suit ;" to description
[Clothing Item - CItm_Icon_MaintainerTorso] changed description to "GroupIcon ; Groupname = MSuit " from "ColorLabel1 = Sleeves; ColorLabel2 = Trim; Groupname = Jersey; nonStandard"

Male04
[Clothing Item - CItm_MTorso_Atrus] adds "ClothingSet = Atrus ;" to description, Removed "Sweater" from ColorLabel1 in description
[Clothing Item - CItm_MReward_Catherine] adds "ClothingSet = Catherine ;" to description

FemaleCC
Adds following clothing from CC - Atrus Legs, Catherine Legs, Catherine Shoes, Deck Shoes, Sharper Hat, Backpack 2

MaleCC
Adds following clothing from CC - Atrus Legs, Catherine Legs, Catherine Shoes, Deck Shoes, Backpack 2

(Fe)Male02
Adds following clothing by CalumTraveler - Door Runner's Fleece Jacket, Leather Jacket - Minkata Reward, Hooded Sweatshirt - Pod Reward, Plain Vest, Vest - Path of the Shell Reward
Adds following clothing by Hazado - Two Toned Cargo Pants, Two Toned Cargo Shorts

Co-authored-by: Traveler263 <87665301+Traveler263@users.noreply.github.com>
2021-10-26 15:02:52 -07:00
79d9f6bfbb Improve text resolution of BaronCityOffice Marie note
This requires a corresponding change in xDynTextDefs.py to also double
the font size and line spacing.

[Dynamic Text Map - DynaTextWrinkledNote_dynText] Doubled width and height
2021-10-24 16:45:36 +02:00
27c4f58666 Fixes for issues discovered during play testing
Neighborhood CommonRoom
[Scene Object - SfxImagerSpeechesEmit01] Set sync flags to Turn off Exclude All Persistent States, Turn on Exclude Persistent States, Exclude these states: AGMaster, Layer, Responder, XRegion
[Scene Object - SfxImagerSpeechesEmit02] Set sync flags to Turn off Exclude All Persistent States, Turn on Exclude Persistent States, Exclude these states: AGMaster, Layer, Responder, XRegion
[Coord Interface - bevinPodiumPOS] Raised Z to 14.133800
[Generic Physical - CommonRoomAudioPodium] Set mass to 1, Moved bounds a bit so Avatar would not become stuck after using button
[Win32 Streaming Sound - cSfxDniPodiumSpeech0] Set audio Channel to "Right"

Neighborhood02 krelCommonRm
[Scene Object - SfxImagerSpeechesEmit01] Set sync flags to Turn off Exclude All Persistent States, Turn on Exclude Persistent States, Exclude these states: AGMaster, Layer, Responder, XRegion
[Coord Interface - cmnrmPodiumPOS] Moved position so avatar would not become stuck in podium after using button
[Generic Physical - cmnrmCommonRoomAudioPodium] Set mass to 1, Moved bounds a bit so Avatar would not become stuck after using button
[Win32 Streaming Sound - cSfxWatson0] Set audio Channel to "Right"
[Win32 Streaming Sound - cSfxFanQ42021_2] Set audio Channel to "Right"
2021-10-20 01:46:30 -07:00
335bfb2f7b Merge pull request #80 from Hazado/NoBahroStonesFromCC
Prevents Bahro Stones in Kirel Egg room from working
2021-10-13 10:53:09 -04:00
82bf8fd6e7 Adds back the Auditorium Podium button and associated audio + New audio for kirel
Changes to existing objects listed below. Many other things were added so that audio and buttons would work correctly.

Neighborhood_District_CommonRoom.prp
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "bevinPodiumButton"
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "bevinPodiumPOS"
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "rgnPodiumclick"
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "SfxImagerSpeechesEmit01"
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "SfxImagerSpeechesEmit02"
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "SfxPodiumButtonEmit"
[Scene Node - Neighborhood_CommonRoom] Added Scene Object - "SfxSoReg-Speech-Vol"
[Generic Physical - CommonRoomAudioPodium] Modified Bounds to allow "bevinPodiumButton" to work correctly.
[Drawable Span - Neighborhood_CommonRoom_00000000_0Spans] Added Drawable for "bevinPodiumButton", Modified drawable for Podium itself to lower built-in button. Otherwise it would be visible when "bevinPodiumButton" is pressed.

