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324 lines
10 KiB
324 lines
10 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyClimbingWallMsg.h" |
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/////////////////////////////////////////////////////////////////////////////// |
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// |
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// Base climbing wall msg class |
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// |
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pyClimbingWallMsg::pyClimbingWallMsg(): pyGameCliMsg() {} |
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pyClimbingWallMsg::pyClimbingWallMsg(pfGameCliMsg* msg): pyGameCliMsg(msg) |
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{ |
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if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_ClimbingWall)) |
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message = nil; // wrong type, just clear it out |
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} |
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int pyClimbingWallMsg::GetClimbingWallMsgType() const |
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{ |
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if (message) |
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return message->netMsg->messageId; |
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return -1; |
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} |
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PyObject* pyClimbingWallMsg::UpcastToFinalClimbingWallMsg() const |
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{ |
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if (!message) |
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PYTHON_RETURN_NONE; |
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switch (message->netMsg->messageId) |
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{ |
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case kSrv2Cli_ClimbingWall_NumBlockersChanged: |
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return pyClimbingWallNumBlockersChangedMsg::New(message); |
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case kSrv2Cli_ClimbingWall_Ready: |
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return pyClimbingWallReadyMsg::New(message); |
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case kSrv2Cli_ClimbingWall_BlockersChanged: |
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return pyClimbingWallBlockersChangedMsg::New(message); |
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case kSrv2Cli_ClimbingWall_PlayerEntered: |
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return pyClimbingWallPlayerEnteredMsg::New(message); |
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case kSrv2Cli_ClimbingWall_SuitMachineLocked: |
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return pyClimbingWallSuitMachineLockedMsg::New(message); |
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case kSrv2Cli_ClimbingWall_GameOver: |
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return pyClimbingWallGameOverMsg::New(message); |
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default: |
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PYTHON_RETURN_NONE; |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// |
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// The different messages we can receive |
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// |
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pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(): pyClimbingWallMsg() {} |
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pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg) |
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{ |
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if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_NumBlockersChanged)) |
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message = nil; // wrong type, just clear it out |
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} |
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int pyClimbingWallNumBlockersChangedMsg::NewBlockerCount() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_NumBlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_NumBlockersChanged*)message->netMsg; |
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return gmMsg->newBlockerCount; |
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} |
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return 0; |
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} |
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bool pyClimbingWallNumBlockersChangedMsg::LocalOnly() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg; |
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return gmMsg->localOnly; |
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} |
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return true; // safe-guard so we don't screw up other's state if the python does something stupid |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(): pyClimbingWallMsg() {} |
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pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg) |
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{ |
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if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_Ready)) |
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message = nil; // wrong type, just clear it out |
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} |
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int pyClimbingWallReadyMsg::ReadyType() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg; |
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return gmMsg->readyType; |
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} |
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return 0; |
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} |
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bool pyClimbingWallReadyMsg::Team1Ready() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg; |
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return gmMsg->team1Ready; |
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} |
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return false; |
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} |
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bool pyClimbingWallReadyMsg::Team2Ready() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg; |
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return gmMsg->team2Ready; |
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} |
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return false; |
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} |
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bool pyClimbingWallReadyMsg::LocalOnly() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg; |
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return gmMsg->localOnly; |
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} |
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return true; // safe-guard so we don't screw up other's state if the python does something stupid |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(): pyClimbingWallMsg() {} |
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pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg) |
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{ |
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if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_BlockersChanged)) |
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message = nil; // wrong type, just clear it out |
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} |
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int pyClimbingWallBlockersChangedMsg::TeamNumber() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg; |
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return gmMsg->teamNumber; |
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} |
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return 0; |
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} |
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std::vector<int> pyClimbingWallBlockersChangedMsg::BlockersSet() const |
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{ |
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std::vector<int> retVal; |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg; |
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for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i) |
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{ |
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if (gmMsg->blockersSet[i] != kClimbingWallNoBlocker) |
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retVal.push_back(gmMsg->blockersSet[i]); |
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} |
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} |
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return retVal; |
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} |
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bool pyClimbingWallBlockersChangedMsg::LocalOnly() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg; |
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return gmMsg->localOnly; |
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} |
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return true; // safe-guard so we don't screw up other's state if the python does something stupid |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(): pyClimbingWallMsg() {} |
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pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg) |
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{ |
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if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_PlayerEntered)) |
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message = nil; // wrong type, just clear it out |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(): pyClimbingWallMsg() {} |
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pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg) |
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{ |
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if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_SuitMachineLocked)) |
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message = nil; // wrong type, just clear it out |
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} |
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bool pyClimbingWallSuitMachineLockedMsg::Team1MachineLocked() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg; |
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return gmMsg->team1MachineLocked; |
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} |
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return true; // err on the side of caution |
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} |
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bool pyClimbingWallSuitMachineLockedMsg::Team2MachineLocked() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg; |
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return gmMsg->team2MachineLocked; |
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} |
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return true; // err on the side of caution |
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} |
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bool pyClimbingWallSuitMachineLockedMsg::LocalOnly() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg; |
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return gmMsg->localOnly; |
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} |
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return true; // safe-guard so we don't screw up other's state if the python does something stupid |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(): pyClimbingWallMsg() {} |
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pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg) |
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{ |
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if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_GameOver)) |
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message = nil; // wrong type, just clear it out |
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} |
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int pyClimbingWallGameOverMsg::TeamWon() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg; |
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return gmMsg->teamWon; |
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} |
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return 0; |
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} |
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std::vector<int> pyClimbingWallGameOverMsg::Team1Blockers() const |
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{ |
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std::vector<int> retVal; |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg; |
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for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i) |
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{ |
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if (gmMsg->team1Blockers[i] != kClimbingWallNoBlocker) |
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retVal.push_back(gmMsg->team1Blockers[i]); |
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} |
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} |
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return retVal; |
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} |
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std::vector<int> pyClimbingWallGameOverMsg::Team2Blockers() const |
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{ |
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std::vector<int> retVal; |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg; |
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for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i) |
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{ |
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if (gmMsg->team2Blockers[i] != kClimbingWallNoBlocker) |
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retVal.push_back(gmMsg->team2Blockers[i]); |
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} |
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} |
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return retVal; |
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} |
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bool pyClimbingWallGameOverMsg::LocalOnly() const |
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{ |
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if (message) |
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{ |
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const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg; |
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return gmMsg->localOnly; |
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} |
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return true; // safe-guard so we don't screw up other's state if the python does something stupid |
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} |