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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plNetObjectDebugger_inc
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#define plNetObjectDebugger_inc
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#include "hsTypes.h"
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#include "hsStlUtils.h"
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#include "pnKeyedObject/plUoid.h"
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#include "pnNetCommon/plNetApp.h"
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class hsKeyedObject;
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class plStatusLog;
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class plNetObjectDebugger : public plNetObjectDebuggerBase
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{
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public:
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enum Flags
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{
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kExactStringMatch = 0x1,
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kEndStringMatch = 0x2,
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kStartStringMatch = 0x4,
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kSubStringMatch = 0x8,
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kPageMatch = 0x10 // has page info specified
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};
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private:
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struct DebugObject
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{
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std::string fObjName;
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plLocation fLoc;
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UInt32 fFlags;
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bool StringMatches(const char* str) const; // return true if string matches objName according to flags
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bool ObjectMatches(const hsKeyedObject* obj);
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bool ObjectMatches(const char* objName, const char* pageName);
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DebugObject(const char* objName, plLocation& loc, UInt32 flags);
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};
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typedef std::vector<DebugObject*> DebugObjectList;
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DebugObjectList fDebugObjects;
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mutable plStatusLog* fStatusLog;
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bool fDebugging;
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void ICreateStatusLog() const;
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public:
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plNetObjectDebugger();
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~plNetObjectDebugger();
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static plNetObjectDebugger* GetInstance();
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bool GetDebugging() const { return fDebugging; }
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void SetDebugging(bool b) { fDebugging=b; }
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// object fxns
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bool AddDebugObject(const char* objName, const char* pageName=nil);
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bool RemoveDebugObject(const char* objName, const char* pageName=nil);
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void ClearAllDebugObjects();
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int GetNumDebugObjects() const { return fDebugObjects.size(); }
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bool IsDebugObject(const hsKeyedObject* obj) const;
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void LogMsgIfMatch(const char* msg) const; // write to status log if there's a string match
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void LogMsg(const char* msg) const;
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};
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#endif // plNetObjectDebugger_inc
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