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395 lines
11 KiB
395 lines
11 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnIniExe/Private/Win32/pnW32IniChange.cpp |
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* |
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***/ |
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#include "../../Pch.h" |
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#pragma hdrstop |
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#ifdef HS_BUILD_FOR_WIN32 |
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/***************************************************************************** |
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* |
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* Private |
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* |
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***/ |
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struct IniChangeFile; |
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struct IniChangeReg { |
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LINK(IniChangeReg) fLink; |
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FIniFileChangeCallback fNotify; |
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uint64_t fLastWriteTime; |
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wchar_t fFileName[MAX_PATH]; |
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}; |
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static CLock s_lock; |
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static HANDLE s_event; |
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static HANDLE s_signal; |
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static HANDLE s_thread; |
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static HANDLE s_change; |
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static bool s_running; |
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static IniChangeReg * s_dispatch; |
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static wchar_t s_directory[MAX_PATH]; |
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static LISTDECL(IniChangeReg, fLink) s_callbacks; |
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/**************************************************************************** |
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* |
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* Change notification |
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* |
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***/ |
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//=========================================================================== |
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static uint64_t GetFileTimestamp (const wchar_t fileName[]) { |
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HANDLE find; |
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WIN32_FIND_DATAW fd; |
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uint64_t lastWriteTime; |
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if (INVALID_HANDLE_VALUE != (find = FindFirstFileW(fileName, &fd))) { |
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COMPILER_ASSERT(sizeof(lastWriteTime) == sizeof(fd.ftLastWriteTime)); |
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lastWriteTime = * (const uint64_t *) &fd.ftLastWriteTime; |
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FindClose(find); |
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} |
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else { |
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lastWriteTime = 1; // any non-zero, non-valid number |
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} |
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return lastWriteTime; |
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} |
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//=========================================================================== |
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static void ChangeDispatch_WL (IniChangeReg * marker) { |
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while (nil != (s_dispatch = s_callbacks.Next(marker))) { |
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// Move the marker to the next location |
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s_callbacks.Link(marker, kListLinkAfter, s_dispatch); |
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// If the file record time matches the file data time |
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// then there's no need to reprocess the callbacks |
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uint64_t lastWriteTime = GetFileTimestamp(s_dispatch->fFileName); |
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if (s_dispatch->fLastWriteTime == lastWriteTime) |
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continue; |
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s_dispatch->fLastWriteTime = lastWriteTime; |
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// Leave lock to perform callback |
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s_lock.LeaveWrite(); |
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s_dispatch->fNotify(s_dispatch->fFileName); |
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s_lock.EnterWrite(); |
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} |
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// List traversal complete |
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SetEvent(s_signal); |
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} |
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//=========================================================================== |
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static unsigned THREADCALL IniSrvThreadProc (AsyncThread * thread) { |
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IniChangeReg marker; |
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marker.fNotify = nil; |
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s_lock.EnterWrite(); |
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s_callbacks.Link(&marker, kListHead); |
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s_lock.LeaveWrite(); |
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HANDLE handles[2]; |
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handles[0] = s_change; |
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handles[1] = s_event; |
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unsigned sleepMs = INFINITE; |
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for (;;) { |
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// Wait until something happens |
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unsigned result = WaitForMultipleObjects( |
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arrsize(handles), |
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handles, |
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false, |
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sleepMs |
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); |
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if (!s_running) |
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break; |
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// reset the sleep time |
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sleepMs = INFINITE; |
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if (result == WAIT_OBJECT_0) { |
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if (!FindNextChangeNotification(s_change)) { |
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LogMsg( |
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kLogError, |
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"IniSrv: FindNextChangeNotification() failed %#x", |
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GetLastError() |
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); |
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break; |
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} |
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// a change notification occurs when a file is created, even |
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// though it may take a number of seconds before the file data |
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// has been copied. Wait a few seconds after the last change |
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// notification so that files have a chance to stabilize. |
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sleepMs = 5 * 1000; |
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// When the timeout occurs, reprocess the entire list |
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s_lock.EnterWrite(); |
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s_callbacks.Link(&marker, kListHead); |
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s_lock.LeaveWrite(); |
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} |
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else if ((result == WAIT_OBJECT_0 + 1) || (result == WAIT_TIMEOUT)) { |
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// Queue for deadlock check |
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#ifdef SERVER |
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void * check = CrashAddDeadlockCheck(thread->handle, L"plW32IniChange.NtWorkerThreadProc"); |
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#endif |
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s_lock.EnterWrite(); |
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ChangeDispatch_WL(&marker); |
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s_lock.LeaveWrite(); |
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// Unqueue for deadlock check |
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#ifdef SERVER |
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CrashRemoveDeadlockCheck(check); |
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#endif |
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} |
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else { |
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LogMsg( |
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kLogError, |
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"IniChange: WaitForMultipleObjects failed %#x", |
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GetLastError() |
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); |
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break; |
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} |
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} |
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// Cleanup |
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s_lock.EnterWrite(); |
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s_callbacks.Unlink(&marker); |
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s_lock.LeaveWrite(); |
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return 0; |
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} |
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/**************************************************************************** |
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* |
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* Exports |
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* |
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***/ |
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//=========================================================================== |
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void IniChangeInitialize (const wchar_t dir[]) { |
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ASSERT(!s_running); |
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s_running = true; |
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const char * function; |
