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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plPluginClient.h"
#include "../../../Plasma/PubUtilLib/plPipeline/hsG3DDeviceSelector.h"
#include "hsThread.h"
#include "hsSTLStream.h"
#include "../pnKeyedObject/plUoid.h"
#include "../plResMgr/plUpdatableResManager.h"
#include "../plStatusLog/plStatusLog.h"
// Needed for IEnableProxies
#include "plPipeline.h"
#include "../plDrawable/plDrawableSpans.h"
#include "../pnMessage/plProxyDrawMsg.h"
#include "plgDispatch.h"
#define LOG_SCENEVIWER
static plUpdatableResManager *GetResMgr()
{
return (plUpdatableResManager*)hsgResMgr::ResMgr();
}
plUpdatableClient::plUpdatableClient() : fPipeName(nil), fUpdateSignal(nil), fDataPath(nil), fActive(true), fDirty(false)
{
#ifdef LOG_SCENEVIWER
fLog = plStatusLogMgr::GetInstance().CreateStatusLog(25, "SceneViewer",
plStatusLog::kDontWriteFile | plStatusLog::kFilledBackground | plStatusLog::kAlignToTop);
#endif // LOG_SCENEVIWER
}
plUpdatableClient::~plUpdatableClient()
{
if (fUpdateSignal)
{
delete fUpdateSignal;
fUpdateSignal = nil;
}
if (fLog)
{
delete fLog;
fLog = nil;
}
}
void plUpdatableClient::InitUpdate(const char *semaphoreName, const char *pipeName, const char *dir)
{
fUpdateSignal = TRACKED_NEW hsSemaphore(0, semaphoreName);
fPipeName = pipeName;
fDataPath = dir;
}
hsG3DDeviceModeRecord plUpdatableClient::ILoadDevMode(const char* devModeFile)
{
// Get the usual devmode
hsG3DDeviceModeRecord dmr = plClient::ILoadDevMode(devModeFile);
// Override the mode with a windowed one
hsG3DDeviceMode *mode = (hsG3DDeviceMode*)dmr.GetMode();
mode->SetColorDepth(0);
return hsG3DDeviceModeRecord(*dmr.GetDevice(), *mode);
}
#include "../../../Plasma/Apps/plClient/plClientUpdateFormat.h"
#include "../pnKeyedObject/plKey.h"
void plUpdatableClient::IGetUpdate()
{
// If the semaphore is signaled an update is ready
if (fUpdateSignal && fUpdateSignal->Wait(0))
{
hsNamedPipeStream s;
s.Open(fPipeName, "r");
#ifdef LOG_SCENEVIWER
fLog->Clear();
static int numUpdates = 0;
numUpdates++;
fLog->AddLineF(plStatusLog::kBlue, "SceneViewer Update #%d", numUpdates);
#endif // LOG_SCENEVIWER
UInt8 type = s.ReadByte();
if (type == ClientUpdate::kShutdown)
{
#ifdef LOG_SCENEVIWER
fLog->AddLine("Client shutdown");
#endif // LOG_SCENEVIWER
PostMessage(GetWindowHandle(), WM_SYSCOMMAND, SC_CLOSE, 0);
}
else if (type == ClientUpdate::kUpdate)
{
fDirty = true;
IEnableProxies(false);
int i;
//
// Delete the deleted keys
//
int numDeleted = s.ReadSwap32();
std::vector<plKey*> delKeys;
delKeys.reserve(numDeleted);
for (i = 0; i < numDeleted; i++)
{
plUoid uoid;
uoid.Read(&s);
plKey *key = hsgResMgr::ResMgr()->FindKey(uoid);
hsAssert(key, "Key to delete not found");
if (key)
{
#ifdef LOG_SCENEVIWER
fLog->AddLineF("Remove: %s", key->GetName());
#endif // LOG_SCENEVIWER
GetResMgr()->RemoveObject(key, false);
delKeys.push_back(key);
}
}
GetResMgr()->DelayLoad(true);
//
// Read in the changed spans
//
hsStatusMessage("ReadChangedSpans\n");
GetResMgr()->ReadChangedSpans(&s);
//
// Read in the new keys and objects
//
int numNew = s.ReadSwap32();
for (i = 0; i < numNew; i++)
{
plCreatable *cre = GetResMgr()->ReadCreatable(&s);
hsKeyedObject *ko = hsKeyedObject::ConvertNoRef(cre);
#ifdef LOG_SCENEVIWER
if (ko)
fLog->AddLineF("Read: %s", ko->GetKey()->GetName());
else
fLog->AddLine("Read: (null)");
#endif // LOG_SCENEVIWER
}
GetResMgr()->DelayLoad(false);
// Clear out any objects that were never reloaded (really deleted)
for (i = 0; i < delKeys.size(); i++)
{
plKey *key = delKeys[i];
if (!key->ObjectIsLoaded())
{
#ifdef LOG_SCENEVIWER
fLog->AddLineF("Key deleted: %s", key->GetName());
#endif // LOG_SCENEVIWER
GetResMgr()->RemoveObject(key);
}
}
IEnableProxies(true);
}
s.Close();
}
}
hsBool plUpdatableClient::Init()
{
if (plClient::Init())
{
GetResMgr()->ForceLoadDirectory(fDataPath, true);
// Page in the SceneViewer now that our key is ready
GetResMgr()->PageInSceneViewer();
return true;
}
return false;
}
hsBool plUpdatableClient::MainLoop()
{
IGetUpdate();
if (fActive)
return plClient::MainLoop();
else
{
Sleep(100);
return true;
}
}
#include <direct.h>
hsBool plUpdatableClient::Shutdown()
{
if (fDirty && fDataPath)
{
char oldCwd[MAX_PATH];
getcwd(oldCwd, sizeof(oldCwd));
// Even bigger hack
char tempCrap[MAX_PATH];
strcpy(tempCrap, fDataPath);
tempCrap[strlen(tempCrap)-strlen("dat\\")] = '\0';
chdir(tempCrap);
GetResMgr()->WriteSceneViewer();
chdir(oldCwd);
}
return plClient::Shutdown();
}
void plUpdatableClient::IEnableProxies(bool enable)
{
if (enable)
{
// switch back on any drawable proxies
if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kAudibleProxy)
{
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | plProxyDrawMsg::kCreate);
plgDispatch::MsgSend(msg);
}
if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kOccluderProxy)
{
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kOccluder | plProxyDrawMsg::kCreate);
plgDispatch::MsgSend(msg);
}
if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kPhysicalProxy)
{
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kPhysical | plProxyDrawMsg::kCreate);
plgDispatch::MsgSend(msg);
}
if (fPipeline->GetDrawableTypeMask() & plDrawableSpans::kLightProxy)
{
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kLight | plProxyDrawMsg::kCreate);
plgDispatch::MsgSend(msg);
}
}
else
{
// notify any and all drawable proxies to stop drawing...
plProxyDrawMsg* nuke = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible
| plProxyDrawMsg::kOccluder
| plProxyDrawMsg::kPhysical
| plProxyDrawMsg::kLight
| plProxyDrawMsg::kDestroy);
plgDispatch::MsgSend(nuke);
}
}
void plUpdatableClient::WindowActivate(bool active)
{
fActive = active;
}