You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
170 lines
5.3 KiB
170 lines
5.3 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef __PLCOMPMTL__H |
|
#define __PLCOMPMTL__H |
|
|
|
#include "Max.h" |
|
#include "../resource.h" |
|
#include "istdplug.h" |
|
#include "iparamb2.h" |
|
#include "iparamm2.h" |
|
|
|
extern TCHAR *GetString(int id); |
|
extern HINSTANCE hInstance; |
|
|
|
#define COMP_MTL_CLASS_ID Class_ID(0x237c422d, 0x64ab6371) |
|
|
|
class plCompositeMtlDlg; |
|
|
|
class plCompositeMtl : public Mtl |
|
{ |
|
protected: |
|
IParamBlock2 *fPassesPB; |
|
Interval fIValid; |
|
plCompositeMtlDlg *fMtlDlg; |
|
|
|
public: |
|
enum |
|
{ |
|
kCompPasses, |
|
kCompOn, |
|
kCompBlend, |
|
kCompUVChannels, |
|
kCompLayerCounts |
|
}; |
|
|
|
// Make sure to pair up each blend mode with an inverse after it |
|
// (This way we check for an inverse blend by doing an odd/even check.) |
|
enum BlendMethod // These should match up in order with the blend strings |
|
{ |
|
kCompBlendVertexAlpha, |
|
kCompBlendInverseVtxAlpha, |
|
kCompBlendVertexIllumRed, |
|
kCompBlendInverseVtxIllumRed, |
|
kCompBlendVertexIllumGreen, |
|
kCompBlendInverseVtxIllumGreen, |
|
kCompBlendVertexIllumBlue, |
|
kCompBlendInverseVtxIllumBlue, |
|
|
|
kCompNumBlendMethods |
|
}; |
|
|
|
static const char *BlendStrings[]; |
|
|
|
enum { kRefPasses }; |
|
enum { kBlkPasses }; |
|
|
|
ParamDlg *CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp); |
|
void Update(TimeValue t, Interval& valid); |
|
Interval Validity(TimeValue t); |
|
void Reset(); |
|
|
|
void NotifyChanged(); |
|
|
|
// From MtlBase and Mtl |
|
void SetAmbient(Color c, TimeValue t); |
|
void SetDiffuse(Color c, TimeValue t); |
|
void SetSpecular(Color c, TimeValue t); |
|
void SetShininess(float v, TimeValue t); |
|
Color GetAmbient(int mtlNum=0, BOOL backFace=FALSE); |
|
Color GetDiffuse(int mtlNum=0, BOOL backFace=FALSE); |
|
Color GetSpecular(int mtlNum=0, BOOL backFace=FALSE); |
|
float GetXParency(int mtlNum=0, BOOL backFace=FALSE); |
|
float GetShininess(int mtlNum=0, BOOL backFace=FALSE); |
|
float GetShinStr(int mtlNum=0, BOOL backFace=FALSE); |
|
float WireSize(int mtlNum=0, BOOL backFace=FALSE); |
|
|
|
// Shade and displacement calculation |
|
void Shade(ShadeContext& sc); |
|
float EvalDisplacement(ShadeContext& sc); |
|
Interval DisplacementValidity(TimeValue t); |
|
|
|
// SubTexmap access methods |
|
int NumSubMtls(); |
|
Mtl* GetSubMtl(int i); |
|
void SetSubMtl(int i, Mtl *m); |
|
TSTR GetSubMtlSlotName(int i); |
|
TSTR GetSubMtlTVName(int i); |
|
|
|
BOOL SetDlgThing(ParamDlg* dlg); |
|
plCompositeMtl(BOOL loading); |
|
|
|
// Loading/Saving |
|
IOResult Load(ILoad *iload); |
|
IOResult Save(ISave *isave); |
|
|
|
//From Animatable |
|
Class_ID ClassID() { return COMP_MTL_CLASS_ID; } |
|
SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; } |
|
void GetClassName(TSTR& s) { s = GetString(IDS_COMP_MTL); } |
|
|
|
RefTargetHandle Clone(RemapDir &remap); |
|
RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
|
PartID& partID, RefMessage message); |
|
|
|
int NumSubs(); |
|
Animatable* SubAnim(int i); |
|
TSTR SubAnimName(int i); |
|
|
|
int NumRefs(); |
|
RefTargetHandle GetReference(int i); |
|
void SetReference(int i, RefTargetHandle rtarg); |
|
|
|
int NumParamBlocks(); |
|
IParamBlock2* GetParamBlock(int i); |
|
IParamBlock2* GetParamBlockByID(BlockID id); |
|
|
|
void DeleteThis() { delete this; } |
|
|
|
void SetParamDlg(ParamDlg *dlg); |
|
|
|
int ComputeMaterialIndex(float opac[][2], int vertCount); |
|
int GetBlendStyle(int index); |
|
int CanWriteAlpha(); |
|
bool IsInverseBlend(int blend) const { return blend & 1; } |
|
int RemoveInverse(int blend) { return blend - (blend & 1); } |
|
//void SetNumSubMtls(int num); |
|
void SetOpacityVal(float *pt, UVVert *alphas, UVVert *illums, int method); |
|
//DllExport int UVChannelsNeeded(bool makeAlphaLayer); |
|
}; |
|
|
|
#endif // __PLCOMPMTL__H
|
|
|