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for (;;) { |
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// Create the config directory |
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PathGetProgramDirectory(s_directory, arrsize(s_directory)); |
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PathAddFilename(s_directory, s_directory, dir, arrsize(s_directory)); |
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if (EPathCreateDirError error = PathCreateDirectory(s_directory, 0)) |
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LogMsg(kLogError, "IniChange: CreateDir failed %u", error); |
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// Open change notification for directory |
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s_change = FindFirstChangeNotificationW( |
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s_directory, |
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false, // watchSubTree = false |
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FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_FILE_NAME |
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); |
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if (!s_change) { |
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function = "FindFirstChangeNotification"; |
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break; |
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} |
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// create thread event |
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s_event = CreateEvent( |
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(LPSECURITY_ATTRIBUTES) 0, |
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false, // auto-reset |
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false, // initial state off |
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(LPCTSTR) 0 // name |
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); |
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if (!s_event) { |
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function = "CreateEvent"; |
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break; |
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} |
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// create signal event |
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s_signal = CreateEvent( |
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(LPSECURITY_ATTRIBUTES) 0, |
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true, // manual-reset |
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false, // initial state off |
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(LPCTSTR) 0 // name |
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); |
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if (!s_signal) { |
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function = "CreateEvent"; |
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break; |
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} |
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// create thread |
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s_thread = (HANDLE) AsyncThreadCreate( |
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IniSrvThreadProc, |
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nil, |
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L"IniSrvChange" |
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); |
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if (!s_thread) { |
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function = "AsyncThreadCreate"; |
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break; |
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} |
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// Success! |
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return; |
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} |
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// Failure! |
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LogMsg( |
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kLogError, |
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"IniChange: %s failed (%#x)", |
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function, |
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GetLastError() |
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); |
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} |
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//=========================================================================== |
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void IniChangeDestroy () { |
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s_running = false; |
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if (s_thread) { |
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SetEvent(s_event); |
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WaitForSingleObject(s_thread, INFINITE); |
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CloseHandle(s_thread); |
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s_thread = nil; |
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} |
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if (s_event) { |
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CloseHandle(s_event); |
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s_event = nil; |
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} |
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if (s_signal) { |
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CloseHandle(s_signal); |
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s_signal = nil; |
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} |
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if (s_change) { |
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FindCloseChangeNotification(s_change); |
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s_change = nil; |
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} |
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ASSERT(!s_callbacks.Head()); |
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} |
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//=========================================================================== |
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void IniChangeAdd ( |
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const wchar_t fileName[], |
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FIniFileChangeCallback callback, |
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IniChangeReg ** changePtr |
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) { |
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ASSERT(fileName); |
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ASSERT(callback); |
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ASSERT(changePtr); |
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ASSERT(s_running); |
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// Create a callback record |
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IniChangeReg * change = NEW(IniChangeReg); |
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change->fNotify = callback; |
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change->fLastWriteTime = 0; |
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PathAddFilename( |
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change->fFileName, |
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s_directory, |
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fileName, |
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arrsize(change->fFileName) |
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); |
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PathRemoveExtension(change->fFileName, change->fFileName, arrsize(change->fFileName)); |
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PathAddExtension(change->fFileName, change->fFileName, L".ini", arrsize(change->fFileName)); |
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// Set result before callback to avoid race condition |
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*changePtr = change; |
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// Signal change record for immediate callback |
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// and wait for callback completion |
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IniChangeSignal(change, true); |
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} |
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//=========================================================================== |
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void IniChangeRemove ( |
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IniChangeReg * change, |
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bool wait |
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) { |
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ASSERT(change); |
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s_lock.EnterWrite(); |
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{ |
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// Wait until the callback is no longer being dispatched |
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if (wait) { |
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while (s_dispatch == change) { |
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s_lock.LeaveWrite(); |
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AsyncSleep(10); |
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s_lock.EnterWrite(); |
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} |
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} |
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// Remove change object from list so that |
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// it can be deleted outside the lock |
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change->fLink.Unlink(); |
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} |
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s_lock.LeaveWrite(); |
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// Delete object outside critical section |
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DEL(change); |
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} |
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//=========================================================================== |
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void IniChangeSignal ( |
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IniChangeReg * change, |
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bool wait |
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) { |
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ASSERT(change); |
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s_lock.EnterWrite(); |
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{ |
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s_callbacks.Link(change, kListTail); |
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change->fLastWriteTime = 0; |
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ResetEvent(s_signal); |
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} |
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s_lock.LeaveWrite(); |
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// Wake up the change thread to process this request |
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SetEvent(s_event); |
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// Wait until the request has been processed |
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if (wait) |
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WaitForSingleObject(s_signal, INFINITE); |
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} |
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#endif // HS_BUILD_FOR_WIN32
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