forked from Fairyon/moul-assets
Browse Source
- 'RubbleCollideBox', 'RubbleCollideBox02', 'RubbleCollideBox04', 'RubbleCollideBox08', 'RubbleCollideBox09', 'RubbleCollideBox10', 'RubbleCollideBox11', 'RubbleCollideBox12', 'RubbleCollideBox13': Adjusted ferry rubble colliders to include a slope upward to prevent blocking the avatar. - 'SandBAgCollide', 'SandBAgCollide01', 'SandBAgCollide02': Adjusted collision of sandbags in courtyard to include a slope upward to prevent blocking the avatar. - 'MuseumInteriorCollision': Extended the step-up ramp to the courtyard collider, removing a perpendicular intersection that blocked the avatar. - '15StairsCollision': Adjusted the canyon mall collision by making the step-up slope shallower and adding step-up ramps on each side, allowing the avatar to not be blocked by a minor step-up in the visual mesh. - 'CanyonProxyTerrain': Adjusted the collision near the courtyard that was easy to get stuck on when hugging the wall. - 'CourtyardCollisionArena', 'AlleyCollisionArena01': Adjusted collision where the great stairs, timeline, and courtyard met -- the colliders were at slightly different heights, introducing a potential toe-stub. - 'Boulder04': Added proxy collision to canyon mall boulder that was previously intangible.master
Adam Johnson
4 years ago
5 changed files with 10 additions and 10 deletions
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in new issue