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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "max.h"
#include "utilapi.h"
#include "notify.h"
class plMaxNode;
class plComponentBase;
class plComponentUtil : public UtilityObj
{
protected:
friend class plComponentDlg;
Interface *fInterface;
HWND fhPanel;
plComponentBase* fCurComponent;
// Used to try and load the last displayed component on reload, just for pointer compares
plComponentBase* fLastComponent;
plComponentUtil();
public:
static plComponentUtil& Instance();
void BeginEditParams(Interface *ip, IUtil *iu);
void EndEditParams(Interface *ip, IUtil *iu);
void SelectionSetChanged(Interface *ip, IUtil *iu);
void DeleteThis() {};
static BOOL CALLBACK ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
BOOL DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
bool IsOpen() { return (fhPanel != NULL); }
protected:
void IUpdateRollups();
void IAddRollups(plComponentBase* comp);
void IDestroyRollups();
void INextTarget(bool forward);
plComponentBase *IGetListSelection();
void IDeleteListSelection();
int IFindListItem(plComponentBase* comp);
void IShowRefdBy();
// plComponentDlg is about to delete this comp, get rid of it's interface
void IComponentPreDelete(plComponentBase* comp);
// To syncronize with plComponentDlg when a name is changed
void IUpdateNodeName(plMaxNode *node);
};