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169 lines
5.3 KiB
169 lines
5.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plSynchedValue.h" |
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#ifdef USE_SYNCHED_VALUES |
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#include "../pnKeyedObject/plKey.h" |
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#include "hsBitVector.h" |
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#include "../pnSceneObject/plSceneObject.h" |
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#include "hsResMgr.h" |
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#include "../pnKeyedObject/plUoid.h" |
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#include "../pnSceneObject/plCoordinateInterface.h" |
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#define ISaveOrLoadSimpleType() \ |
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{ \ |
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if (save) \ |
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stream->WriteSwap(v); \ |
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else \ |
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stream->ReadSwap(&v); \ |
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return v; \ |
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} |
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// |
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// baseclass save/load methods for various types |
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// |
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hsBitVector plSynchedValueBase::ISaveOrLoad(hsBitVector& v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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{ |
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if (save) |
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v.Write(stream); |
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else |
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v.Read(stream); |
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return v; |
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} |
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hsScalar plSynchedValueBase::ISaveOrLoad(hsScalar v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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ISaveOrLoadSimpleType(); |
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double plSynchedValueBase::ISaveOrLoad(double v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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ISaveOrLoadSimpleType(); |
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Int32 plSynchedValueBase::ISaveOrLoad(Int32 v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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ISaveOrLoadSimpleType(); |
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UInt32 plSynchedValueBase::ISaveOrLoad(UInt32 v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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ISaveOrLoadSimpleType(); |
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int plSynchedValueBase::ISaveOrLoad(int v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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ISaveOrLoadSimpleType(); |
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bool plSynchedValueBase::ISaveOrLoad(bool v, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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ISaveOrLoadSimpleType(); |
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// |
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// save or load a key. return the key. |
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// |
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const plKey plSynchedValueBase::ISaveOrLoad(const plKey key, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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{ |
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if (save) |
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{ |
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if (key) |
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{ |
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stream->WriteByte(1); |
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// I need to write a key to MY stream... |
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#if 0 // DEBUG |
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Int32 len = hsStrlen(key->GetName()); |
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stream->WriteSwap32(len); |
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stream->Write(len, key->GetName()); |
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#endif |
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key->GetUoid().Write(stream); |
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} |
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else |
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{ |
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stream->WriteByte(0); |
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} |
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return key; |
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} |
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else |
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{ |
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Int32 has=stream->ReadByte(); |
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if (has) |
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{ |
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// read a key from MY stream |
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#if 0 // DEBUG |
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Int32 len = stream->ReadSwap32(); |
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char tmp[256]; |
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hsAssert(len<256, "key name overflow"); |
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stream->Read(len, tmp); |
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#endif |
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plUoid uoid; |
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uoid.Read(stream); |
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return mgr->FindKey(uoid); |
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} |
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else |
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return (nil); |
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} |
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return nil; |
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} |
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hsKeyedObject* plSynchedValueBase::ISaveOrLoad(hsKeyedObject* obj, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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{ |
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plKey key = obj ? obj->GetKey() : nil; |
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key = ISaveOrLoad(key, save, stream, mgr); |
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return key ? key->ObjectIsLoaded() : nil; |
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} |
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plSceneNode* plSynchedValueBase::ISaveOrLoad(plSceneNode* obj, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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{ |
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// return plSceneNode::ConvertNoRef(ISaveOrLoad(hsKeyedObject::ConvertNoRef(obj), save, stream, mgr)); |
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hsAssert(false, "SceneNode synchedValues currently not implemented"); |
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return nil; |
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} |
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plSceneObject* plSynchedValueBase::ISaveOrLoad(plSceneObject* obj, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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{ return plSceneObject::ConvertNoRef(ISaveOrLoad(hsKeyedObject::ConvertNoRef(obj), save, stream, mgr)); } |
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plCoordinateInterface* plSynchedValueBase::ISaveOrLoad(const plCoordinateInterface* cInt, hsBool32 save, hsStream* stream, hsResMgr* mgr) |
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{ |
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plSceneObject* obj = ISaveOrLoad(cInt ? cInt->fOwner : nil, save, stream, mgr); |
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return obj ? obj->fCoordinateInterface : nil; |
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} |
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#else |
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// dummy function to prevent a linker warning complaining about no public symbols if the |
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// contents of the file get compiled out via pre-processor |
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void _preventLNK4221WarningStub() |
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{ |
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} |
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#endif // USE_SYNCHED_VALUES |
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