Edmond Mondor
22f503760b
Kadish moon elevator subworld no longer interacts with player
...
Kadish_District_kdshGlowInTheDark.prp
[Scene Node - Kadish_kdshGlowInTheDark] Added Scene Object "ElevatorDetector"
[Scene Object - ElevatorShaftColumn] Added simulation interface "ElevatorShaftColumn"
[Scene Object - ElevatorDetector] Created. Added simulation interface "ElevatorDetector", and Coordinate Interface "ElevatorDetector". Added to Modifiers the RidingAnimatedPhysicalDetector "RideAnimatedPhysicalRegion01"
[Coordinate Interface - SubWorld_New] Scene Object "ElevatorDetector" added to children
[Coordinate Interface - ElevatorDetector] Created. Local to world set to xyz 722.179993/-120.223999/-64.274498 and World to Local set to xyz -722.179993/120.223999/64.274498
[Simulation Interface - ElevatorDetector] Created
[Simulation Interface - ElevatorShaftColumn] Created
[Generic Physical - ElevShaftProxy] Adjusted downwards to provide collisions where needed.
New Verts are below
<hsVector3 X="740.1274414" Y="-112.9572144" Z="-50.40106583" />
<hsVector3 X="737.4561768" Y="-108.4223251" Z="-50.40106583" />
<hsVector3 X="737.4561768" Y="-108.4223175" Z="-120.0982208" />
<hsVector3 X="740.1274414" Y="-112.9572144" Z="-120.0982208" />
<hsVector3 X="732.1929932" Y="-108.4683685" Z="-50.40106201" />
<hsVector3 X="732.1929932" Y="-108.4683685" Z="-120.0982208" />
<hsVector3 X="737.5355225" Y="-117.538147" Z="-50.40106201" />
<hsVector3 X="737.5355225" Y="-117.538147" Z="-120.0982208" />
<hsVector3 X="729.6012573" Y="-113.0491867" Z="-50.40106583" />
<hsVector3 X="729.6012573" Y="-113.0491867" Z="-120.0982132" />
<hsVector3 X="732.272522" Y="-117.5840759" Z="-50.40106583" />
<hsVector3 X="732.272522" Y="-117.5840759" Z="-120.0982132" />
<hsVector3 X="737.7039795" Y="-117.9446487" Z="-123.0609131" />
<hsVector3 X="731.9250488" Y="-117.9446564" Z="-123.0609131" />
<hsVector3 X="740.1270142" Y="-112.9570007" Z="-123.0609131" />
<hsVector3 X="737.4559937" Y="-108.4219971" Z="-123.0609131" />
<hsVector3 X="731.9250488" Y="-107.9351883" Z="-123.0609131" />
<hsVector3 X="729.0355225" Y="-112.9399185" Z="-123.0609131" />
[Generic Physical - Floor] Removed Faces so elevator could be entered when it lowers
Removed Faces below
<Triangle>120 123 124</Triangle>
<Triangle>124 122 116</Triangle>
<Triangle>120 124 116</Triangle>
<Triangle>115 120 116</Triangle>
[Generic Physical - Glow_TileDecalElevator] Subworld set to <plKey NULL="True" /> and "kPhysAnim" added to Props
[Generic Physical - XRgnBottom] Bounds set to "kProxyBounds" and Top Faces removed.
[Generic Physical - XRgnTop] Bounds set to "kProxyBounds" and Top and Bottom Faces removed.
[Generic Physical - ElevatorDetector] Created
[Generic Physical - ElevatorShaftColumn] Created
[plRidingAnimatedPhysicalDetector - RideAnimatedPhysicalRegion01] Created. Enter Msg and Exit Msg Senders set to scene object "ElevatorDetector"
3 years ago
Adam Johnson
403463b99e
Fix text scaling in the release notes dialog.
...
- ReleaseNotesTextBox
[GUIMultiLineEdit01] Enabled "Maintain size across resolutions"
Changed skin to use 8pt Arial font.
3 years ago
Edmond Mondor
249fa1e52d
Fixes First Week Reward Clothing
...
Wrong shirt was assigned in python file mod for first week shirt. This fixes that issue.
[Python File Mod - cPythFirstWeekShirtTakable - 4] Changed to "FReward_Launch"
[Python File Mod - cPythFirstWeekShirtTakable - 5] Changed to "MReward_Launch"
3 years ago
Adam Johnson
cfe2f3ca5a
s/Gay Zero/GZ Pride/
3 years ago
Adam Johnson
2acf09c31f
Change sortOrder to prevent default-clothing stomping.
3 years ago
Adam Johnson
0238a41d75
Roll icons back to DXT compression (one level).
3 years ago
Adam Johnson
6a54ce87b7
Correct Fan02 clothing icon/texture quality bug.