Neighborhood_District_Textures.prp
[Mipmap - blueglow*0#0.hsm] Added. Texture taken from Neighborhood02_District_Textures.prp

Neighborhood02_District_krelCommonRm.prp
[Scene Node - Neighborhood02_krelCommonRm] Added Scene Object "cmnrmrgnPodiumclick"
[Scene Node - Neighborhood02_krelCommonRm] Added Scene Object "SfxImagerSpeechesEmit01"
[Scene Object - cmnrmPodiumButton] Added Simulation Interface "cmnrmPodiumButton", Added to Modifiers - Responder Modifier "cRespSpeech-Stop", "cRespSpeech-Play0" and "cRespSpeech-Play1",  Logic Modifier "cClkPodium", Picking Detector "cClkPodium", Interface Modifier "cmnrmPodiumButton"
[Responder Modifier - cRespPodium] Logic Modifier "cClkPodium" added as Reciever to 10th Command.
[Python File Mod - cPythPodium] Changed how it works now to accommodate multiple Audio messages.

Co-authored-by: TheDapperAndy <deviantgent@hotmail.co.uk>
Co-authored-by: Tyion <chad.kosch@gmail.com>
2021-10-11 11:22:10 -07:00
ad4cd53505 Merge pull request #77 from Hazado/AdditionalErcanaGraphicFixes
Additional Graphical Fixes for Ercana
2021-10-04 15:32:53 -04:00
59c45f4463 Merge pull request #82 from Hazado/NegilahnJournalImage
Negilahn Journal cover missing
2021-10-04 15:30:18 -04:00
963684c4c9 Adds negilahn journal cover
[Image Lib Mod - StandardBookImageLib] added mipmap "xnegilahninfojournalcover*0#0.hsm"
[Mipmap - xnegilahninfojournalcover*0#0.hsm] Created. Image taken from moul-assets textures
2021-10-04 10:34:47 -07:00
f24763c4b4 Translation by Minasunda
Additional translations provided by Minasunda for Heek
2021-10-04 10:04:54 -07:00
ad5f6f4f98 Removes Python FIle Mod from Bahro Stones in Kirel Egg Room
[Scene Object - BahroStone01] Removed from Modifiers - Python File Mod "cPythBahroStoneGUI01"
[Scene Object - BahroStone02] Removed from Modifiers - Python File Mod "cPythBahroStoneGUI02"
[Scene Object - BahroStone04] Removed from Modifiers - Python File Mod "cPythBahroStoneGUI04"
[Scene Object - BahroStone05] Removed from Modifiers - Python File Mod "cPythBahroStoneGUI05"
2021-10-04 09:47:49 -07:00
de607bb031 Fix for missing SinglePlayerWarn Translations and Ahyoheek misspelled 2021-09-29 12:25:30 -07:00
78ae56a289 Translation provided by Minasunda
Had Minasunda provide a translation for the german, as she is a native speaker.
2021-09-29 11:27:48 -07:00
57235665e6 Changes the Ayoheek message to reference Gahreesen
Original references Garrison, but the name has changed to Gahreesen
2021-09-29 10:27:37 -07:00
3224cd6d33 Additional Graphical Fixes
[Drawable Span - Ercana_Canyon_00000000_0Spans] Fixed stretched and missing textures from "HarvesterRailing16" and Restored the correct lighting to "DashWarningLight01"
2021-09-28 10:21:16 -07:00
36b46d382a Merge pull request #32 from dpogue/marker-renderlevel
Fix render issues with user-created GZ Markers
2021-08-31 15:39:20 -04:00
dd94eb3446 Merge pull request #73 from Hazado/ErcanaFixes
Fixes for Ercana Canyon
2021-08-31 15:37:45 -04:00
f64ae7f175 Merge pull request #50 from Hoikas/nexus
Nexus Age Sources
2021-08-31 15:35:29 -04:00
75770524f8 Ercana Tunnel fixes
[Scene Node - Ercana_Tunnel] Added Scene Objects "Tnnl123TunnlWallLamp16_001" and "Tnnl128TunnlWallLamp18_001"
[Scene Object - Tnnl123TunnlWallLamp16_001] Added. Draw Interface "Tnnl123TunnlWallLamp16.001"
[Scene Object - Tnnl128TunnlWallLamp18_001] Added. Draw Interface "Tnnl128TunnlWallLamp18.001"
[Scene Object - Tnnl294GlarePlane55] Added coordinate interface "Tnnl294GlarePlane55", Added to Modifiers - View Face Modifier "Tnnl294GlarePlane55"
[Scene Object - Tnnl295GlarePlane56] Added coordinate interface "Tnnl295GlarePlane56", Added to Modifiers - View Face Modifier "Tnnl295GlarePlane56"
[Coord Interface - Tnnl194RTOmniLight51] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl262RTOmniLight17] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl263RTOmniLight18] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl264RTOmniLight19] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl265RTOmniLight20] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl296RTOmniLight47] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl297RTOmniLight48] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl298RTOmniLight49] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl299RTOmniLight50] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl300RTOmniLight52] Coords shifted to be better placed in tunnels
