/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "HeadSpin.h" #include "plMaxWaveUtils.h" #include "../plAudio/plWavFile.h" #include "hsTypes.h" SegmentMap *GetWaveSegmentMap(const char *file, plErrorMsg *pErrMsg) { CWaveFile waveFile; waveFile.Open(file, nil, WAVEFILE_READ); int numMarkers = waveFile.GetNumMarkers(); if (numMarkers == 0) return nil; SegmentMap *segMap = TRACKED_NEW SegmentMap(); for (int i = 0; i < waveFile.GetNumMarkers(); i++) { plSoundMarker *marker = waveFile.GetSoundMarker(i); GetSegment(marker->fName, (float)(marker->fOffset), segMap, pErrMsg); } return segMap; }