/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "max.h" #include "utilapi.h" #include "notify.h" class plMaxNode; class plComponentBase; class plComponentUtil : public UtilityObj { protected: friend class plComponentDlg; Interface *fInterface; HWND fhPanel; plComponentBase* fCurComponent; // Used to try and load the last displayed component on reload, just for pointer compares plComponentBase* fLastComponent; plComponentUtil(); public: static plComponentUtil& Instance(); void BeginEditParams(Interface *ip, IUtil *iu); void EndEditParams(Interface *ip, IUtil *iu); void SelectionSetChanged(Interface *ip, IUtil *iu); void DeleteThis() {}; static BOOL CALLBACK ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); BOOL DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); bool IsOpen() { return (fhPanel != NULL); } protected: void IUpdateRollups(); void IAddRollups(plComponentBase* comp); void IDestroyRollups(); void INextTarget(bool forward); plComponentBase *IGetListSelection(); void IDeleteListSelection(); int IFindListItem(plComponentBase* comp); void IShowRefdBy(); // plComponentDlg is about to delete this comp, get rid of it's interface void IComponentPreDelete(plComponentBase* comp); // To syncronize with plComponentDlg when a name is changed void IUpdateNodeName(plMaxNode *node); };