[Coord Interface - Tnnl295GlarePlane56] Created with blender.
[Coord Interface - Tnnl294GlarePlane55] Created with blender.
[Draw Interface - Tnnl123TunnlWallLamp16.001] Created.
[Draw Interface - Tnnl128TunnlWallLamp18.001] Created.
[View Face Modifier - TunnelGlareSprite01_73] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_74] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_75] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_76] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_77] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_82] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_83] Coords shifted to be better placed in tunnels
[View Face Modifier - TunnelGlareSprite01_84] Coords shifted to be better placed in tunnels
[View Face Modifier - Tnnl294GlarePlane55] Created with blender.
[View Face Modifier - Tnnl295GlarePlane56] Created with blender.
[Drawable Span - Ercana_Tunnel_00000000_0Spans] Re-exported lights in tunnels with blender and then combined with Adam Hoikas Gnarly Patcher. Manually adjusted positions of some tunnel vertexs to cover up a hole into the world.
[Drawable Span - Ercana_Tunnel_40000000_2BlendSpans] Re-exported lights in tunnels with blender and then combined with Adam Hoikas Gnarly Patcher.
[Drawable Span - Ercana_Tunnel_00000000_0Spans_NewLights] Added for two new lights.
[Drawable Span - Ercana_Tunnel_40000000_2BlendSpans_NewLights] Added for two new lights.
[Omnilight Info - Tnnl194RTOmniLight51] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl262RTOmniLight17] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl263RTOmniLight18] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl264RTOmniLight19] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl265RTOmniLight20] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl296RTOmniLight47] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl297RTOmniLight48] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl298RTOmniLight49] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl299RTOmniLight50] Coords shifted to be better placed in tunnels
[Omnilight Info - Tnnl300RTOmniLight52] Coords shifted to be better placed in tunnels
2021-08-31 08:21:45 -07:00
96b62e4cef Merge pull request #62 from Hoikas/loc-flip
Flip all Cyan LOC files through plLocalizationEditor.
2021-08-28 13:55:44 -04:00
9bef8f98a6 Ercana Plant Exterior Changes
[Generic Physical - DrainValve01] Changed Mass to 1
[Generic Physical - DrainValve02] Changed Mass to 1
[Generic Physical - DrainValve03] Changed Mass to 1
[Generic Physical - DrainValve04] Changed Mass to 1
[Responder Modifier - cRespValve2Open] Removed Command that Disabled Physicals for DrainValve02
[Responder Modifier - cRespValve3Open] Removed Command that Disabled Physicals for DrainValve03
[Responder Modifier - cRespValve4Open] Removed Command that Disabled Physicals for DrainValve04
2021-08-25 10:01:53 -07:00
47228a8162 Fixes for Ercana Canyon
[Scene Node - Ercana_Canyon] Added Scene Object "Car-PIVOTFake"
[Scene Object - Cylinder01xx04] Added Coord interface "Cylinder01xx04"
[Scene Object - Cylinder01xx11] Added Coord interface "Cylinder01xx11"
[Scene Object - Cylinder01xx13] Added Coord interface "Cylinder01xx13"
[Scene Object - ercaStump06] Added Coord interface "ercaStump06"
[Scene Object - ercaStamp07] Added Coord interface "ercaStamp07"
[Scene Object - Loft39] Added Coord interface "Loft39"
[Scene Object - plant57] Added Coord interface "plant57"
[Scene Object - Car-PIVOTFake] Duplicate of Scene Object "Car-PIVOT", Coord Interface set to "Car-PIVOTFake" and All modifiers removed. Added to Modifiers - AG Modifier "cAnimHrvstrCarDockFake" and AG Master Mod "cAnimHrvstrCarDockFake"
[Coord Interface - BtnCallCarPOS] Adjusted to account for BtnCallCar being moved.
[Coord Interface - DashWarningLight01] Moved up because Harvester console was raised.
[Coord Interface - ercaDecalTrim] Raised Z coord by 0.1 to fix Z fighting it caused with other rocks.
[Coord Interface - Car-PIVOTFake] Duplicate of Coord Interface "Car-PIVOT". All Children removed.