...
This is just a re-convert with a patch to CreateClothingPRP.py that
ensures icons only have one level. If there are multiple levels,
changing the texture quality will cause certain assumptions in the ACA
python to be invalidated, resulting in junked UI.
3 years ago
Adam Johnson
4fd458f99e
Fix Mysterium female LS positioning.
3 years ago
Adam Johnson
e25be22ad0
Shorten the names of Mysterium rewards.
...
I seem to have forgotten that SDL `STRING32` variables have a fixed
length of 32 bytes. Sigh. So we must limit our names to this. Therefore,
I have renamed the shirts to "LSMysterium2021" and "SSMysterium2021".
The SDL string "LSMysterium2021;SSMysterium2021" will use up the
entirety of the 32 byte string buffer.
3 years ago
Joseph Davies
6ffc1317da
Add fan-Age linking panels to the Nexus book machine.
...
Adds linking panels for:
- ChisoPreniv
- Fehnir's House
- GoMePub New
- VeeTsah
- Vothol
3 years ago
Joseph Davies
fbc3e9e597
Improved Nexus floor reflections.
3 years ago
Mark DeForest
bbb400a862
Myst Online Intangible Assets
3 years ago
Adam Johnson
23b65e3cfd
Add Gay Zero shirt JSON and regenerate clothing.
3 years ago
Adam Johnson
f517968b00
Add Mysterium 2021 T-Shirt sources and PRPs.
...
These PRPs are generated from the JSON source by the script
CreateClothingPRP.py, originally by @Deledrius . The specific fork used
to generate these files can be found at
https://github.com/Hoikas/moul-utils .
3 years ago
Hazado
f0021f97aa
SDL Visibility fix for Yeesha Page 2 in Gahreesen
...
[Python File Mode - PythYeeshaPage02Vis_0] Created xAgeSDLBoolShowHide for Yeesha Page 2 in Gahreesen Prison Room
[Scene Object - YeechaPage02Decal] Added Python File Mod - PythYeeshaPage02Vis_0 to Modifiers
[Scene Object - YeeshaClickProxy] Added Python File Mod - PythYeeshaPage02Vis_0 to Modifiers
[Scene Object - YeeshaPage02] Added Python File Mod - PythYeeshaPage02Vis_0 to Modifiers
3 years ago
Hazado
74c992831a
Kadish Butterflies from Pots, now also in Moula
...
PRP provided by Siruis - http://forums.openuru.org/viewtopic.php?p=10053#p10053
Opened in PRPShop and saved as Moula PRP
No other changes made
Tested in game and seems like it worked.
Someone with CC Kadish Vault will need to do a comparison, as I dont have access to it at the moment
Co-authored-by: Jrius <2261279+Jrius@users.noreply.github.com>
3 years ago
Adam Johnson
c9cdd851f1
Fix flat convex hull in the Neighborhood that caused crashes.
...
- [VidCamScreensaver] Changed to kExplicitBounds
3 years ago
Darryl Pogue
4dbdaf6db6
Fix render issues with user-created GZ Markers
...
This is accomplished by changing the RenderLevel on the DSpans from
0x40000000 (BlendRendMajorLevel) to 0x80000001 (LateRendMajorLevel + 1).
Partly addresses GitHub issue #18 .
3 years ago
Adam Johnson
c78dea92ac
Fix cross-page references in Neighborhood.
...
The previous commit apparently reordered the key IDs in the Textures
PRP, so this commit should bring everyone else up to date.
3 years ago
Adam Johnson
d9b398c64f
Update Neighborhood clock textures.
...
- [Layer #2267 ] Changed the texture to the new cube map.
- [nb01clockrefl*0.hsm] Newly rendered cube map for the clock lens.
- [nb01clocknumbers*40#0.hsm] Updated to use the 2048x128 source image
from the MOUL textures dump instead of the resized 1024x128 version
from Plasma MAX. This increases the clarity of the numbers in the
lens.
3 years ago
Adam Johnson
ac59ffdcdf
Fix half offset issue in Neighborhood clock.
...
- [nbClockGlobe_(Entire Animation)_anim_0] Rotated all keyframes such
that the animation starts and stops at 0/25 instead of the first half
pahrtahvotee. Propogated this half p adjustment to all other
keyframes.
- [Map #2266_anim_nb01TimeOfDay] Fixed layer offset keyframes such that
the animation starts and stops at 0/25 instead of the first half
pahrtahvotee.
3 years ago
Adam Johnson
4e0a538169
Fix clock globe turning backwards.
...
- [nbClockGlobe_(Entire Animation)_anim_0] Add two more keyframes to the
animation to ensure the globe turns in the same direction at all
times.
