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Update Neighborhood clock textures.

- [Layer #2267] Changed the texture to the new cube map.
- [nb01clockrefl*0.hsm] Newly rendered cube map for the clock lens.
- [nb01clocknumbers*40#0.hsm] Updated to use the 2048x128 source image
  from the MOUL textures dump instead of the resized 1024x128 version
  from Plasma MAX. This increases the clarity of the numbers in the
  lens.
master
Adam Johnson 4 years ago
parent
commit
d9b398c64f
Signed by untrusted user: Hoikas
GPG Key ID: 0B6515D6FF6F271E
  1. BIN
      compiled/dat/Neighborhood_District_Textures.prp
  2. BIN
      compiled/dat/Neighborhood_District_nb01.prp

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compiled/dat/Neighborhood_District_Textures.prp (Stored with Git LFS)

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compiled/dat/Neighborhood_District_nb01.prp (Stored with Git LFS)

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