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c.f. H'uru commits: > commite4e718e243
> Author: Adam Johnson <AdamJohnso@gmail.com> > Date: Fri Feb 1 17:19:50 2013 -0500 > > Bypass ATI Generic fudging with Radeon HD cards > commitbbae6a76d7
> Author: Adam Johnson <AdamJohnso@gmail.com> > Date: Sat Nov 30 20:02:08 2013 -0500 > > We don't support 3dfx cards... > > Come on, man... They made some good cards, but they went out of business > in 1999! Ain't nobody got time fo' dat. > commita30a326d17
> Author: Adam Johnson <AdamJohnso@gmail.com> > Date: Sat Nov 30 20:06:19 2013 -0500 > > We only support DirectX 9... > > If you have less than 11MB VRAM or need to use the ref implementation, > then you are using a dinosaur and have no business even attempting to play > this game. > commit544abef39e
> Author: Adam Johnson <AdamJohnso@gmail.com> > Date: Sat Nov 30 20:41:56 2013 -0500 > > Wow, those cards are old... > > Remove detection for cards that are don't support at LEAST DirectX 8. > There's no way they would even be able to get past Direct3DCreate9, so we > shouldn't need to worry about them... I hope. > commit9070d70e50
> Author: Branan Purvine-Riley <branan@gmail.com> > Date: Sat Jul 27 14:50:20 2013 -0700 > > Lots of cleanups to hsG3DeviceDelector > commitac23835384
> Author: Branan Purvine-Riley <branan@gmail.com> > Date: Sat Jul 27 15:09:24 2013 -0700 > > Get rid of obsolete readers/writes for device info > commitfc67738ee8
> Author: Branan Purvine-Riley <branan@gmail.com> > Date: Sat Jul 27 15:50:10 2013 -0700 > > Remove some obviously obsolete caps > commit60c544e1ff
> Author: Adam Johnson <AdamJohnso@gmail.com> > Date: Fri Nov 29 23:42:20 2013 -0500 > > Don't lazy-load D3D9.dll > > We already link against it, so that's just a waste of time. Also, cleanup > some unneeded ddraw includes. Remember that in Direct3D9, all devices can > render in windowed mode. (cherry picked from commit95ab8161f0
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