3 years ago
Patrick Dulebohn
a9e0199c1b
Tre'bivdil LAST fix
...
Removed weird object in the sky
3 years ago
Patrick Dulebohn
c396f504e2
Tre'bivdil Update 4-13-21
...
Adds barricade to stairway for sensible blocking
3 years ago
Patrick Dulebohn
1362297acc
Vothol water change
...
Lowers the brightness of the water surrounding Vothol.
3 years ago
Patrick Dulebohn
299969885d
Another Linking Book UV Map Fix
...
* Fixes other sides of Er'cana and Ahnonay Books with Yeesha symbol
3 years ago
Patrick Dulebohn
68e3827040
GTP Fixes 4-10-21
...
Fixes per Ehren's observations:
* Er'cana and Ahnonay Book "share" pages flipped the correct way now
* Activated one main chamber lamp's animation
3 years ago
Patrick Dulebohn
118ef2e6e5
Vothol Fixes 4-7-21
...
* Added faders to lamp cone blooms
* Fixed (hopefully) the camera colliders around the light blooms.
3 years ago
Patrick Dulebohn
97eaaa1a96
Vothol Fixes 4-6-21
...
* Keeps the camera out of the lamp blooms
* Adds new cameras to also avoid blooms
* More new collision to keep the avatar from getting stuck
3 years ago
Adam Johnson
02047b7a90
Fix Neighborhood clock globe animation.
...
- [nbClockGlobe_(Entire Animation)_anim_0] Added a third keyframe to the
clock rotation animation to cause the clock to actually rotate. Also
converted to uncompressed quat keyframes due to lossy compression
breaking the animation.
3 years ago
Patrick Dulebohn
d59cf41276
Chiso LOC Fix
3 years ago
Patrick Dulebohn
bf174d4bf4
Chiso Journal update
...
Update and one fix to Chiso journal
3 years ago
Patrick Dulebohn
c576d5ca74
More Fixes
...
Fixes one more double sided mesh object.
3 years ago
Patrick Dulebohn
90f70f7679
Fix Vothol Prefix
...
Gives the PRP files the correct MOULa/Minkata prefix
3 years ago
Patrick Dulebohn
4d789feadc
Vothol Update 4-2-21
...
Switches out the crate housing the Book for a piece of stone debris to better fit the Age
3 years ago
Adam Johnson
ae0eecea57
Fix Relto dark hut problem in Windows 10 v2004+
...
- [RTHutDarkLight01] Set the spot inner cone to zero, matching the old
behavior of HW TnL.
3 years ago
Patrick Dulebohn
352ebbdd72
Vothol updates 3-31-21
...
Fixes some more collision and double sided object issues
3 years ago
Patrick Dulebohn
09ee4676df
Another LOC Fix
...
Slight adjustment
3 years ago
Patrick Dulebohn
82f8bd61e7
Vothol Fixes 3-28-21
...
Collision fixes for camera and avatars
3 years ago
Adam Johnson
ff588592a8
Add localization for URL open confirmation.
3 years ago
Patrick Dulebohn
518e0c984d
Fixes 3-26021
...
Latest batch of fixes from testing:
* Waveset EnvMap fix
* Grass patch box lightmap fixes
* Footstep region adjustments and additions
* Garden area lightmap fix to remove large black blotch
* Removal of dry footprints in sand
* Added new cameras to keep out of walls
* Fixed a couple of toe stub spots
4 years ago
Patrick Dulebohn
76048bc878
Chiso Linking Panel Fix Take 2
...
Another adjustment of panel textures to fix far away weirdness.
4 years ago
Patrick Dulebohn
09402f916d
Chiso Fix 3-21-21
...
Fixes Vothol Linking Book panel
4 years ago
Patrick Dulebohn
7a53ca6177
Adjust Chiso Pedestal Books
...
Slight rearrangement of the Fehnir's House and Vothol Books.
4 years ago
Patrick Dulebohn
9af524495f
Add Vothol Gallery to MOULa
...
Adds PRP and SFX files for Vothol Gallery to MOULa
4 years ago
Patrick Dulebohn
d54b693c48
VeeTsah LOC update
...
Adds Enders to the Veelay journals.
4 years ago
Patrick Dulebohn
7ffed42e09
Updates per Hoikas 3-18-21
...
Fixes and additions suggested by Hoikas
4 years ago
Patrick Dulebohn
16f565f782
Updates per Hoikas 3-18-21
...
Fixes and additions per Hoikas
4 years ago
Patrick Dulebohn
afa8162c37
Speculitis
...
Despecular the lamps to make the Pub less bright on Minkata/MOULa
4 years ago
Patrick Dulebohn
7d43da72b0
Updates 3-13-21
...
Fixes banners and Great Tree chamber textures
4 years ago