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112 lines
3.6 KiB
112 lines
3.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifdef BUILDING_PYPLASMA |
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# error "pyNetLinkingMgr is not compatible with pyPlasma.pyd. Use BUILDING_PYPLASMA macro to ifdef out unwanted headers." |
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#endif |
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#include "hsStlUtils.h" |
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#include "pyNetLinkingMgr.h" |
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#include "plNetClient/plNetLinkingMgr.h" |
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#include "plAvatar/plAvatarMgr.h" |
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#include "plAvatar/plArmatureMod.h" |
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#include "pyAgeInfoStruct.h" |
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#include "pyAgeLinkStruct.h" |
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hsBool pyNetLinkingMgr::IsEnabled( void ) const |
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{ |
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return plNetLinkingMgr::GetInstance()->IsEnabled(); |
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} |
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void pyNetLinkingMgr::SetEnabled( hsBool b ) |
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{ |
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plNetLinkingMgr::GetInstance()->SetEnabled( b?true:false ); |
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} |
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void pyNetLinkingMgr::LinkToAge( pyAgeLinkStruct & link, const char* linkAnim ) |
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{ |
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plNetLinkingMgr::GetInstance()->LinkToAge( link.GetAgeLink(), linkAnim ); |
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} |
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void pyNetLinkingMgr::LinkToMyPersonalAge() |
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{ |
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plNetLinkingMgr::GetInstance()->LinkToMyPersonalAge(); |
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} |
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void pyNetLinkingMgr::LinkToMyPersonalAgeWithYeeshaBook() |
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{ |
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// use special avatar's open my personal book and link |
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plArmatureMod *avatar = plAvatarMgr::GetInstance()->GetLocalAvatar(); |
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avatar->PersonalLink(); |
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} |
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void pyNetLinkingMgr::LinkToMyNeighborhoodAge() |
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{ |
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plNetLinkingMgr::GetInstance()->LinkToMyNeighborhoodAge(); |
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} |
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void pyNetLinkingMgr::LinkPlayerHere( UInt32 playerID ) |
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{ |
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plNetLinkingMgr::GetInstance()->LinkPlayerHere( playerID ); |
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} |
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void pyNetLinkingMgr::LinkPlayerToAge( pyAgeLinkStruct & link, UInt32 playerID ) |
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{ |
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plNetLinkingMgr::GetInstance()->LinkPlayerToAge( link.GetAgeLink(), playerID ); |
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} |
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void pyNetLinkingMgr::LinkToPlayersAge( UInt32 playerID ) |
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{ |
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plNetLinkingMgr::GetInstance()->LinkToPlayersAge( playerID ); |
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} |
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PyObject* pyNetLinkingMgr::GetCurrAgeLink() |
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{ |
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return pyAgeLinkStructRef::New( *plNetLinkingMgr::GetInstance()->GetAgeLink() ); |
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} |
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PyObject* pyNetLinkingMgr::GetPrevAgeLink() |
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{ |
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return pyAgeLinkStructRef::New( *plNetLinkingMgr::GetInstance()->GetPrevAgeLink() ); |
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}
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