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101 lines
3.4 KiB
101 lines
3.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plNetObjectDebugger_inc |
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#define plNetObjectDebugger_inc |
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#include "hsTypes.h" |
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#include "hsStlUtils.h" |
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#include "pnKeyedObject/plUoid.h" |
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#include "pnNetCommon/plNetApp.h" |
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class hsKeyedObject; |
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class plStatusLog; |
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class plNetObjectDebugger : public plNetObjectDebuggerBase |
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{ |
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public: |
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enum Flags |
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{ |
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kExactStringMatch = 0x1, |
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kEndStringMatch = 0x2, |
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kStartStringMatch = 0x4, |
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kSubStringMatch = 0x8, |
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kPageMatch = 0x10 // has page info specified |
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}; |
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private: |
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struct DebugObject |
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{ |
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std::string fObjName; |
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plLocation fLoc; |
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UInt32 fFlags; |
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bool StringMatches(const char* str) const; // return true if string matches objName according to flags |
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bool ObjectMatches(const hsKeyedObject* obj); |
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bool ObjectMatches(const char* objName, const char* pageName); |
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DebugObject(const char* objName, plLocation& loc, UInt32 flags); |
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}; |
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typedef std::vector<DebugObject*> DebugObjectList; |
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DebugObjectList fDebugObjects; |
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mutable plStatusLog* fStatusLog; |
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bool fDebugging; |
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void ICreateStatusLog() const; |
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public: |
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plNetObjectDebugger(); |
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~plNetObjectDebugger(); |
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static plNetObjectDebugger* GetInstance(); |
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bool GetDebugging() const { return fDebugging; } |
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void SetDebugging(bool b) { fDebugging=b; } |
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// object fxns |
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bool AddDebugObject(const char* objName, const char* pageName=nil); |
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bool RemoveDebugObject(const char* objName, const char* pageName=nil); |
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void ClearAllDebugObjects(); |
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int GetNumDebugObjects() const { return fDebugObjects.size(); } |
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bool IsDebugObject(const hsKeyedObject* obj) const; |
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void LogMsgIfMatch(const char* msg) const; // write to status log if there's a string match |
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void LogMsg(const char* msg) const; |
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}; |
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#endif // plNetObjectDebugger_inc |
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