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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
// Messages that change physics-specific state directly.
// Compare to plSimInfluenceMsg, which changes movement-related state indirectly, via forces.
#ifndef PLSIMSTATEMSG_INC
#define PLSIMSTATEMSG_INC
#include "pnMessage/plSimulationMsg.h"
// use a nil key to return to main world
// otherwise pass in the key of the world you're going to.
class plSubWorldMsg : public plSimulationMsg
{
public:
plSubWorldMsg()
{
fWorldKey = nil;
}
plSubWorldMsg(const plKey &sender, const plKey &receiver, const plKey &worldKey)
: plSimulationMsg(sender, receiver, 0)
{
fWorldKey = worldKey;
SetBCastFlag(plMessage::kNetPropagate);
}
plKey fWorldKey;
CLASSNAME_REGISTER(plSubWorldMsg);
GETINTERFACE_ANY( plSubWorldMsg, plSimulationMsg);
virtual void Read(hsStream *stream, hsResMgr *mgr);
virtual void Write(hsStream *stream, hsResMgr *mgr);
};
#endif // PLSIMSTATEMSG_INC