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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plMaxWaveUtils.h"
#include "../plAudio/plWavFile.h"
#include "hsTypes.h"
SegmentMap *GetWaveSegmentMap(const char *file, plErrorMsg *pErrMsg)
{
CWaveFile waveFile;
waveFile.Open(file, nil, WAVEFILE_READ);
int numMarkers = waveFile.GetNumMarkers();
if (numMarkers == 0)
return nil;
SegmentMap *segMap = TRACKED_NEW SegmentMap();
for (int i = 0; i < waveFile.GetNumMarkers(); i++)
{
plSoundMarker *marker = waveFile.GetSoundMarker(i);
GetSegment(marker->fName, (float)(marker->fOffset), segMap, pErrMsg);
}
return segMap;
}