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183 lines
4.6 KiB
183 lines
4.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plAnimCmdMsg.h" |
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#include "hsStream.h" |
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plAnimCmdMsg::~plAnimCmdMsg() |
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{ |
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ClearCmd(); |
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} |
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void plAnimCmdMsg::ClearCmd() |
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{ |
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plMessageWithCallbacks::Clear(); |
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fCmd.Clear(); |
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} |
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void plAnimCmdMsg::SetAnimName(const plString &name) |
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{ |
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fAnimName = name; |
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} |
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plString plAnimCmdMsg::GetAnimName() |
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{ |
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return fAnimName; |
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} |
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void plAnimCmdMsg::SetLoopName(const plString &name) |
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{ |
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fLoopName = name; |
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} |
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plString plAnimCmdMsg::GetLoopName() |
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{ |
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return fLoopName; |
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} |
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bool plAnimCmdMsg::CmdChangesAnimTime() |
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{ |
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return (Cmd(kContinue) || |
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Cmd(kStop) || |
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Cmd(kGoToTime) || |
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Cmd(kToggleState) || |
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Cmd(kGoToBegin) || |
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Cmd(kGoToEnd) || |
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Cmd(kGoToLoopBegin) || |
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Cmd(kGoToLoopEnd) || |
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Cmd(kIncrementForward) || |
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Cmd(kIncrementBackward) || |
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Cmd(kFastForward) || |
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Cmd(kPlayToTime) || |
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Cmd(kPlayToPercentage)); |
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} |
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void plAnimCmdMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessageWithCallbacks::Read(stream, mgr); |
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fCmd.Read(stream); |
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stream->ReadLE(&fBegin); |
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stream->ReadLE(&fEnd); |
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stream->ReadLE(&fLoopEnd); |
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stream->ReadLE(&fLoopBegin); |
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stream->ReadLE(&fSpeed); |
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stream->ReadLE(&fSpeedChangeRate); |
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stream->ReadLE(&fTime); |
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fAnimName = stream->ReadSafeString_TEMP(); |
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fLoopName = stream->ReadSafeString_TEMP(); |
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} |
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void plAnimCmdMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessageWithCallbacks::Write(stream, mgr); |
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fCmd.Write(stream); |
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stream->WriteLE(fBegin); |
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stream->WriteLE(fEnd); |
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stream->WriteLE(fLoopEnd); |
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stream->WriteLE(fLoopBegin); |
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stream->WriteLE(fSpeed); |
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stream->WriteLE(fSpeedChangeRate); |
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stream->WriteLE(fTime); |
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stream->WriteSafeString(fAnimName); |
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stream->WriteSafeString(fLoopName); |
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} |
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///////////////////////////////////////////////////////////////////////////////////////// |
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plAGCmdMsg::~plAGCmdMsg() |
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{ |
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ClearCmd(); |
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} |
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void plAGCmdMsg::SetAnimName(const plString &name) |
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{ |
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fAnimName = name; |
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} |
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plString plAGCmdMsg::GetAnimName() |
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{ |
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return fAnimName; |
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} |
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void plAGCmdMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgRead(stream, mgr); |
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fCmd.Read(stream); |
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stream->ReadLE(&fBlend); |
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stream->ReadLE(&fBlendRate); |
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stream->ReadLE(&fAmp); |
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stream->ReadLE(&fAmpRate); |
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fAnimName = stream->ReadSafeString_TEMP(); |
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} |
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void plAGCmdMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgWrite(stream, mgr); |
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fCmd.Write(stream); |
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stream->WriteLE(fBlend); |
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stream->WriteLE(fBlendRate); |
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stream->WriteLE(fAmp); |
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stream->WriteLE(fAmpRate); |
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stream->WriteSafeString(fAnimName); |
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} |
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///////////////////////////////////////////////////////////////////////////////////// |
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void plAGDetachCallbackMsg::SetAnimName(const plString &name) |
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{ |
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fAnimName = name; |
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} |
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plString plAGDetachCallbackMsg::GetAnimName() |
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{ |
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return fAnimName; |
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}
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