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190 lines
4.8 KiB
190 lines
4.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "hsRefCnt.h" |
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#include "hsUtils.h" |
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#include "hsStlUtils.h" |
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#include "hsExceptions.h" |
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#if HS_BUILD_FOR_MAC |
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#include <Events.h> |
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#include <ToolUtils.h> |
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#include <Windows.h> |
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#endif |
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#if HS_BUILD_FOR_WIN32 |
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# include <crtdbg.h> /* for _RPT_BASE */ |
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# define WIN32_LEAN_AND_MEAN |
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# define WIN32_EXTRA_LEAN |
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# include <windows.h> // For OutputDebugString() |
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#endif |
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/////////////////////////////////////////////////////////////////////////// |
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/////////////////// For Status Messages /////////////////////////////////// |
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/////////////////////////////////////////////////////////////////////////// |
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hsDebugMessageProc gHSStatusProc = nil; |
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hsDebugMessageProc hsSetStatusMessageProc(hsDebugMessageProc newProc) |
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{ |
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hsDebugMessageProc oldProc = gHSStatusProc; |
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gHSStatusProc = newProc; |
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return oldProc; |
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} |
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////////////////////////////////////////////////////////////////////////// |
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hsDebugMessageProc gHSDebugProc = nil; |
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hsDebugMessageProc hsSetDebugMessageProc(hsDebugMessageProc newProc) |
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{ |
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hsDebugMessageProc oldProc = gHSDebugProc; |
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gHSDebugProc = newProc; |
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return oldProc; |
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} |
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#ifdef HS_DEBUGGING |
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void hsDebugMessage (const char message[], long val) |
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{ |
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char s[1024]; |
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#if HS_BUILD_FOR_WIN32 |
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#define strfmt _snprintf |
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#else |
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#define strfmt snprintf |
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#endif |
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if (val) |
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s[0] = strfmt(&s[1], 1022, "%s: %ld", message, val); |
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else |
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s[0] = strfmt(&s[1], 1022, "%s", message); |
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if (gHSDebugProc) |
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gHSDebugProc(&s[1]); |
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else |
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#if HS_BUILD_FOR_MAC |
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DebugStr((unsigned char*)s); |
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#elif HS_BUILD_FOR_WIN32 |
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{ OutputDebugString(&s[1]); |
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OutputDebugString("\n"); |
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} |
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#elif (HS_BUILD_FOR_BE || HS_BUILD_FOR_UNIX ) |
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{ fprintf(stderr, "%s\n", &s[1]); |
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// hsThrow(&s[1]); |
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} |
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#elif HS_BUILD_FOR_PS2 |
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fprintf(stderr, "%s\n", &s[1]); |
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#else |
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hsThrow(&s[1]); |
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#endif |
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} |
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#endif |
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/////////////////////////////////////////////////////////////////// |
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hsRefCnt::~hsRefCnt() |
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{ |
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hsDebugCode(hsThrowIfFalse(fRefCnt == 1);) |
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} |
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void hsRefCnt::Ref() |
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{ |
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fRefCnt++; |
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} |
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void hsRefCnt::UnRef() |
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{ |
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hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);) |
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if (fRefCnt == 1) // don't decrement if we call delete |
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delete this; |
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else |
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--fRefCnt; |
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} |
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//////////////////////////////////////////////////////////////////////////// |
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#ifndef PLASMA_EXTERNAL_RELEASE |
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void hsStatusMessage(const char message[]) |
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{ |
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if (gHSStatusProc) { |
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gHSStatusProc(message); |
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} else { |
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#if HS_BUILD_FOR_PS2 || HS_BUILD_FOR_UNIX |
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printf("%s",message); |
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int len = strlen(message); |
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if (len>0 && message[len-1]!='\n') |
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printf("\n"); |
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#elif HS_BUILD_FOR_WIN32 |
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OutputDebugString(message); |
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int len = strlen(message); |
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if (len>0 && message[len-1]!='\n') |
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OutputDebugString("\n"); |
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#endif // MAC ?????? TODO |
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} |
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} |
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void hsStatusMessageV(const char * fmt, va_list args) |
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{ |
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char buffer[2000]; |
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vsprintf(buffer, fmt, args); |
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hsStatusMessage(buffer); |
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} |
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void hsStatusMessageF(const char * fmt, ...) |
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{ |
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va_list args; |
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va_start(args,fmt); |
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hsStatusMessageV(fmt,args); |
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va_end(args); |
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} |
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#endif // not PLASMA_EXTERNAL_RELEASE
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