[Coord Interface - Loft39] Created. Lowered plant so it touches the ground.
[Coord Interface - Cylinder01xx11] Created. Lowered plant so it touches the ground.
[Coord Interface - ercaStump06] Created. Lowered plant so it touches the ground.
[Coord Interface - ercaStamp07] Created. Lowered plant so it touches the ground.
[Coord Interface - Cylinder01xx13] Created. Lowered plant so it touches the ground.
[Coord Interface - Cylinder01xx04] Created. Lowered plant so it touches the ground.
[Coord Interface - plant57] Created. Lowered plant so it touches the ground.
[View Face Modifier - Swivel-HarvesterSpout] Face Object changed to Scene Object "Car-PIVOTFake"
[Drawable Span - Ercana_Canyon_00000000_0Spans] Changes made to vertice positions to move the cable next to the harvester ladder and to close a hole in the harvester console. Adjusted Harvester Console height higher to make using the Cart Call Button easier (It was floating before). Pipe01 moved up to account for raised console. Exported HarvesterBody3, HarvesterBody4, HarvesterBodyRear and Pipe01, then imported using Hoikas Gnarly Patcher.
[Drawable Span - Ercana_Canyon_40000000_2BlendSpans] Changes made to the vertice positions to move the save cloth near harvester start point
[Drawable span - Ercana_Canyon_40000008_2BlendSpans] Changes made to the vertice positions to move the save cloth glow near the harvester start point
[AG modifier - cAnimHrvstrCarDockFake] Duplicate of AG Modifier "cAnimHrvstrCarDock". Changed ChannelName to "Car-PIVOTFake"
[AG Master Mod - cAnimHrvstrCarDockFake] Duplicate of AG Master Mod "cAnimHrvstrCarDock". Changed private anim to ATC Anim "Car-PIVOT_CarGo_anim_2"
[Response Modifier - cRespHrvstrGoFwd] Duplicated entries for "cAnimHrvstrGo" and changed it to "cAnimHrvstrCarDockFake". Added "CarGoFake" to animname for new entries. Increased "WaitToCmdTable" cmd by 2 to account for two new commands.
[Response Modifier - cRespHrvstrGoRev] Duplicated entries for "cAnimHrvstrGo" and changed it to "cAnimHrvstrCarDockFake". Added "CarGoFake" to animname for new entries. Increased "WaitToCmdTable" cmd by 2 to account for two new commands.
[Response Modifier - cRespHrvstrStop] Duplicated entries for "cAnimHrvstrGo" and changed it to "cAnimHrvstrCarDockFake". Added "CarGoFake" to animname for new entries. Increased "WaitToCmdTable" cmd by 1 to account for new command.
[ATC Anim - BtnCallCar_Down_anim_1] Modified coords for new button position.
[ATC Anim - BtnCallCar_Up_anim_0] Modified coords for new button position.
[ATC Anim - PIVOT_CarGo_anim_2] Duplicate of ATC Anim "PIVOT_CarGo_anim_1". AGAnimParams name changed to "CarGoFake"
[Cluster Group - Cluster01_Grass_2] Lowered floating grass under the car ramp area
[Cluster Group - Cluster01_Pebble_3] Lowered floating rocks under the car ramp area
[Cluster Group - Cluster01_ScrubBrush_1] Lowered floating bush under the car ramp area
2021-08-25 10:01:51 -07:00
540a49e377 Enlarged the black mask of the telescope for ultrawidescreens
[Drawable Span - GUI_telescope_40000000_8BlendSpans] Doubled the outer area of the telescope mask by adding 8 new points in blender and created 4 faces with them. This mask is entirely black and is only noticed by ultra widescreen resolutions.
2021-08-24 09:25:13 -07:00
cb9bfe0a85 Merge pull request #60 from Hoikas/clothing-png
Re-export Fan02 clothing with PNG icons.
2021-08-18 13:47:19 -04:00
317863999b Merge pull request #54 from Hoikas/release-notes
Fix text scaling in the release notes dialog.
2021-08-18 13:47:03 -04:00
c23c8fe777 Merge pull request #58 from Hoikas/hood-marbles
Fix Neighborhood fire marble SFX
2021-08-18 13:46:49 -04:00
bcdb337a7c Merge pull request #57 from Hoikas/erca-hrvstr
Er'cana Fix Rollup
2021-08-18 13:46:32 -04:00
949712aa38 Merge pull request #66 from Hazado/KadishElevatorFix
Kadish Elevator fix
2021-08-18 13:45:18 -04:00
17730d6911 Removed additional sides of XRgnBottom
[Generic Physical - XRgnBottom] Removed all sides of XRgnBottom save the front part of the elevator.
2021-08-11 09:46:42 -07:00
c30120120a Updated Bahro Book image with corrected Yeesha symbol
GUI_District_bkBahroRockBook.prp
[MipMap - xbahropagerock*0#0.hsm] Replaced Image with yeesha symbol that is correctly stretched to look correct in-game. Done by calumTraveler.

