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193 lines
6.8 KiB
193 lines
6.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef _pyVault_h_ |
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#define _pyVault_h_ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyVault - a wrapper class to provide interface to the plVault and the RelVaultNode |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "hsTypes.h" |
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#include <python.h> |
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#include "pyGlueHelpers.h" |
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class plKey; |
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class plDniCoordinateInfo; |
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class pyVaultNode; |
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class pyVaultAgeLinkNode; |
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class pyVaultFolderNode; |
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class pyVaultPlayerInfoListNode; |
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class pyVaultAgeInfoListNode; |
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class pyVaultAgeInfoNode; |
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class pyVaultChronicleNode; |
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class pyVaultTextNoteNode; |
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class pyAgeInfoStruct; |
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class pyAgeLinkStruct; |
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class pySDLStateDataRecord; |
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class pyVault |
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{ |
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#ifndef BUILDING_PYPLASMA |
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protected: |
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pyVault() {}; |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVault); |
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PYTHON_CLASS_NEW_DEFINITION; |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVault object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVault); // converts a PyObject to a pyVault (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject *m); |
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#else |
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public: |
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#endif // BUILDING_PYPLASMA |
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static void AddPlasmaConstantsClasses(PyObject *m); |
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enum VaultCallbackType |
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{ |
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kVaultConnected = 1, |
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kVaultNodeSaved, |
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kVaultNodeRefAdded, |
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kVaultRemovingNodeRef, |
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kVaultNodeRefRemoved, |
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kVaultNodeInitialized, |
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kVaultOperationFailed, |
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kVaultNodeAdded, |
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kVaultDisconnected, |
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}; |
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#ifndef BUILDING_PYPLASMA |
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////////////////////////////////////////////////// |
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PyObject* GetPlayerInfo( void ); // returns pyVaultNode |
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PyObject* GetKIUsage(void); |
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PyObject* GetAvatarOutfitFolder( void ); // returns pyVaultFolderNode |
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PyObject* GetAvatarClosetFolder( void ); // returns pyVaultFolderNode |
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PyObject* GetInbox( void ); // returns pyVaultFolderNode |
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PyObject* GetChronicleFolder( void ); // returns pyVaultFolderNode |
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PyObject* GetAgeJournalsFolder( void ); // returns pyVaultFolderNode |
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PyObject* GetIgnoreListFolder( void ); // returns pyVaultPlayerInfoListNode |
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PyObject* GetBuddyListFolder( void ); // returns pyVaultPlayerInfoListNode |
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PyObject* GetPeopleIKnowAboutFolder( void ); // returns pyVaultPlayerInfoListNode |
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PyObject* GetAgesICanVisitFolder(); // returns pyVaultFolderNode |
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PyObject* GetAgesIOwnFolder(); // returns pyVaultFolderNode |
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PyObject* GetInviteFolder(); // returns pyVaultFolderNode |
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/////////////// |
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PyObject* GetLinkToMyNeighborhood() const; // returns pyVaultAgeLinkNode |
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PyObject* GetLinkToCity() const; // returns pyVaultAgeLinkNode |
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/////////////// |
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// Owned ages |
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PyObject* GetOwnedAgeLink( const pyAgeInfoStruct & info ); // returns pyVaultAgeLinkNode |
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// Visit ages |
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PyObject* GetVisitAgeLink( const pyAgeInfoStruct & info ); // returns pyVaultAgeLinkNode |
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/////////////// |
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// Chronicle |
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PyObject* FindChronicleEntry( const char * entryName ); // returns pyVaultChronicleNode |
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void AddChronicleEntry( const char * name, UInt32 type, const char * value ); |
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/////////////// |
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// publishing |
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void SendToDevice( pyVaultNode& node, const char * deviceName ); |
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/////////////// |
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// yeesha pages, etc. |
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PyObject* GetPsnlAgeSDL() const; // returns pySDLStateDataRecord |
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void UpdatePsnlAgeSDL( pySDLStateDataRecord & rec ); |
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/////////////// |
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// true if we are joined to our personal age. |
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bool InMyPersonalAge( void ) const; |
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// true if we are joined to our neighborhood age. |
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bool InMyNeighborhoodAge( void ) const; |
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// true if we own the age we are in |
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bool AmOwnerOfCurrentAge() const; |
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// true if we are czar of the age we are in |
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bool AmCzarOfCurrentAge() const; |
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// true if we own the given age |
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bool AmAgeOwner( const pyAgeInfoStruct * ageInfo ); |
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// true if we are czar of the given age |
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bool AmAgeCzar( const pyAgeInfoStruct * ageInfo ); |
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/////////////// |
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// Registser the given age as owned by player. |
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void RegisterOwnedAge( const pyAgeLinkStruct & link ); |
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void UnRegisterOwnedAge( const char * ageFilename ); |
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// Register the given age as visitable by player |
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void RegisterVisitAge( const pyAgeLinkStruct & link ); |
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void UnRegisterVisitAge( const char * guid ); |
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// Register a nexus station |
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void RegisterMTStation( const char * stationName, const char * mtSpawnPt ); |
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/////////////// |
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// Invite player to visit an age. |
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void InvitePlayerToAge( const pyAgeLinkStruct & link, UInt32 playerID ); |
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void UnInvitePlayerToAge( const char * guid, UInt32 playerID ); |
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// Offer link to player |
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void OfferLinkToPlayer( const pyAgeLinkStruct & link, UInt32 playerID ); |
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/////////////// |
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// Creates neighborhood and joins the player to it as the mayor/czar. |
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void CreateNeighborhood(); |
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// set an age's public status. will fail if you aren't czar of age. |
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bool SetAgePublic( const pyAgeInfoStruct * ageInfo, bool makePublic ); |
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// set an age's public status, also works for non-owners |
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bool SetAgePublic( const pyVaultAgeInfoNode * ageInfoNode, bool makePublic ); |
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PyObject* GetGlobalInbox( void ); // returns pyVaultFolderNode |
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#ifdef GlobalInboxTestCode |
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void CreateGlobalInbox( void ); |
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#endif |
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// find matching node |
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PyObject* FindNode( pyVaultNode* templateNode ) const; // returns pyVaultNode |
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#endif // BUILDING_PYPLASMA |
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}; |
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#endif // _pyVault_h_
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