|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifdef BUILDING_PYPLASMA
|
|
|
|
# error "pyNetLinkingMgr is not compatible with pyPlasma.pyd. Use BUILDING_PYPLASMA macro to ifdef out unwanted headers."
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "hsStlUtils.h"
|
|
|
|
|
|
|
|
#include "pyNetLinkingMgr.h"
|
|
|
|
#include "plNetClient/plNetLinkingMgr.h"
|
|
|
|
#include "plAvatar/plAvatarMgr.h"
|
|
|
|
#include "plAvatar/plArmatureMod.h"
|
|
|
|
|
|
|
|
#include "pyAgeInfoStruct.h"
|
|
|
|
#include "pyAgeLinkStruct.h"
|
|
|
|
|
|
|
|
hsBool pyNetLinkingMgr::IsEnabled( void ) const
|
|
|
|
{
|
|
|
|
return plNetLinkingMgr::GetInstance()->IsEnabled();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::SetEnabled( hsBool b )
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->SetEnabled( b?true:false );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkToAge( pyAgeLinkStruct & link, const char* linkAnim )
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkToAge( link.GetAgeLink(), linkAnim );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkToMyPersonalAge()
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkToMyPersonalAge();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkToMyPersonalAgeWithYeeshaBook()
|
|
|
|
{
|
|
|
|
// use special avatar's open my personal book and link
|
|
|
|
plArmatureMod *avatar = plAvatarMgr::GetInstance()->GetLocalAvatar();
|
|
|
|
avatar->PersonalLink();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkToMyNeighborhoodAge()
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkToMyNeighborhoodAge();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkPlayerHere( UInt32 playerID )
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkPlayerHere( playerID );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkPlayerToAge( pyAgeLinkStruct & link, UInt32 playerID )
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkPlayerToAge( link.GetAgeLink(), playerID );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyNetLinkingMgr::LinkToPlayersAge( UInt32 playerID )
|
|
|
|
{
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkToPlayersAge( playerID );
|
|
|
|
}
|
|
|
|
|
|
|
|
PyObject* pyNetLinkingMgr::GetCurrAgeLink()
|
|
|
|
{
|
|
|
|
return pyAgeLinkStructRef::New( *plNetLinkingMgr::GetInstance()->GetAgeLink() );
|
|
|
|
}
|
|
|
|
|
|
|
|
PyObject* pyNetLinkingMgr::GetPrevAgeLink()
|
|
|
|
{
|
|
|
|
return pyAgeLinkStructRef::New( *plNetLinkingMgr::GetInstance()->GetPrevAgeLink() );
|
|
|
|
}
|