2
3
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-13 18:17:49 -04:00
Files
CWE-ou-minkata/Sources/Plasma/PubUtilLib/plPipeline
rarified 916bf4f87f Graphics cleanup for old graphics card tunables.
c.f. H'uru commits:

>    commit e4e718e243
>    Author: Adam Johnson <AdamJohnso@gmail.com>
>    Date:   Fri Feb 1 17:19:50 2013 -0500
>
>        Bypass ATI Generic fudging with Radeon HD cards

>    commit bbae6a76d7
>    Author: Adam Johnson <AdamJohnso@gmail.com>
>    Date:   Sat Nov 30 20:02:08 2013 -0500
>
>        We don't support 3dfx cards...
>
>        Come on, man... They made some good cards, but they went out of business
>        in 1999! Ain't nobody got time fo' dat.

>    commit a30a326d17
>    Author: Adam Johnson <AdamJohnso@gmail.com>
>    Date:   Sat Nov 30 20:06:19 2013 -0500
>
>        We only support DirectX 9...
>
>        If you have less than 11MB VRAM or need to use the ref implementation,
>        then you are using a dinosaur and have no business even attempting to play
>        this game.

>    commit 544abef39e
>    Author: Adam Johnson <AdamJohnso@gmail.com>
>    Date:   Sat Nov 30 20:41:56 2013 -0500
>
>        Wow, those cards are old...
>
>        Remove detection for cards that are don't support at LEAST DirectX 8.
>        There's no way they would even be able to get past Direct3DCreate9, so we
>        shouldn't need to worry about them... I hope.

>    commit 9070d70e50
>    Author: Branan Purvine-Riley <branan@gmail.com>
>    Date:   Sat Jul 27 14:50:20 2013 -0700
>
>        Lots of cleanups to hsG3DeviceDelector

>    commit ac23835384
>    Author: Branan Purvine-Riley <branan@gmail.com>
>    Date:   Sat Jul 27 15:09:24 2013 -0700
>
>        Get rid of obsolete readers/writes for device info

>    commit fc67738ee8
>    Author: Branan Purvine-Riley <branan@gmail.com>
>    Date:   Sat Jul 27 15:50:10 2013 -0700
>
>        Remove some obviously obsolete caps

>    commit 60c544e1ff
>    Author: Adam Johnson <AdamJohnso@gmail.com>
>    Date:   Fri Nov 29 23:42:20 2013 -0500
>
>        Don't lazy-load D3D9.dll
>
>        We already link against it, so that's just a waste of time. Also, cleanup
>        some unneeded ddraw includes. Remember that in Direct3D9, all devices can
>        render in windowed mode.

(cherry picked from commit 95ab8161f0)
2021-11-17 09:46:09 -07:00
..
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00
2021-05-15 12:49:46 -06:00