Co-authored-by: Traveler263 <87665301+Traveler263@users.noreply.github.com>
2021-07-27 12:32:54 -07:00
fe2cd100a2 Fixes the Bahro Stone Linking Panel
GUI_District_bkBahroRockBook.prp
[Dynamic Text Map - brpShareButton_dynText] Width and Height set to 512

GUI_District_BkBookImages.prp
[MipMap - xbahroyeeshashare*1#0.hsm] Enlarged MipMap "xbahroyeeshashare*1#0.hsm" from 256x256 to 512x512 with Gigapixel AI Upscaler - Art & CG filter.
2021-07-26 15:56:10 -07:00
026152a511 Move elevator bottom xrgn
[Generic Physical - XRgnBottom] Moved the bottom face of the elevator xrgn to Z -136.6450806
2021-07-24 17:23:35 -07:00
3e9bf78467 Extend the front collision for shaft proxy object
[Generic Physical - ElevShaftProxy] Adjust front collision out slightly to prevent avatars from getting stuck outside
2021-07-23 21:49:10 -07:00
2a3c11fa13 Kadish Elevator fix for glitching through wall when on edge of elevator
[Scene Object - Elevator Wall] Coordinate Interface removed.
[Coordinate Interface - SubWorld_New] Scene Object "Elevator Wall" removed from Children
[Generic Physical - Elevator Wall] Bottom face removed. Angled and moved to bottom section of elevator shaft.
2021-07-21 16:27:52 -07:00
78c0541664 Flip all Cyan LOC files through plLocalizationEditor.
This round-trips the entire Cyan localization database through the
plLocalizationEditor built from H-uru/Plasma#958. This means that:
- the XML files are re-encoded from UTF-16 to UTF-8 and therefore should
  load faster due to less run-time re-encoding
- journals should be written out as CDATA with the esHTML data visible
  in the clear
2021-07-16 16:38:55 -04:00